Player Matchup

Gilgamesh
Gilgamesh
BigAbuwagi
Gilgamesh
Level 105
God Stats
2W - 2L
1,663 SR
Queue Stats
8W - 9L
1,478 Elo+
Party 2
Ao Kuang
Ao Kuang
Da Zebulon
Ao Kuang
Level 149
God Stats
9W - 8L
1,653 SR
Queue Stats
564W - 509L
1,526 Elo+
Party 2
Zeus
Zeus
Distallguy
Zeus
Level 116
God Stats
3W - 3L
1,527 SR
Queue Stats
428W - 420L
1,351 Elo+
Solo
Artio
Artio
EBOT XL
Artio
Level 57
God Stats
4W - 2L
1,788 SR
Queue Stats
25W - 23L
1,522 Elo+
Party 2
Izanami
Izanami
alyviable
Izanami
Level 103
God Stats
62W - 45L
1,522 SR
Queue Stats
273W - 283L
1,399 Elo+
Solo
Team Averages
Level 106
1,631 SR
1,455 Elo+

VS

Team Averages
Level 119
1,532 SR
1,385 Elo+
Ra
Ra
ElectricDeew
Ra
Level 121
God Stats
62W - 58L
1,482 SR
Queue Stats
179W - 208L
1,464 Elo+
Party 1
Ymir
Ymir
F34R_bobalongD
Ymir
Level 91
God Stats
2W - 4L
1,484 SR
Queue Stats
41W - 71L
1,274 Elo+
Solo
Mercury
Mercury
FTDAJ
Mercury
Level 103
God Stats
9W - 7L
1,517 SR
Queue Stats
136W - 161L
1,471 Elo+
Party 1
Neith
Neith
SPAWN OF REAPER
Neith
Level 127
God Stats
17W - 17L
1,580 SR
Queue Stats
1,222W - 1,618L
1,316 Elo+
Solo
Hercules
Hercules
Sorrow exe
Hercules
Level 153
God Stats
4W - 2L
1,596 SR
Queue Stats
86W - 99L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BigAbuwagi
Gilgamesh
12
4 / 5 / 1
7,808
459
6,408
9,083
6,547
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ao Kuang
Da Zebulon
Ao Kuang
16
5 / 1 / 4
9,256
544
17,031
11,586
4,412
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
1 / 6 / 2
7,190
423
7,536
8,829
2,992
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artio
EBOT XL
Artio
10
0 / 2 / 2
6,527
384
2,156
11,054
10,470
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Izanami
alyviable
Izanami
12
0 / 4 / 3
7,430
437
3,161
13,185
3,798
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 6
7,824
460
7,755
9,211
3,071
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
0 / 1 / 5
7,444
438
4,205
12,207
12,386
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mercury
FTDAJ
Mercury
15
8 / 0 / 0
8,874
522
8,839
10,577
4,567
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
5 / 1 / 0
8,488
499
7,230
6,634
2,270
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hercules
Sorrow exe
Hercules
10
3 / 4 / 2
7,244
426
6,063
11,484
9,103
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
31
10
Kills
18
18
Deaths
10
12
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
BigAbuwagi
Gilgamesh
4
5
1
0.9
L
Ao Kuang
Da Zebulon
Ao Kuang
5
1
4
7
L
1
6
2
0.33
L
Artio
EBOT XL
Artio
0
2
2
0.5
W
2
4
6
1.25
W
0
1
5
2.5
W
Mercury
FTDAJ
Mercury
8
0
0
8
W
5
1
0
5
W
Hercules
Sorrow exe
Hercules
3
4
2
1
L
Izanami
alyviable
Izanami
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,292
Damage
34,092
53,737
Taken
50,113
28,219
Mitigated
31,397
18,083
Healing
14,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
BigAbuwagi
Gilgamesh
6,408
1,319
0
1,307
9,083
6,547
1,044
430
8,258
0
25,582
L
Ao Kuang
Da Zebulon
Ao Kuang
17,031
3,517
0
7,341
11,586
4,412
0
3,409
7,815
67,485
0
L
7,536
375
0
1,429
8,829
2,992
0
2,779
5,788
49,635
0
L
Artio
EBOT XL
Artio
2,156
31
280
2,213
11,054
10,470
0
3,738
7,161
13,038
0
W
7,755
1,202
2,454
2,542
9,211
3,071
100
7,540
1,581
48,597
0
W
4,205
710
0
1,175
12,207
12,386
0
7,430
4,757
25,713
0
W
Mercury
FTDAJ
Mercury
8,839
4,803
0
2,927
10,577
4,567
208
4,503
5,946
0
52,526
W
7,230
2,841
143
2,992
6,634
2,270
183
1,970
4,664
0
51,531
W
Hercules
Sorrow exe
Hercules
6,063
1,902
0
2,688
11,484
9,103
845
5,280
5,486
0
27,049
L
Izanami
alyviable
Izanami
3,161
1,062
87
5,426
13,185
3,798
368
1,068
12,073
0
56,870

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,211
Gold Earned
39,874
359
Minions Killed
378
0
Camps Cleared
0
1,524,766
Distance Traveled
1,478,312
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
7,808
459
43
3
0
308,813
1
L
Ao Kuang
9,256
544
112
7
0
343,173
5
L
Zeus
7,190
423
93
5
0
266,961
1
L
Artio
6,527
384
19
1
0
302,061
0
W
Ra
7,824
460
109
6
0
307,842
1
W
Ymir
7,444
438
29
2
0
324,032
1
W
Mercury
8,874
522
86
5
0
356,736
2
W
Neith
8,488
499
104
6
0
275,557
2
W
Hercules
7,244
426
50
3
0
214,145
0
L
Izanami
7,430
437
92
5
0
303,758
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role