Player Matchup

King Arthur
King Arthur
Gecko2526
King Arthur
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
62W - 54L
1,475 Elo+
Party 1
Ymir
Ymir
IanNaut357
Ymir
Level 106
God Stats
6W - 6L
1,524 SR
Queue Stats
300W - 276L
1,472 Elo+
Solo
Hachiman
Hachiman
NSpewpstain
Hachiman
Level 151
God Stats
18W - 12L
1,693 SR
Queue Stats
852W - 832L
1,466 Elo+
Solo
Scylla
Scylla
SasukeXDracula
Scylla
Level 100
God Stats
10W - 13L
1,411 SR
Queue Stats
188W - 194L
1,439 Elo+
Solo
Pele
Pele
oTGFo xSTRIKERx
Pele
Level 104
God Stats
8W - 8L
1,610 SR
Queue Stats
226W - 206L
1,512 Elo+
Party 1
Team Averages
Level 106
1,547 SR
1,473 Elo+

VS

Team Averages
Level 117
1,489 SR
1,480 Elo+
Anhur
Anhur
 
Anhur
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
MostHatedZo-
Ao Kuang
Level 114
God Stats
8W - 8L
1,583 SR
Queue Stats
255W - 250L
1,519 Elo+
Solo
Hera
Hera
Mrotor
Hera
Level 139
God Stats
2W - 2L
1,258 SR
Queue Stats
255W - 257L
1,439 Elo+
Solo
Odin
Odin
OldemarioX
Odin
Level 107
God Stats
14W - 10L
1,606 SR
Queue Stats
634W - 593L
1,514 Elo+
Solo
Terra
Terra
cafe-exotico1
Terra
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 88L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Gecko2526
King Arthur
15
3 / 3 / 4
9,471
526
8,624
17,401
12,030
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
3 / 2 / 6
7,895
439
6,628
13,079
14,853
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hachiman
NSpewpstain
Hachiman
17
1 / 1 / 4
9,761
542
7,596
7,467
3,109
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

16
4 / 3 / 4
9,727
540
6,098
8,550
3,236
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
11 / 5 / 5
10,450
581
14,780
15,242
5,610
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
16
2 / 2 / 3
9,590
533
4,107
10,024
2,761
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ao Kuang
MostHatedZo-
Ao Kuang
16
6 / 6 / 4
9,844
547
9,181
17,204
5,360
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hera
Mrotor
Hera
13
1 / 7 / 4
8,295
461
10,459
10,683
2,924
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
4 / 5 / 2
9,676
538
11,901
13,697
15,974
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
1 / 2 / 6
8,330
463
7,281
11,900
12,416
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
33
22
Kills
14
14
Deaths
22
23
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
2
2
3
1.75
W
King Arthur
Gecko2526
King Arthur
3
3
4
1.67
W
3
2
6
3
L
Ao Kuang
MostHatedZo-
Ao Kuang
6
6
4
1.33
L
Hera
Mrotor
Hera
1
7
4
0.43
W
Hachiman
NSpewpstain
Hachiman
1
1
4
3
L
4
5
2
1
W
4
3
4
2
L
1
2
6
2
W
11
5
5
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,726
Damage
42,929
61,739
Taken
63,508
38,838
Mitigated
39,435
14,854
Healing
17,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
4,107
2,511
0
4,002
10,024
2,761
2,093
716
9,308
0
69,096
W
King Arthur
Gecko2526
King Arthur
8,624
1,059
0
4,706
17,401
12,030
0
8,495
8,858
301
45,787
W
6,628
1,645
262
1,169
13,079
14,853
0
7,101
5,855
25,387
0
L
Ao Kuang
MostHatedZo-
Ao Kuang
9,181
2,977
0
5,946
17,204
5,360
0
2,699
14,473
55,448
0
L
Hera
Mrotor
Hera
10,459
3,915
0
330
10,683
2,924
26
4,145
6,258
50,364
0
W
Hachiman
NSpewpstain
Hachiman
7,596
3,822
0
2,909
7,467
3,109
0
2,326
5,115
0
83,672
L
11,901
2,216
0
1,260
13,697
15,974
0
2,310
11,299
14,261
47,593
W
6,098
1,111
0
1,820
8,550
3,236
0
5,320
3,197
59,210
0
L
7,281
632
1,352
4,298
11,900
12,416
0
2,629
9,271
28,831
0
W
14,780
4,086
0
3,988
15,242
5,610
40
7,693
7,465
0
69,656

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,304
Gold Earned
45,735
501
Minions Killed
529
0
Camps Cleared
0
1,787,714
Distance Traveled
1,674,210
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
9,590
533
144
8
0
338,727
4
W
King Arthur
9,471
526
91
5
0
359,615
0
W
Ymir
7,895
439
29
2
0
337,238
6
L
Ao Kuang
9,844
547
96
5
0
311,866
1
L
Hera
8,295
461
104
6
0
298,979
3
W
Hachiman
9,761
542
155
9
0
364,751
1
L
Odin
9,676
538
133
7
0
333,510
3
W
Scylla
9,727
540
120
7
0
343,960
3
L
Terra
8,330
463
52
3
0
391,128
4
W
Pele
10,450
581
106
6
0
382,150
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role