Player Matchup

Danzaburou
Danzaburou
Elusivve
Danzaburou
Level 145
God Stats
11W - 8L
1,636 SR
Queue Stats
175W - 92L
1,853 Elo+
Party 1
Hercules
Hercules
TrulyUncouth
Hercules
Level 146
God Stats
33W - 16L
1,721 SR
Queue Stats
178W - 95L
1,841 Elo+
Party 1
Scylla
Scylla
Zeroxore
Scylla
Level 160
God Stats
3W - 0L
1,852 SR
Queue Stats
173W - 90L
1,842 Elo+
Party 1
Team Averages
Level 150
1,736 SR
1,845 Elo+

VS

Team Averages
Level 106
1,675 SR
1,573 Elo+
Tiamat
Tiamat
 
Tiamat
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
JeanSei
Thanatos
Level 158
God Stats
0W - 1L
1,592 SR
Queue Stats
49W - 37L
1,685 Elo+
Solo
Ymir
Ymir
LGBTCommunity
Ymir
Level 25
God Stats
1W - 1L
1,933 SR
Queue Stats
62W - 63L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Elusivve
Danzaburou
13
5 / 1 / 12
8,025
803
8,881
9,604
3,090
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hercules
TrulyUncouth
Hercules
13
8 / 1 / 11
8,698
870
11,752
12,572
8,927
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Scylla
Zeroxore
Scylla
13
6 / 2 / 11
8,685
869
7,979
6,554
1,472
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
10
0 / 6 / 3
6,201
620
6,956
8,531
4,173
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thanatos
JeanSei
Thanatos
10
3 / 5 / 1
6,961
696
9,154
9,468
3,094
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

9
1 / 8 / 3
6,499
650
2,933
14,981
9,857
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
11
19
Kills
4
4
Deaths
19
34
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
0
6
3
0.25
W
Danzaburou
Elusivve
Danzaburou
5
1
12
11
L
Thanatos
JeanSei
Thanatos
3
5
1
0.7
L
1
8
3
0.31
W
Hercules
TrulyUncouth
Hercules
8
1
11
13.5
W
Scylla
Zeroxore
Scylla
6
2
11
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,612
Damage
19,043
28,730
Taken
32,980
13,489
Mitigated
17,124
8,688
Healing
6,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
6,956
464
0
794
8,531
4,173
0
2,185
6,033
19,603
0
W
Danzaburou
Elusivve
Danzaburou
8,881
4,714
0
3,591
9,604
3,090
1,120
2,121
7,417
0
32,117
L
Thanatos
JeanSei
Thanatos
9,154
1,588
0
4,776
9,468
3,094
0
3,207
5,822
0
19,648
L
2,933
862
0
461
14,981
9,857
0
4,924
9,388
8,187
961
W
Hercules
TrulyUncouth
Hercules
11,752
2,550
0
4,517
12,572
8,927
317
5,015
7,125
4,662
14,108
W
Scylla
Zeroxore
Scylla
7,979
1,263
0
580
6,554
1,472
179
2,190
4,264
28,899
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,408
Gold Earned
19,661
128
Minions Killed
74
8
Camps Cleared
3
636,073
Distance Traveled
521,936
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,201
620
34
3
0
173,210
3
W
Danzaburou
8,025
803
68
7
4
210,552
3
L
Thanatos
6,961
696
22
2
1
193,959
4
L
Ymir
6,499
650
18
2
2
154,767
4
W
Hercules
8,698
870
17
2
0
231,784
3
W
Scylla
8,685
869
43
4
4
193,737
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role