Player Matchup

Kali
Kali
DOTADIW
Kali
Level 91
God Stats
7W - 6L
1,477 SR
Queue Stats
192W - 210L
1,427 Elo+
Party 1
Danzaburou
Danzaburou
Demigod2301
Danzaburou
Level 105
God Stats
15W - 22L
1,416 SR
Queue Stats
246W - 271L
1,441 Elo+
Party 1
Mulan
Mulan
MrRekut
Mulan
Level 19
God Stats
2W - 3L
1,476 SR
Queue Stats
21W - 27L
1,413 Elo+
Party 1
Ra
Ra
RiteluitYT
Ra
Level 8
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 8L
1,753 Elo+
Party 1
Bacchus
Bacchus
SHADESKULL206
Bacchus
Level 25
God Stats
7W - 10L
1,364 SR
Queue Stats
23W - 28L
1,391 Elo+
Party 1
Team Averages
Level 50
1,447 SR
1,485 Elo+

VS

Team Averages
Level 32
1,534 SR
1,499 Elo+
Ares
Ares
DeathMemory
Ares
Level 29
God Stats
11W - 9L
1,635 SR
Queue Stats
170W - 190L
1,492 Elo+
Solo
Medusa
Medusa
GodlikeSet
Medusa
Level 8
God Stats
0W - 2L
1,334 SR
Queue Stats
8W - 8L
1,517 Elo+
Party 2
Odin
Odin
kylehella
Odin
Level 29
God Stats
0W - 2L
1,521 SR
Queue Stats
54W - 60L
1,447 Elo+
Solo
Loki
Loki
mcdabs780
Loki
Level 67
God Stats
1W - 2L
1,500 SR
Queue Stats
260W - 286L
1,509 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
zZVkrakenVZz
Morgan Le Fay
Level 28
God Stats
5W - 5L
1,681 SR
Queue Stats
72W - 85L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
DOTADIW
Kali
18
6 / 2 / 8
11,619
581
7,696
18,982
7,179
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Danzaburou
Demigod2301
Danzaburou
18
15 / 4 / 8
12,427
621
21,131
14,129
5,398
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mulan
MrRekut
Mulan
17
0 / 1 / 8
10,541
527
6,254
9,691
6,517
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

14
2 / 7 / 4
9,586
479
4,466
10,725
3,384
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bacchus
13
3 / 1 / 16
10,236
512
7,104
15,972
17,915
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 7 / 2
8,367
418
4,241
21,118
15,833
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Medusa
GodlikeSet
Medusa
13
1 / 8 / 3
8,536
427
9,555
13,561
5,227
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Odin
15
1 / 2 / 1
9,555
478
6,609
13,035
16,250
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Loki
17
8 / 7 / 3
10,903
545
13,083
16,336
7,659
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
zZVkrakenVZz
Morgan Le Fay
15
4 / 3 / 3
9,703
485
8,407
8,881
3,875
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
27
26
Kills
15
15
Deaths
27
44
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Kali
DOTADIW
Kali
6
2
8
5
L
1
7
2
0.29
W
Danzaburou
Demigod2301
Danzaburou
15
4
8
4.75
L
Medusa
GodlikeSet
Medusa
1
8
3
0.31
W
Mulan
MrRekut
Mulan
0
1
8
4
W
2
7
4
0.57
W
Bacchus
3
1
16
11
L
Odin
1
2
1
0.75
L
Loki
8
7
3
1.36
L
Morgan Le Fay
zZVkrakenVZz
Morgan Le Fay
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,651
Damage
41,895
69,499
Taken
72,931
40,393
Mitigated
48,844
16,249
Healing
10,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
DOTADIW
Kali
7,696
3,560
0
4,838
18,982
7,179
598
2,729
16,253
0
87,576
L
4,241
340
0
3,900
21,118
15,833
0
3,465
17,531
31,573
0
W
Danzaburou
Demigod2301
Danzaburou
21,131
10,017
0
2,766
14,129
5,398
1,259
2,405
11,724
0
82,721
L
Medusa
GodlikeSet
Medusa
9,555
3,774
0
2,594
13,561
5,227
0
3,447
10,054
0
57,688
W
Mulan
MrRekut
Mulan
6,254
1,293
0
3,693
9,691
6,517
0
36
9,655
0
64,304
W
4,466
958
829
1,837
10,725
3,384
2,111
3,378
7,347
41,990
0
W
Bacchus
7,104
929
0
2,286
15,972
17,915
175
4,174
11,798
16,753
0
L
Odin
6,609
2,385
0
500
13,035
16,250
638
1,777
11,198
0
52,276
L
Loki
13,083
4,418
0
1,600
16,336
7,659
0
1,616
14,648
0
82,857
L
Morgan Le Fay
zZVkrakenVZz
Morgan Le Fay
8,407
2,084
0
1,585
8,881
3,875
906
903
7,930
55,914
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,409
Gold Earned
47,064
504
Minions Killed
462
0
Camps Cleared
0
2,008,274
Distance Traveled
1,807,867
25
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
11,619
581
135
7
0
467,627
6
L
Ares
8,367
418
56
3
0
340,234
3
W
Danzaburou
12,427
621
106
5
0
375,134
6
L
Medusa
8,536
427
85
4
0
328,132
3
W
Mulan
10,541
527
139
7
0
374,833
3
W
Ra
9,586
479
103
5
0
384,844
6
W
Bacchus
10,236
512
21
1
0
405,836
4
L
Odin
9,555
478
109
5
0
377,219
0
L
Loki
10,903
545
110
6
0
396,203
2
L
Morgan Le Fay
9,703
485
102
5
0
366,079
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role