Player Matchup

Cu Chulainn
Cu Chulainn
Crown30
Cu Chulainn
Level 128
God Stats
0W - 2L
1,440 SR
Queue Stats
482W - 462L
1,559 Elo+
Solo
Anubis
Anubis
KyleKhan
Anubis
Level 66
God Stats
0W - 5L
1,634 SR
Queue Stats
38W - 36L
1,676 Elo+
Party 1
King Arthur
King Arthur
MoistNut
King Arthur
Level 142
God Stats
1W - 4L
1,485 SR
Queue Stats
97W - 83L
1,659 Elo+
Party 1
Janus
Janus
Mokepoke117
Janus
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
87W - 66L
1,519 Elo+
Party 1
Ullr
Ullr
MrMooch
Ullr
Level 156
God Stats
0W - 1L
1,568 SR
Queue Stats
156W - 123L
1,604 Elo+
Party 1
Team Averages
Level 116
1,525 SR
1,603 Elo+

VS

Team Averages
Level 137
1,609 SR
1,527 Elo+
Olorun
Olorun
GetBeanedSir
Olorun
Level 158
God Stats
2W - 1L
1,624 SR
Queue Stats
153W - 153L
1,548 Elo+
Party 2
Geb
Geb
PetsmartGaming
Geb
Level 145
God Stats
22W - 10L
1,705 SR
Queue Stats
110W - 117L
1,579 Elo+
Party 2
Danzaburou
Danzaburou
Stevvin
Danzaburou
Level 132
God Stats
2W - 1L
1,688 SR
Queue Stats
150W - 130L
1,581 Elo+
Party 2
Odin
Odin
havocthecat_
Odin
Level 125
God Stats
5W - 6L
1,528 SR
Queue Stats
79W - 70L
1,507 Elo+
Solo
Cliodhna
Cliodhna
iZevro
Cliodhna
Level 126
God Stats
3W - 1L
1,500 SR
Queue Stats
7W - 7L
1,419 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Crown30
Cu Chulainn
14
0 / 5 / 4
7,691
641
7,052
16,750
13,842
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
KyleKhan
Anubis
15
2 / 5 / 3
8,426
702
7,578
11,285
5,201
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
MoistNut
King Arthur
15
2 / 6 / 5
9,238
770
10,539
23,493
16,216
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

15
4 / 7 / 3
9,682
807
8,176
12,123
3,662
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ullr
MrMooch
Ullr
15
2 / 5 / 4
9,269
772
8,529
13,339
4,934
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
17
5 / 1 / 8
10,162
847
13,078
8,387
4,951
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

16
3 / 0 / 16
9,644
804
7,190
11,890
13,945
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
Stevvin
Danzaburou
18
10 / 4 / 11
12,078
1,007
23,141
14,172
7,323
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
2 / 0 / 14
9,393
783
9,411
12,516
14,405
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cliodhna
iZevro
Cliodhna
17
8 / 5 / 13
11,075
923
18,081
13,156
6,247
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
90
10
Kills
28
28
Deaths
10
19
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
Crown30
Cu Chulainn
0
5
4
0.4
W
Olorun
5
1
8
9
L
Anubis
KyleKhan
Anubis
2
5
3
0.7
L
King Arthur
MoistNut
King Arthur
2
6
5
0.75
L
4
7
3
0.79
L
Ullr
MrMooch
Ullr
2
5
4
0.8
W
3
0
16
11
W
Danzaburou
Stevvin
Danzaburou
10
4
11
3.88
W
2
0
14
9
W
Cliodhna
iZevro
Cliodhna
8
5
13
2.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,874
Damage
70,901
76,990
Taken
60,121
43,855
Mitigated
46,871
7,919
Healing
14,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
Crown30
Cu Chulainn
7,052
2,128
0
560
16,750
13,842
0
2,762
13,327
1,976
20,002
W
Olorun
13,078
5,988
2,343
4,108
8,387
4,951
2,088
1,605
6,782
38,899
3,565
L
Anubis
KyleKhan
Anubis
7,578
70
0
3,041
11,285
5,201
0
2,773
8,153
30,724
0
L
King Arthur
MoistNut
King Arthur
10,539
1,795
0
3,155
23,493
16,216
0
7,651
15,336
0
29,796
L
8,176
120
0
250
12,123
3,662
0
1,612
10,293
24,082
0
L
Ullr
MrMooch
Ullr
8,529
4,299
0
913
13,339
4,934
71
3,582
9,558
0
32,476
W
7,190
765
0
1,516
11,890
13,945
68
3,805
8,085
19,169
0
W
Danzaburou
Stevvin
Danzaburou
23,141
9,378
0
3,921
14,172
7,323
2,516
3,455
10,717
0
57,023
W
9,411
931
0
1,425
12,516
14,405
324
4,486
8,030
0
21,442
W
Cliodhna
iZevro
Cliodhna
18,081
986
0
1,496
13,156
6,247
0
3,663
9,493
0
35,095

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,306
Gold Earned
52,352
255
Minions Killed
276
7
Camps Cleared
8
1,143,532
Distance Traveled
1,225,478
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
7,691
641
36
3
0
238,407
4
W
Olorun
10,162
847
85
7
3
243,589
3
L
Anubis
8,426
702
63
5
2
210,914
0
L
King Arthur
9,238
770
40
3
2
229,514
2
L
Janus
9,682
807
47
4
1
237,656
0
L
Ullr
9,269
772
69
6
2
227,041
0
W
Geb
9,644
804
9
1
1
255,468
0
W
Danzaburou
12,078
1,007
104
9
2
215,589
3
W
Odin
9,393
783
41
3
0
266,705
0
W
Cliodhna
11,075
923
37
3
2
244,127
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role