Player Matchup

Bellona
Bellona
Jefferythepig245
Bellona
Level 128
God Stats
7W - 6L
1,557 SR
Queue Stats
496W - 444L
1,642 Elo+
Solo
Thor
Thor
St4ticFLO
Thor
Level 127
God Stats
1W - 3L
1,397 SR
Queue Stats
266W - 263L
1,631 Elo+
Solo
Khepri
Khepri
VS The Abyss
Khepri
Level 152
God Stats
3W - 3L
1,454 SR
Queue Stats
62W - 66L
1,603 Elo+
Solo
Baron Samedi
Baron Samedi
beanjuice88
Baron Samedi
Level 93
God Stats
27W - 39L
1,358 SR
Queue Stats
377W - 486L
1,377 Elo+
Solo
Apollo
Apollo
nicoBlCO
Apollo
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
103W - 72L
1,673 Elo+
Solo
Team Averages
Level 121
1,453 SR
1,585 Elo+

VS

Team Averages
Level 97
1,587 SR
1,586 Elo+
Izanami
Izanami
Apollo52
Izanami
Level 68
God Stats
5W - 2L
1,712 SR
Queue Stats
337W - 340L
1,593 Elo+
Party 1
Agni
Agni
Cali Ace OG
Agni
Level 128
God Stats
4W - 6L
1,211 SR
Queue Stats
480W - 463L
1,659 Elo+
Solo
Sol
Sol
Fr0ppy Mx
Sol
Level 156
God Stats
16W - 16L
1,496 SR
Queue Stats
183W - 212L
1,458 Elo+
Solo
Cliodhna
Cliodhna
Otterdahl
Cliodhna
Level 69
God Stats
6W - 3L
1,886 SR
Queue Stats
306W - 226L
1,658 Elo+
Solo
Ymir
Ymir
legoman6
Ymir
Level 65
God Stats
10W - 8L
1,628 SR
Queue Stats
338W - 333L
1,560 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 1
6,960
633
3,463
6,824
4,684
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thor
12
5 / 1 / 3
7,200
655
3,807
8,942
2,969
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Khepri
10
1 / 1 / 12
6,315
574
5,008
8,304
6,458
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baron Samedi
beanjuice88
Baron Samedi
11
4 / 3 / 4
6,504
591
4,842
5,275
2,174
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apollo
nicoBlCO
Apollo
11
9 / 2 / 5
6,960
633
9,918
9,046
3,023
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Apollo52
Izanami
8
0 / 6 / 2
4,935
449
3,995
6,728
1,297
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
2 / 5 / 2
5,768
524
5,977
6,571
1,805
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 3 / 1
5,393
490
3,139
6,213
2,278
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cliodhna
Otterdahl
Cliodhna
10
5 / 3 / 0
6,259
569
7,404
8,680
3,216
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ymir
8
1 / 4 / 2
5,405
491
1,798
9,490
4,655
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
15
21
Kills
8
8
Deaths
21
25
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Izanami
Apollo52
Izanami
0
6
2
0.17
L
2
5
2
0.6
L
0
3
1
0.17
W
2
1
1
2.5
L
Cliodhna
Otterdahl
Cliodhna
5
3
0
1.67
W
Thor
5
1
3
6.5
W
Khepri
1
1
12
7
W
Baron Samedi
beanjuice88
Baron Samedi
4
3
4
2
L
Ymir
1
4
2
0.5
W
Apollo
nicoBlCO
Apollo
9
2
5
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,038
Damage
22,313
38,391
Taken
37,682
19,308
Mitigated
13,251
17,070
Healing
9,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Apollo52
Izanami
3,995
3,074
0
1,195
6,728
1,297
450
1,521
5,207
0
23,887
L
5,977
396
0
1,429
6,571
1,805
342
2,386
4,185
28,563
0
L
3,139
642
0
2,097
6,213
2,278
0
0
6,213
28,058
0
W
3,463
1,303
182
2,815
6,824
4,684
0
2,104
4,200
0
39,195
L
Cliodhna
Otterdahl
Cliodhna
7,404
895
0
2,191
8,680
3,216
0
2,861
5,819
0
33,651
W
Thor
3,807
1,394
0
4,471
8,942
2,969
85
2,230
6,712
0
39,476
W
Khepri
5,008
1,160
0
2,716
8,304
6,458
104
2,212
6,092
14,447
0
W
Baron Samedi
beanjuice88
Baron Samedi
4,842
509
965
2,021
5,275
2,174
0
2,073
3,202
34,783
0
L
Ymir
1,798
827
0
2,266
9,490
4,655
0
3,082
6,408
18,114
0
W
Apollo
nicoBlCO
Apollo
9,918
7,649
0
3,900
9,046
3,023
1,300
1,775
7,271
0
37,611

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,939
Gold Earned
27,760
309
Minions Killed
240
0
Camps Cleared
0
1,063,432
Distance Traveled
984,415
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
4,935
449
46
4
0
194,007
0
L
Agni
5,768
524
50
5
0
188,808
3
L
Sol
5,393
490
59
5
0
192,136
3
W
Bellona
6,960
633
95
9
0
234,766
6
L
Cliodhna
6,259
569
63
6
0
221,079
1
W
Thor
7,200
655
86
8
0
232,795
6
W
Khepri
6,315
574
11
1
0
179,800
0
W
Baron Samedi
6,504
591
48
4
0
207,558
2
L
Ymir
5,405
491
22
2
0
188,385
3
W
Apollo
6,960
633
69
6
0
208,513
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role