Player Matchup

Athena
Athena
BrazoShi
Athena
Level 45
God Stats
8W - 17L
1,478 SR
Queue Stats
24W - 30L
1,396 Elo+
Party 1
Chernobog
Chernobog
Cyberdalek224
Chernobog
Level 89
God Stats
1W - 2L
1,524 SR
Queue Stats
37W - 52L
1,359 Elo+
Party 1
Tiamat
Tiamat
RimeWarden
Tiamat
Level 27
God Stats
0W - 2L
1,189 SR
Queue Stats
16W - 24L
1,326 Elo+
Party 1
Nemesis
Nemesis
SoLaROfficial
Nemesis
Level 46
God Stats
3W - 3L
1,500 SR
Queue Stats
36W - 46L
1,369 Elo+
Party 1
King Arthur
King Arthur
new2theegame
King Arthur
Level 37
God Stats
6W - 10L
1,533 SR
Queue Stats
18W - 37L
1,311 Elo+
Party 1
Team Averages
Level 49
1,445 SR
1,352 Elo+

VS

Team Averages
Level 62
1,510 SR
1,405 Elo+
Olorun
Olorun
Dj Jesse Jamez
Olorun
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 19L
1,231 Elo+
Solo
Neith
Neith
IMrGoatedI
Neith
Level 7
God Stats
4W - 3L
1,447 SR
Queue Stats
341W - 310L
1,402 Elo+
Party 2
Pele
Pele
IMrWavYI
Pele
Level 75
God Stats
1W - 0L
1,500 SR
Queue Stats
181W - 188L
1,484 Elo+
Party 2
Ra
Ra
ImChaotic
Ra
Level 90
God Stats
2W - 1L
1,563 SR
Queue Stats
19W - 17L
1,400 Elo+
Party 2
Baron Samedi
Baron Samedi
SorrowsWorld
Baron Samedi
Level 89
God Stats
13W - 14L
1,540 SR
Queue Stats
618W - 605L
1,509 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
BrazoShi
Athena
12
0 / 2 / 7
8,349
417
5,123
19,412
18,336
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chernobog
Cyberdalek224
Chernobog
15
4 / 0 / 6
9,731
487
8,521
10,798
4,022
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tiamat
RimeWarden
Tiamat
11
0 / 8 / 0
7,438
372
7,073
16,828
8,402
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
14
5 / 4 / 6
8,949
447
14,451
14,571
6,520
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

King Arthur
new2theegame
King Arthur
15
3 / 4 / 1
9,292
465
8,255
15,797
12,397
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 1 / 4
10,501
525
11,626
8,403
3,689
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Neith
17
4 / 3 / 1
10,692
535
7,383
10,009
3,421
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Pele
16
5 / 3 / 7
10,717
536
15,283
18,305
8,046
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

16
3 / 2 / 6
10,795
540
10,894
9,985
7,062
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Baron Samedi
SorrowsWorld
Baron Samedi
14
1 / 3 / 9
9,880
494
10,351
18,085
27,793
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
44
12
Kills
17
18
Deaths
12
20
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Athena
BrazoShi
Athena
0
2
7
1.75
L
Chernobog
Cyberdalek224
Chernobog
4
0
6
7
W
4
1
4
6
W
Neith
4
3
1
1.5
W
Pele
5
3
7
2.83
W
3
2
6
3
L
Tiamat
RimeWarden
Tiamat
0
8
0
0
L
Nemesis
5
4
6
2
W
Baron Samedi
SorrowsWorld
Baron Samedi
1
3
9
1.83
L
King Arthur
new2theegame
King Arthur
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,423
Damage
55,537
77,406
Taken
64,787
49,677
Mitigated
50,011
10,370
Healing
26,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
BrazoShi
Athena
5,123
1,094
631
4,030
19,412
18,336
24
7,866
11,546
27,176
0
L
Chernobog
Cyberdalek224
Chernobog
8,521
4,434
0
683
10,798
4,022
0
3,552
7,246
0
67,788
W
11,626
5,946
645
3,982
8,403
3,689
3,092
3,477
4,784
50,405
0
W
Neith
7,383
5,366
0
3,243
10,009
3,421
2,691
755
9,238
0
77,828
W
Pele
15,283
4,912
0
6,684
18,305
8,046
937
3,632
14,491
0
73,621
W
10,894
1,216
1,638
3,629
9,985
7,062
2,142
1,223
8,678
68,133
0
L
Tiamat
RimeWarden
Tiamat
7,073
901
162
1,731
16,828
8,402
10
7,477
9,351
32,513
0
L
Nemesis
14,451
7,037
0
2,437
14,571
6,520
47
5,895
8,676
0
42,738
W
Baron Samedi
SorrowsWorld
Baron Samedi
10,351
1,143
730
5,634
18,085
27,793
67
2,842
15,094
34,916
0
L
King Arthur
new2theegame
King Arthur
8,255
844
45
651
15,797
12,397
0
8,081
7,716
0
53,444

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,759
Gold Earned
52,585
394
Minions Killed
540
0
Camps Cleared
0
1,970,651
Distance Traveled
1,885,752
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
8,349
417
43
2
0
423,821
2
L
Chernobog
9,731
487
122
6
0
387,773
3
W
Olorun
10,501
525
119
6
0
361,557
0
W
Neith
10,692
535
141
7
0
352,416
1
W
Pele
10,717
536
103
5
0
429,439
3
W
Ra
10,795
540
146
7
0
371,117
8
L
Tiamat
7,438
372
64
3
0
335,962
0
L
Nemesis
8,949
447
58
3
0
429,853
2
W
Baron Samedi
9,880
494
31
2
0
371,223
0
L
King Arthur
9,292
465
107
5
0
393,242
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role