Player Matchup

Ao Kuang
Ao Kuang
Gobbyy
Ao Kuang
Level 12
God Stats
1W - 2L
1,190 SR
Queue Stats
24W - 14L
1,563 Elo+
Solo
Kuzenbo
Kuzenbo
ImmortalCricket
Kuzenbo
Level 82
God Stats
2W - 4L
1,126 SR
Queue Stats
34W - 35L
1,460 Elo+
Party 2
Jing Wei
Jing Wei
LawIsMine
Jing Wei
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 32L
1,597 Elo+
Party 2
Hades
Hades
Ryno7922
Hades
Level 25
God Stats
21W - 16L
1,677 SR
Queue Stats
26W - 30L
1,528 Elo+
Party 2
Medusa
Medusa
informalnut
Medusa
Level 12
God Stats
5W - 0L
1,981 SR
Queue Stats
21W - 6L
1,727 Elo+
Party 2
Team Averages
Level 31
1,495 SR
1,575 Elo+

VS

Team Averages
Level 21
1,529 SR
1,491 Elo+
Pele
Pele
NYX Think
Pele
Level 28
God Stats
3W - 4L
1,596 SR
Queue Stats
61W - 51L
1,537 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
RumCakez
Ah Muzen Cab
Level 28
God Stats
0W - 2L
1,658 SR
Queue Stats
13W - 14L
1,551 Elo+
Solo
The Morrigan
The Morrigan
StonedSmurf7
The Morrigan
Level 13
God Stats
21W - 18L
1,552 SR
Queue Stats
55W - 35L
1,546 Elo+
Solo
Zeus
Zeus
UnafraidRuby89
Zeus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 39L
1,530 Elo+
Party 1
Ares
Ares
caradetoalla330
Ares
Level 8
God Stats
4W - 6L
1,338 SR
Queue Stats
5W - 7L
1,292 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Gobbyy
Ao Kuang
17
6 / 3 / 2
10,542
620
8,791
13,932
5,177
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

14
2 / 2 / 24
9,365
551
5,670
14,395
22,042
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jing Wei
LawIsMine
Jing Wei
16
13 / 1 / 8
10,494
617
12,718
11,244
4,318
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hades
Ryno7922
Hades
14
6 / 4 / 7
9,698
570
8,641
11,115
5,117
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Medusa
16
17 / 3 / 7
11,121
654
18,247
10,907
4,415
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
12
1 / 6 / 3
7,825
460
4,813
12,272
5,081
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ah Muzen Cab
RumCakez
Ah Muzen Cab
13
4 / 9 / 2
8,946
526
8,876
11,275
3,440
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Morrigan
StonedSmurf7
The Morrigan
16
6 / 5 / 3
9,974
587
9,719
8,798
3,583
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

11
1 / 10 / 5
7,046
414
8,337
13,905
4,330
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 14 / 2
6,116
360
2,614
20,018
12,865
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
27
44
Kills
12
13
Deaths
44
48
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
Gobbyy
Ao Kuang
6
3
2
2.33
W
2
2
24
7
W
Jing Wei
LawIsMine
Jing Wei
13
1
8
17
L
Pele
1
6
3
0.42
L
Ah Muzen Cab
RumCakez
Ah Muzen Cab
4
9
2
0.56
W
Hades
Ryno7922
Hades
6
4
7
2.38
L
The Morrigan
StonedSmurf7
The Morrigan
6
5
3
1.5
L
1
10
5
0.35
L
0
14
2
0.07
W
Medusa
17
3
7
6.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,067
Damage
34,359
61,593
Taken
66,268
41,069
Mitigated
29,299
20,411
Healing
6,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
Gobbyy
Ao Kuang
8,791
1,562
0
8,390
13,932
5,177
3,204
4,139
9,793
57,696
0
W
5,670
2,471
225
475
14,395
22,042
661
3,705
10,690
19,072
0
W
Jing Wei
LawIsMine
Jing Wei
12,718
9,991
0
5,476
11,244
4,318
1,622
1,929
9,315
0
59,826
L
Pele
4,813
596
0
2,069
12,272
5,081
0
4,384
7,888
0
47,936
L
Ah Muzen Cab
RumCakez
Ah Muzen Cab
8,876
3,264
0
1,658
11,275
3,440
0
2,485
8,790
0
35,952
W
Hades
Ryno7922
Hades
8,641
753
273
4,444
11,115
5,117
561
5,475
5,640
48,779
0
L
The Morrigan
StonedSmurf7
The Morrigan
9,719
2,794
0
1,092
8,798
3,583
1,392
3,907
4,765
62,870
6,272
L
8,337
2,376
0
1,381
13,905
4,330
0
5,268
8,637
32,944
0
L
2,614
348
0
769
20,018
12,865
0
7,039
12,979
12,096
0
W
Medusa
18,247
8,447
287
841
10,907
4,415
5,796
2,872
8,035
0
74,712

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,220
Gold Earned
39,907
476
Minions Killed
329
0
Camps Cleared
0
1,546,314
Distance Traveled
1,435,834
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
10,542
620
107
6
0
315,174
1
W
Kuzenbo
9,365
551
37
2
0
323,440
0
W
Jing Wei
10,494
617
93
5
0
311,074
1
L
Pele
7,825
460
81
5
0
315,134
1
L
Ah Muzen Cab
8,946
526
63
4
0
315,798
0
W
Hades
9,698
570
93
5
0
307,153
0
L
The Morrigan
9,974
587
116
7
0
272,605
0
L
Zeus
7,046
414
51
3
0
249,901
4
L
Ares
6,116
360
18
1
0
282,396
2
W
Medusa
11,121
654
146
9
0
289,473
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role