Player Matchup

Merlin
Merlin
Lavar Bowl
Merlin
Level 96
God Stats
0W - 2L
1,520 SR
Queue Stats
188W - 136L
1,659 Elo+
Party 2
Charybdis
Charybdis
Regret6428
Charybdis
Level 25
God Stats
3W - 3L
1,724 SR
Queue Stats
123W - 52L
1,765 Elo+
Party 2
Hun Batz
Hun Batz
luissolorio8
Hun Batz
Level 45
God Stats
0W - 1L
1,381 SR
Queue Stats
12W - 16L
1,373 Elo+
Solo
Ymir
Ymir
nNasirr
Ymir
Level 123
God Stats
4W - 7L
1,259 SR
Queue Stats
497W - 400L
1,680 Elo+
Party 2
Hercules
Hercules
scarybunny69708
Hercules
Level 107
God Stats
5W - 2L
1,840 SR
Queue Stats
357W - 239L
1,717 Elo+
Party 2
Team Averages
Level 79
1,545 SR
1,639 Elo+

VS

Team Averages
Level 64
1,557 SR
1,550 Elo+
Bastet
Bastet
CBeast
Bastet
Level 126
God Stats
13W - 10L
1,641 SR
Queue Stats
258W - 187L
1,588 Elo+
Party 1
Cabrakan
Cabrakan
Kapipara99
Cabrakan
Level 108
God Stats
153W - 109L
1,530 SR
Queue Stats
1,046W - 1,128L
1,515 Elo+
Solo
Cupid
Cupid
SnowGoon64
Cupid
Level 18
God Stats
19W - 15L
1,507 SR
Queue Stats
156W - 127L
1,483 Elo+
Party 1
Sylvanus
Sylvanus
SpringStorm
Sylvanus
Level 33
God Stats
13W - 8L
1,607 SR
Queue Stats
336W - 253L
1,575 Elo+
Party 3
Zhong Kui
Zhong Kui
jakobyyyyyyy
Zhong Kui
Level 33
God Stats
1W - 1L
1,500 SR
Queue Stats
171W - 111L
1,588 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Lavar Bowl
Merlin
14
2 / 8 / 0
9,099
455
6,861
13,535
4,103
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Charybdis
Regret6428
Charybdis
14
3 / 4 / 2
8,758
438
8,191
13,503
4,162
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hun Batz
luissolorio8
Hun Batz
9
1 / 11 / 2
7,657
383
4,349
14,071
4,209
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
nNasirr
Ymir
14
1 / 4 / 1
8,545
427
7,293
18,761
15,788
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hercules
13
3 / 2 / 4
8,148
407
9,420
19,019
20,629
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
CBeast
Bastet
19
16 / 1 / 4
12,710
636
23,485
16,271
6,886
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cabrakan
Kapipara99
Cabrakan
15
3 / 0 / 8
10,062
503
9,589
12,925
12,336
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cupid
16
1 / 6 / 4
9,807
490
3,580
10,089
2,428
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
SpringStorm
Sylvanus
19
4 / 1 / 3
12,086
604
13,365
12,728
9,654
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Zhong Kui
jakobyyyyyyy
Zhong Kui
18
5 / 2 / 8
11,452
573
13,464
15,783
10,801
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
56
10
Kills
29
29
Deaths
10
9
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Bastet
CBeast
Bastet
16
1
4
18
W
Cabrakan
Kapipara99
Cabrakan
3
0
8
7
L
Merlin
Lavar Bowl
Merlin
2
8
0
0.25
L
Charybdis
Regret6428
Charybdis
3
4
2
1
W
Cupid
1
6
4
0.5
W
Sylvanus
SpringStorm
Sylvanus
4
1
3
5.5
W
Zhong Kui
jakobyyyyyyy
Zhong Kui
5
2
8
4.5
L
Hun Batz
luissolorio8
Hun Batz
1
11
2
0.18
L
Ymir
nNasirr
Ymir
1
4
1
0.38
L
Hercules
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,114
Damage
63,483
78,889
Taken
67,796
48,891
Mitigated
42,105
13,335
Healing
30,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
CBeast
Bastet
23,485
7,544
0
5,907
16,271
6,886
1,209
2,691
13,580
0
104,323
W
Cabrakan
Kapipara99
Cabrakan
9,589
918
589
4,856
12,925
12,336
143
989
11,936
47,487
0
L
Merlin
Lavar Bowl
Merlin
6,861
442
0
1,825
13,535
4,103
0
5,189
8,346
56,480
0
L
Charybdis
Regret6428
Charybdis
8,191
5,131
0
3,107
13,503
4,162
855
8,174
5,329
0
54,543
W
Cupid
3,580
730
233
2,686
10,089
2,428
671
824
9,265
0
45,695
W
Sylvanus
SpringStorm
Sylvanus
13,365
4,763
1,892
6,317
12,728
9,654
1,564
5,818
6,910
78,340
18,295
W
Zhong Kui
jakobyyyyyyy
Zhong Kui
13,464
1,270
0
8,253
15,783
10,801
1,333
3,832
11,951
74,991
0
L
Hun Batz
luissolorio8
Hun Batz
4,349
1,591
0
2,050
14,071
4,209
0
6,623
7,448
0
27,072
L
Ymir
nNasirr
Ymir
7,293
1,488
0
2,267
18,761
15,788
0
6,908
11,853
49,116
0
L
Hercules
9,420
3,156
0
4,086
19,019
20,629
0
7,710
11,309
0
35,221

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,207
Gold Earned
56,117
444
Minions Killed
574
0
Camps Cleared
0
1,651,242
Distance Traveled
1,927,845
17
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
12,710
636
127
6
0
453,644
3
W
Cabrakan
10,062
503
76
4
0
369,446
5
L
Merlin
9,099
455
111
6
0
325,925
5
L
Charybdis
8,758
438
117
6
0
327,148
2
W
Cupid
9,807
490
77
4
0
394,300
3
W
Sylvanus
12,086
604
166
8
0
327,933
1
W
Zhong Kui
11,452
573
128
6
0
382,522
5
L
Hun Batz
7,657
383
51
3
0
259,110
1
L
Ymir
8,545
427
108
5
0
339,038
3
L
Hercules
8,148
407
57
3
0
400,021
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role