Player Matchup

Baron Samedi
Baron Samedi
Agent_Murda
Baron Samedi
Level 158
God Stats
4W - 1L
1,674 SR
Queue Stats
77W - 99L
1,454 Elo+
Solo
Medusa
Medusa
Neinhart
Medusa
Level 144
God Stats
2W - 1L
1,553 SR
Queue Stats
127W - 135L
1,463 Elo+
Solo
Osiris
Osiris
POMPEYO-01
Osiris
Level 122
God Stats
2W - 5L
1,258 SR
Queue Stats
149W - 147L
1,459 Elo+
Party 1
Sylvanus
Sylvanus
Sabby Jr
Sylvanus
Level 150
God Stats
3W - 5L
1,661 SR
Queue Stats
137W - 133L
1,480 Elo+
Solo
Mercury
Mercury
Zyrccaa
Mercury
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
263W - 273L
1,486 Elo+
Party 1
Team Averages
Level 146
1,529 SR
1,468 Elo+

VS

Team Averages
Level 116
1,664 SR
1,527 Elo+
Khepri
Khepri
Craftsman_1016
Khepri
Level 121
God Stats
4W - 2L
1,627 SR
Queue Stats
62W - 58L
1,560 Elo+
Solo
Osiris
Osiris
GhostlyWaif877
Osiris
Level 125
God Stats
0W - 1L
1,964 SR
Queue Stats
83W - 71L
1,510 Elo+
Party 2
Izanami
Izanami
SilentLagoon
Izanami
Level 59
God Stats
2W - 4L
1,513 SR
Queue Stats
4W - 7L
1,489 Elo+
Solo
Discordia
Discordia
UnWillingly
Discordia
Level 157
God Stats
0W - 1L
1,836 SR
Queue Stats
51W - 41L
1,543 Elo+
Solo
Thanatos
Thanatos
WelcomedOrc69
Thanatos
Level 120
God Stats
0W - 2L
1,381 SR
Queue Stats
41W - 38L
1,531 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Agent_Murda
Baron Samedi
17
2 / 3 / 4
10,416
694
9,317
14,486
6,360
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Medusa
Neinhart
Medusa
18
1 / 2 / 6
10,634
709
14,591
10,483
4,493
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Osiris
POMPEYO-01
Osiris
17
2 / 1 / 8
10,447
696
7,216
14,007
20,328
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Sylvanus
Sabby Jr
Sylvanus
18
2 / 1 / 11
10,964
731
8,091
14,665
13,445
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Mercury
Zyrccaa
Mercury
19
7 / 1 / 6
12,905
860
19,447
13,294
5,415
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 3 / 2
9,084
606
5,555
10,089
12,405
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

17
0 / 0 / 4
9,049
603
9,064
18,112
20,774
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Izanami
SilentLagoon
Izanami
15
0 / 4 / 3
8,778
585
7,160
14,088
4,671
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Discordia
UnWillingly
Discordia
18
3 / 3 / 4
10,730
715
13,911
11,788
5,204
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
WelcomedOrc69
Thanatos
16
4 / 4 / 4
9,926
662
12,805
12,993
5,877
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
25
14
Kills
8
8
Deaths
14
35
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Agent_Murda
Baron Samedi
2
3
4
1.33
L
1
3
2
0.67
L
0
0
4
2
W
Medusa
Neinhart
Medusa
1
2
6
2
W
Osiris
POMPEYO-01
Osiris
2
1
8
6
W
Sylvanus
Sabby Jr
Sylvanus
2
1
11
7.5
L
Izanami
SilentLagoon
Izanami
0
4
3
0.38
L
Discordia
UnWillingly
Discordia
3
3
4
1.67
L
Thanatos
WelcomedOrc69
Thanatos
4
4
4
1.5
W
Mercury
Zyrccaa
Mercury
7
1
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,662
Damage
48,495
66,935
Taken
67,070
50,041
Mitigated
48,931
26,333
Healing
19,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Agent_Murda
Baron Samedi
9,317
682
1,781
4,871
14,486
6,360
2,144
5,571
8,915
47,533
0
L
5,555
154
1,290
1,802
10,089
12,405
0
4,789
5,160
32,594
0
L
9,064
971
0
5,171
18,112
20,774
3
4,219
13,776
4,942
30,432
W
Medusa
Neinhart
Medusa
14,591
5,415
0
2,549
10,483
4,493
882
3,609
6,874
0
67,724
W
Osiris
POMPEYO-01
Osiris
7,216
1,674
0
2,336
14,007
20,328
991
3,083
10,924
0
22,043
W
Sylvanus
Sabby Jr
Sylvanus
8,091
2,435
4,879
7,212
14,665
13,445
1,825
4,031
10,634
29,545
5,172
L
Izanami
SilentLagoon
Izanami
7,160
4,459
0
1,698
14,088
4,671
0
2,504
11,504
0
36,464
L
Discordia
UnWillingly
Discordia
13,911
685
0
2,588
11,788
5,204
0
2,067
9,640
47,090
0
L
Thanatos
WelcomedOrc69
Thanatos
12,805
1,757
0
7,191
12,993
5,877
0
3,325
9,632
0
28,212
W
Mercury
Zyrccaa
Mercury
19,447
7,886
0
2,705
13,294
5,415
1,573
5,192
8,102
0
49,316

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,366
Gold Earned
47,567
378
Minions Killed
338
7
Camps Cleared
8
1,523,648
Distance Traveled
1,478,449
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,416
694
87
6
0
278,379
4
L
Khepri
9,084
606
48
3
0
320,441
1
L
Osiris
9,049
603
62
4
2
323,483
1
W
Medusa
10,634
709
142
9
1
314,534
1
W
Osiris
10,447
696
30
2
0
323,601
0
W
Sylvanus
10,964
731
62
4
1
264,308
3
L
Izanami
8,778
585
85
6
4
261,968
0
L
Discordia
10,730
715
100
7
0
273,213
0
L
Thanatos
9,926
662
43
3
2
299,344
2
W
Mercury
12,905
860
57
4
5
342,826
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role