Player Matchup

Loki
Loki
DeadlyFoxy65
Loki
Level 27
God Stats
5W - 14L
1,329 SR
Queue Stats
61W - 88L
1,270 Elo+
Solo
Hachiman
Hachiman
DeweyRoacherson
Hachiman
Level 28
God Stats
22W - 27L
1,453 SR
Queue Stats
156W - 196L
1,259 Elo+
Solo
Guan Yu
Guan Yu
LordKingZeus
Guan Yu
Level 27
God Stats
11W - 17L
1,677 SR
Queue Stats
132W - 187L
1,341 Elo+
Solo
Kukulkan
Kukulkan
MGS Jean08
Kukulkan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,067 Elo+
Solo
Artio
Artio
SIMPLYtoula9
Artio
Level 27
God Stats
6W - 15L
1,068 SR
Queue Stats
108W - 123L
1,346 Elo+
Solo
Team Averages
Level 23
1,405 SR
1,257 Elo+

VS

Team Averages
Level 20
1,442 SR
1,240 Elo+
Charybdis
Charybdis
GK_IS4NE
Charybdis
Level 15
God Stats
3W - 4L
1,252 SR
Queue Stats
22W - 30L
1,086 Elo+
Solo
Sun Wukong
Sun Wukong
HTE VipR
Sun Wukong
Level 29
God Stats
3W - 2L
1,387 SR
Queue Stats
17W - 27L
1,148 Elo+
Solo
Cliodhna
Cliodhna
Ian0859
Cliodhna
Level 27
God Stats
4W - 2L
1,572 SR
Queue Stats
23W - 28L
1,338 Elo+
Solo
Terra
Terra
bowlbreak123
Terra
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 59L
1,280 Elo+
Solo
Eset
Eset
flechaverde44578
Eset
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 65L
1,345 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 0
6,497
591
1,489
6,780
2,042
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hachiman
9
1 / 1 / 0
5,380
489
2,619
3,591
883
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Guan Yu
LordKingZeus
Guan Yu
6
0 / 7 / 2
4,644
422
1,217
8,129
3,619
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
MGS Jean08
Kukulkan
7
2 / 8 / 0
4,944
449
4,300
6,164
1,492
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

6
0 / 3 / 1
4,449
404
1,972
8,619
4,844
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
GK_IS4NE
Charybdis
8
4 / 1 / 1
5,652
514
4,558
4,889
1,367
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Sun Wukong
HTE VipR
Sun Wukong
9
0 / 1 / 2
5,632
512
1,942
3,615
2,280
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cliodhna
Ian0859
Cliodhna
11
13 / 1 / 2
7,037
640
12,022
5,651
1,890
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

7
0 / 0 / 4
5,037
458
831
3,754
2,456
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

7
2 / 2 / 4
5,011
456
2,301
5,308
1,574
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
32
5
Kills
19
19
Deaths
5
3
Assists
13
Player
Kills
Deaths
Assists
KDA
L
2
0
0
2
L
Hachiman
1
1
0
1
W
Charybdis
GK_IS4NE
Charybdis
4
1
1
4.5
W
Sun Wukong
HTE VipR
Sun Wukong
0
1
2
1
W
Cliodhna
Ian0859
Cliodhna
13
1
2
14
L
Guan Yu
LordKingZeus
Guan Yu
0
7
2
0.14
L
Kukulkan
MGS Jean08
Kukulkan
2
8
0
0.25
L
0
3
1
0.17
W
0
0
4
2
W
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,597
Damage
21,654
33,283
Taken
23,217
12,880
Mitigated
9,567
6,993
Healing
4,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,489
449
0
2,541
6,780
2,042
0
215
6,565
0
38,280
L
Hachiman
2,619
1,079
0
1,870
3,591
883
652
320
3,271
0
22,302
W
Charybdis
GK_IS4NE
Charybdis
4,558
2,263
0
571
4,889
1,367
865
1,097
3,746
0
21,547
W
Sun Wukong
HTE VipR
Sun Wukong
1,942
597
0
98
3,615
2,280
1,367
424
3,165
0
24,223
W
Cliodhna
Ian0859
Cliodhna
12,022
1,507
0
1,886
5,651
1,890
185
892
4,651
0
33,340
L
Guan Yu
LordKingZeus
Guan Yu
1,217
311
220
1,148
8,129
3,619
107
1,097
7,032
0
9,805
L
Kukulkan
MGS Jean08
Kukulkan
4,300
1,050
0
0
6,164
1,492
308
537
5,627
13,935
0
L
1,972
439
94
1,120
8,619
4,844
367
963
7,656
11,026
0
W
831
323
156
1,144
3,754
2,456
135
1,017
2,737
5,273
0
W
2,301
694
0
640
5,308
1,574
0
2,364
2,646
11,306
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,914
Gold Earned
28,369
189
Minions Killed
161
0
Camps Cleared
0
962,242
Distance Traveled
992,367
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
6,497
591
87
8
0
217,519
0
L
Hachiman
5,380
489
42
4
0
197,660
0
W
Charybdis
5,652
514
36
3
0
168,391
1
W
Sun Wukong
5,632
512
56
5
0
201,191
1
W
Cliodhna
7,037
640
45
4
0
241,991
0
L
Guan Yu
4,644
422
16
1
0
176,591
0
L
Kukulkan
4,944
449
31
3
0
163,425
0
L
Artio
4,449
404
13
1
0
207,047
3
W
Terra
5,037
458
8
1
0
193,307
0
W
Eset
5,011
456
16
1
0
187,487
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role