Player Matchup

Olorun
Olorun
Dean Gullbearie
Olorun
Level 129
God Stats
28W - 16L
1,613 SR
Queue Stats
719W - 697L
1,478 Elo+
Solo
Cthulhu
Cthulhu
Sir PrimeRex
Cthulhu
Level 128
God Stats
1W - 2L
1,768 SR
Queue Stats
135W - 124L
1,579 Elo+
Solo
Merlin
Merlin
whereyomomat
Merlin
Level 95
God Stats
8W - 20L
1,458 SR
Queue Stats
400W - 393L
1,540 Elo+
Solo
Team Averages
Level 117
1,613 SR
1,533 Elo+

VS

Team Averages
Level 130
1,532 SR
1,559 Elo+
Arachne
Arachne
PR_Shadow_OP
Arachne
Level 105
God Stats
7W - 4L
1,504 SR
Queue Stats
8W - 9L
1,405 Elo+
Party 1
Artio
Artio
VelixMoonkiller
Artio
Level 158
God Stats
2W - 2L
1,607 SR
Queue Stats
179W - 148L
1,659 Elo+
Party 1
Neith
Neith
Welcxme Hxme
Neith
Level 126
God Stats
7W - 9L
1,484 SR
Queue Stats
336W - 307L
1,612 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 4
8,628
539
12,348
17,276
6,960
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cthulhu
Sir PrimeRex
Cthulhu
13
4 / 4 / 3
10,410
651
11,643
17,636
15,015
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Merlin
14
3 / 4 / 3
9,968
623
10,559
12,060
4,482
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
PR_Shadow_OP
Arachne
12
3 / 4 / 2
9,454
591
7,211
13,142
4,597
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
5 / 1 / 5
10,804
675
17,645
25,422
20,451
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

16
4 / 2 / 7
11,259
704
19,002
15,399
8,466
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
26
7
Kills
12
12
Deaths
7
10
Assists
14
Player
Kills
Deaths
Assists
KDA
L
0
4
4
0.5
W
Arachne
PR_Shadow_OP
Arachne
3
4
2
1
L
Cthulhu
Sir PrimeRex
Cthulhu
4
4
3
1.38
W
5
1
5
7.5
W
4
2
7
3.75
L
Merlin
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,550
Damage
43,858
46,972
Taken
53,963
26,457
Mitigated
33,514
10,123
Healing
25,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,348
6,730
1,168
5,612
17,276
6,960
0
5,015
11,776
33,561
0
W
Arachne
PR_Shadow_OP
Arachne
7,211
4,106
0
1,442
13,142
4,597
371
9,333
3,676
0
18,071
L
Cthulhu
Sir PrimeRex
Cthulhu
11,643
1,872
408
2,935
17,636
15,015
0
7,942
8,443
23,602
0
W
17,645
1,282
2,952
14,529
25,422
20,451
0
12,790
11,413
32,324
0
W
19,002
7,298
0
6,843
15,399
8,466
2,517
10,956
4,142
0
72,374
L
Merlin
10,559
1,267
0
0
12,060
4,482
0
3,313
8,362
45,355
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,006
Gold Earned
31,517
198
Minions Killed
192
4
Camps Cleared
9
716,303
Distance Traveled
915,669
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
8,628
539
61
4
2
243,731
1
W
Arachne
9,454
591
24
2
2
316,298
0
L
Cthulhu
10,410
651
32
2
1
218,387
2
W
Artio
10,804
675
34
2
1
320,813
3
W
Neith
11,259
704
134
8
6
278,558
3
L
Merlin
9,968
623
105
7
1
254,185
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role