Player Matchup

Tiamat
Tiamat
Algebrah
Tiamat
Level 11
God Stats
7W - 3L
1,657 SR
Queue Stats
12W - 5L
1,714 Elo+
Party 1
Hercules
Hercules
CthulhuWakes
Hercules
Level 141
God Stats
5W - 4L
1,884 SR
Queue Stats
173W - 103L
1,653 Elo+
Party 1
Heimdallr
Heimdallr
NijiShadow
Heimdallr
Level 88
God Stats
0W - 1L
1,541 SR
Queue Stats
36W - 20L
1,742 Elo+
Party 1
Team Averages
Level 80
1,694 SR
1,703 Elo+

VS

Team Averages
Level 114
1,699 SR
1,525 Elo+
Hou Yi
Hou Yi
Blaine Wick
Hou Yi
Level 118
God Stats
8W - 7L
1,633 SR
Queue Stats
413W - 356L
1,530 Elo+
Party 2
Achilles
Achilles
Godswarrior305
Achilles
Level 72
God Stats
18W - 15L
1,522 SR
Queue Stats
285W - 367L
1,446 Elo+
Solo
Jing Wei
Jing Wei
thewarrio0r
Jing Wei
Level 152
God Stats
6W - 2L
1,943 SR
Queue Stats
536W - 462L
1,598 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Algebrah
Tiamat
15
3 / 4 / 13
11,217
660
9,286
11,809
6,609
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hercules
CthulhuWakes
Hercules
17
14 / 4 / 6
13,058
768
20,023
21,771
27,351
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Heimdallr
NijiShadow
Heimdallr
15
4 / 8 / 13
11,980
705
16,809
15,310
5,577
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
16
2 / 6 / 8
11,924
701
9,097
12,207
4,776
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Achilles
16
7 / 7 / 6
13,152
774
14,277
24,718
25,087
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Jing Wei
thewarrio0r
Jing Wei
16
7 / 8 / 5
13,201
777
15,986
16,898
7,253
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
35
21
Kills
16
16
Deaths
21
32
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Algebrah
Tiamat
3
4
13
2.38
W
Hou Yi
2
6
8
1
L
Hercules
CthulhuWakes
Hercules
14
4
6
4.25
W
Achilles
7
7
6
1.43
L
Heimdallr
NijiShadow
Heimdallr
4
8
13
1.31
W
Jing Wei
thewarrio0r
Jing Wei
7
8
5
1.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,118
Damage
39,360
48,890
Taken
53,823
39,537
Mitigated
37,116
11,472
Healing
8,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Algebrah
Tiamat
9,286
1,318
107
2,362
11,809
6,609
295
0
11,809
28,093
0
W
Hou Yi
9,097
3,300
0
281
12,207
4,776
1,702
2,178
10,029
0
37,798
L
Hercules
CthulhuWakes
Hercules
20,023
7,090
0
7,171
21,771
27,351
329
209
21,562
0
34,216
W
Achilles
14,277
4,462
261
5,533
24,718
25,087
609
5,952
18,766
0
43,415
L
Heimdallr
NijiShadow
Heimdallr
16,809
8,626
0
1,832
15,310
5,577
653
574
14,736
0
59,047
W
Jing Wei
thewarrio0r
Jing Wei
15,986
11,483
0
2,367
16,898
7,253
624
2,324
14,574
0
50,891

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,255
Gold Earned
38,277
160
Minions Killed
182
6
Camps Cleared
8
936,518
Distance Traveled
962,421
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
11,217
660
59
3
2
323,324
1
W
Hou Yi
11,924
701
60
4
2
300,248
6
L
Hercules
13,058
768
26
2
0
329,584
2
W
Achilles
13,152
774
54
3
2
364,335
3
L
Heimdallr
11,980
705
75
4
4
283,610
0
W
Jing Wei
13,201
777
68
4
4
297,838
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role