Player Matchup

Kukulkan
Kukulkan
N1ghtN1ght
Kukulkan
Level 119
God Stats
4W - 1L
1,600 SR
Queue Stats
25W - 14L
1,726 Elo+
Party 1
Charybdis
Charybdis
RustySeagull
Charybdis
Level 129
God Stats
2W - 1L
1,722 SR
Queue Stats
25W - 11L
1,763 Elo+
Party 1
Gilgamesh
Gilgamesh
ivo314
Gilgamesh
Level 128
God Stats
3W - 0L
1,853 SR
Queue Stats
33W - 16L
1,755 Elo+
Party 1
Ganesha
Ganesha
mguest
Ganesha
Level 141
God Stats
2W - 0L
1,558 SR
Queue Stats
34W - 18L
1,740 Elo+
Party 1
Team Averages
Level 129
1,683 SR
1,746 Elo+

VS

Team Averages
Level 77
1,632 SR
1,550 Elo+
Danzaburou
Danzaburou
Fascinati
Danzaburou
Level 125
God Stats
0W - 2L
1,340 SR
Queue Stats
34W - 30L
1,509 Elo+
Party 2
Mercury
Mercury
Ianson97
Mercury
Level 72
God Stats
0W - 1L
1,671 SR
Queue Stats
48W - 59L
1,566 Elo+
Party 3
Anubis
Anubis
KirbyMainBTW
Anubis
Level 25
God Stats
1W - 1L
1,642 SR
Queue Stats
28W - 19L
1,565 Elo+
Party 2
Ares
Ares
ZafKielli
Ares
Level 87
God Stats
0W - 1L
1,874 SR
Queue Stats
52W - 69L
1,560 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
N1ghtN1ght
Kukulkan
16
3 / 2 / 3
10,479
806
9,516
4,724
2,113
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
RustySeagull
Charybdis
17
8 / 3 / 6
11,442
880
12,038
10,860
4,403
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Gilgamesh
ivo314
Gilgamesh
17
5 / 2 / 5
11,126
856
6,317
8,976
6,872
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ganesha
mguest
Ganesha
16
0 / 2 / 13
10,956
843
10,969
16,967
14,844
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Fascinati
Danzaburou
16
4 / 4 / 1
10,064
774
9,449
11,916
5,791
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mercury
Ianson97
Mercury
15
1 / 2 / 2
8,908
685
3,290
8,431
4,094
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Anubis
15
4 / 8 / 3
9,664
743
9,550
12,405
6,479
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Ares
14
0 / 2 / 5
9,252
712
6,844
12,783
16,819
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
20
16
Kills
9
9
Deaths
16
27
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Fascinati
Danzaburou
4
4
1
1.13
L
Mercury
Ianson97
Mercury
1
2
2
1
L
Anubis
4
8
3
0.69
W
Kukulkan
N1ghtN1ght
Kukulkan
3
2
3
2.25
W
Charybdis
RustySeagull
Charybdis
8
3
6
3.67
L
Ares
0
2
5
1.25
W
Gilgamesh
ivo314
Gilgamesh
5
2
5
3.75
W
Ganesha
mguest
Ganesha
0
2
13
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,840
Damage
29,133
41,527
Taken
45,535
28,232
Mitigated
33,183
7,009
Healing
5,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Fascinati
Danzaburou
9,449
3,230
0
1,443
11,916
5,791
0
4,547
7,284
0
41,054
L
Mercury
Ianson97
Mercury
3,290
1,359
0
0
8,431
4,094
0
4,145
4,157
0
34,462
L
Anubis
9,550
413
318
3,056
12,405
6,479
0
6,883
5,420
26,580
0
W
Kukulkan
N1ghtN1ght
Kukulkan
9,516
414
0
156
4,724
2,113
694
1,931
2,793
41,753
0
W
Charybdis
RustySeagull
Charybdis
12,038
6,820
0
1,729
10,860
4,403
4,636
2,843
8,017
0
42,071
L
Ares
6,844
184
0
898
12,783
16,819
0
4,719
7,842
19,323
0
W
Gilgamesh
ivo314
Gilgamesh
6,317
991
0
841
8,976
6,872
699
4,268
4,708
0
29,433
W
Ganesha
mguest
Ganesha
10,969
499
2,085
2,198
16,967
14,844
482
7,999
8,968
35,258
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,003
Gold Earned
37,888
252
Minions Killed
206
14
Camps Cleared
10
1,015,390
Distance Traveled
923,049
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
10,064
774
75
6
7
234,987
3
L
Mercury
8,908
685
68
5
2
252,292
3
L
Anubis
9,664
743
42
3
0
187,015
1
W
Kukulkan
10,479
806
95
7
4
243,278
3
W
Charybdis
11,442
880
88
7
6
215,456
0
L
Ares
9,252
712
21
2
1
248,755
2
W
Gilgamesh
11,126
856
60
5
4
292,438
2
W
Ganesha
10,956
843
9
1
0
264,218
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role