Player Matchup

Discordia
Discordia
Daeynïs
Discordia
Level 100
God Stats
4W - 1L
1,732 SR
Queue Stats
21W - 18L
1,477 Elo+
Party 2
Geb
Geb
Jeffet
Geb
Level 156
God Stats
6W - 2L
1,745 SR
Queue Stats
62W - 63L
1,551 Elo+
Party 2
Izanami
Izanami
Jesray
Izanami
Level 93
God Stats
12W - 8L
1,793 SR
Queue Stats
28W - 26L
1,552 Elo+
Party 2
Janus
Janus
Svonzo
Janus
Level 28
God Stats
3W - 0L
1,738 SR
Queue Stats
22W - 25L
1,513 Elo+
Party 2
Osiris
Osiris
drra9
Osiris
Level 106
God Stats
12W - 11L
1,481 SR
Queue Stats
178W - 189L
1,431 Elo+
Solo
Team Averages
Level 97
1,698 SR
1,505 Elo+

VS

Team Averages
Level 45
1,534 SR
1,489 Elo+
Kumbhakarna
Kumbhakarna
BerserkYuki
Kumbhakarna
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 15L
1,616 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
LognaK
Morgan Le Fay
Level 42
God Stats
8W - 20L
1,399 SR
Queue Stats
104W - 128L
1,350 Elo+
Solo
Da Ji
Da Ji
Melio6401
Da Ji
Level 105
God Stats
1W - 4L
1,443 SR
Queue Stats
246W - 271L
1,471 Elo+
Party 1
Cernunnos
Cernunnos
Saniaxs
Cernunnos
Level 13
God Stats
7W - 5L
1,686 SR
Queue Stats
18W - 13L
1,616 Elo+
Party 1
Ymir
Ymir
ZeMarsu
Ymir
Level 53
God Stats
3W - 3L
1,641 SR
Queue Stats
8W - 16L
1,392 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Daeynïs
Discordia
9
0 / 3 / 2
6,060
505
2,459
5,574
1,454
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Geb
Jeffet
Geb
10
4 / 1 / 4
6,374
531
6,854
6,388
5,374
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Izanami
Jesray
Izanami
13
5 / 0 / 2
7,428
619
6,292
5,767
2,243
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
Svonzo
Janus
11
5 / 2 / 4
6,937
578
7,563
6,951
1,738
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Osiris
drra9
Osiris
14
2 / 0 / 2
8,098
675
3,544
3,928
3,055
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
BerserkYuki
Kumbhakarna
8
1 / 2 / 1
5,316
443
3,063
10,133
4,473
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Morgan Le Fay
LognaK
Morgan Le Fay
11
3 / 5 / 0
6,397
533
3,385
7,293
2,820
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Da Ji
Melio6401
Da Ji
10
2 / 4 / 2
6,184
515
2,785
9,194
2,853
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cernunnos
Saniaxs
Cernunnos
9
0 / 3 / 0
4,745
395
1,001
5,292
1,371
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ymir
ZeMarsu
Ymir
10
0 / 2 / 0
5,510
459
1,915
8,014
5,201
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
9
16
Kills
6
6
Deaths
16
14
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
BerserkYuki
Kumbhakarna
1
2
1
0.75
W
Discordia
Daeynïs
Discordia
0
3
2
0.33
W
Geb
Jeffet
Geb
4
1
4
6
W
Izanami
Jesray
Izanami
5
0
2
6
L
Morgan Le Fay
LognaK
Morgan Le Fay
3
5
0
0.6
L
Da Ji
Melio6401
Da Ji
2
4
2
0.75
L
Cernunnos
Saniaxs
Cernunnos
0
3
0
0
W
Janus
Svonzo
Janus
5
2
4
3.5
L
Ymir
ZeMarsu
Ymir
0
2
0
0
W
Osiris
drra9
Osiris
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,712
Damage
12,149
28,608
Taken
39,926
13,864
Mitigated
16,718
12,321
Healing
8,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
BerserkYuki
Kumbhakarna
3,063
524
57
1,281
10,133
4,473
0
3,645
6,120
10,742
0
W
Discordia
Daeynïs
Discordia
2,459
345
0
1,660
5,574
1,454
724
2,347
2,987
30,134
0
W
Geb
Jeffet
Geb
6,854
800
0
812
6,388
5,374
0
2,165
4,219
13,956
0
W
Izanami
Jesray
Izanami
6,292
3,623
0
3,794
5,767
2,243
875
525
5,242
0
50,463
L
Morgan Le Fay
LognaK
Morgan Le Fay
3,385
456
0
1,045
7,293
2,820
0
5,007
2,243
29,486
0
L
Da Ji
Melio6401
Da Ji
2,785
155
0
3,174
9,194
2,853
0
4,040
4,903
0
29,214
L
Cernunnos
Saniaxs
Cernunnos
1,001
504
0
1,253
5,292
1,371
0
1,936
3,153
0
16,774
W
Janus
Svonzo
Janus
7,563
315
0
3,024
6,951
1,738
0
1,327
5,556
31,015
0
L
Ymir
ZeMarsu
Ymir
1,915
66
0
2,177
8,014
5,201
0
1,343
6,631
27,344
0
W
Osiris
drra9
Osiris
3,544
743
0
3,031
3,928
3,055
119
1,687
2,241
0
48,157

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,897
Gold Earned
28,152
340
Minions Killed
247
0
Camps Cleared
0
1,133,648
Distance Traveled
1,043,140
16
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
5,316
443
14
1
0
208,268
3
W
Discordia
6,060
505
65
5
0
212,398
7
W
Geb
6,374
531
19
2
0
220,897
3
W
Izanami
7,428
619
94
8
0
241,138
3
L
Morgan Le Fay
6,397
533
71
6
0
195,784
2
L
Da Ji
6,184
515
60
5
0
228,759
1
L
Cernunnos
4,745
395
36
3
0
211,716
0
W
Janus
6,937
578
61
5
0
236,863
0
L
Ymir
5,510
459
66
6
0
198,613
1
W
Osiris
8,098
675
101
8
0
222,352
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role