Player Matchup

Sylvanus
Sylvanus
B63x
Sylvanus
Level 29
God Stats
32W - 41L
1,421 SR
Queue Stats
62W - 90L
1,325 Elo+
Solo
Artemis
Artemis
GenkyIsBroken
Artemis
Level 23
God Stats
1W - 1L
1,332 SR
Queue Stats
23W - 33L
1,428 Elo+
Solo
Ymir
Ymir
Rezness
Ymir
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 25L
1,001 Elo+
Party 2
Zeus
Zeus
THELEXX77
Zeus
Level 7
God Stats
2W - 2L
1,500 SR
Queue Stats
14W - 18L
1,198 Elo+
Party 2
Cliodhna
Cliodhna
waterdrinker666
Cliodhna
Level 26
God Stats
19W - 26L
1,220 SR
Queue Stats
112W - 164L
1,293 Elo+
Solo
Team Averages
Level 19
1,394 SR
1,249 Elo+

VS

Team Averages
Level 19
1,495 SR
1,427 Elo+
Ymir
Ymir
 
Ymir
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
 
Thor
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
GustavoOliver
Anubis
Level 17
God Stats
3W - 2L
1,525 SR
Queue Stats
3W - 5L
1,176 Elo+
Solo
Bellona
Bellona
RipplyAthor
Bellona
Level 23
God Stats
28W - 26L
1,448 SR
Queue Stats
144W - 171L
1,459 Elo+
Party 1
Xbalanque
Xbalanque
alphareturns2022
Xbalanque
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 35L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
B63x
Sylvanus
15
4 / 0 / 10
11,097
528
5,935
14,963
18,951
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Artemis
18
18 / 2 / 6
12,689
604
17,849
11,857
4,836
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ymir
Rezness
Ymir
14
1 / 2 / 8
9,299
443
2,660
8,480
4,860
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zeus
14
3 / 1 / 3
9,723
463
5,372
5,563
1,979
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cliodhna
20
13 / 1 / 7
12,809
610
15,023
12,304
5,237
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
12
2 / 8 / 1
8,159
389
5,847
18,296
8,069
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thor
 
Thor
7
0 / 22 / 1
6,299
300
41
18,309
2,492
9
1 / 4 / 0
7,425
354
2,471
7,369
1,713
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bellona
RipplyAthor
Bellona
17
2 / 6 / 0
11,022
525
10,289
15,449
13,180
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Xbalanque
15
1 / 5 / 1
8,608
410
5,541
11,192
3,686
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
9
39
Kills
6
6
Deaths
45
34
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
2
8
1
0.31
L
Thor
 
Thor
0
22
1
0.02
W
Sylvanus
B63x
Sylvanus
4
0
10
9
W
Artemis
18
2
6
10.5
L
1
4
0
0.25
W
Ymir
Rezness
Ymir
1
2
8
2.5
L
Bellona
RipplyAthor
Bellona
2
6
0
0.33
W
Zeus
3
1
3
4.5
L
Xbalanque
1
5
1
0.3
W
Cliodhna
13
1
7
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,839
Damage
24,189
53,167
Taken
70,615
35,863
Mitigated
29,140
13,166
Healing
10,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
5,847
621
0
2,820
18,296
8,069
0
6,175
12,121
33,975
0
L
Thor
 
Thor
41
41
0
0
18,309
2,492
0
254
18,055
0
221
W
Sylvanus
B63x
Sylvanus
5,935
2,462
1,119
5,184
14,963
18,951
870
2,636
12,327
33,284
0
W
Artemis
17,849
9,604
0
2,702
11,857
4,836
5,294
2,945
8,912
0
98,069
L
2,471
91
0
2,305
7,369
1,713
546
251
7,118
27,627
0
W
Ymir
Rezness
Ymir
2,660
415
0
0
8,480
4,860
1,365
1,244
7,236
26,276
0
L
Bellona
RipplyAthor
Bellona
10,289
3,305
0
3,416
15,449
13,180
800
2,775
12,674
0
77,936
W
Zeus
5,372
1,152
56
1,356
5,563
1,979
2,582
1,109
4,454
41,444
0
L
Xbalanque
5,541
2,908
109
2,006
11,192
3,686
0
4,512
6,680
0
51,435
W
Cliodhna
15,023
1,673
0
2,749
12,304
5,237
2,534
384
11,920
0
93,864

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,617
Gold Earned
41,513
468
Minions Killed
347
0
Camps Cleared
0
1,969,350
Distance Traveled
1,486,638
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,159
389
55
3
0
358,932
0
L
Thor
6,299
300
0
0
0
209,491
0
W
Sylvanus
11,097
528
53
3
0
387,127
1
W
Artemis
12,689
604
123
6
0
372,507
2
L
Anubis
7,425
354
49
2
0
169,025
2
W
Ymir
9,299
443
60
3
0
372,236
1
L
Bellona
11,022
525
140
7
0
410,486
0
W
Zeus
9,723
463
78
4
0
365,321
0
L
Xbalanque
8,608
410
103
5
0
338,704
3
W
Cliodhna
12,809
610
154
7
0
472,159
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role