Player Matchup

Ra
Ra
 
Ra
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
BABAYAGA324
Neith
Level 7
God Stats
9W - 5L
1,645 SR
Queue Stats
11W - 12L
1,439 Elo+
Party 1
Chernobog
Chernobog
SONY59
Chernobog
Level 31
God Stats
5W - 3L
1,512 SR
Queue Stats
31W - 35L
1,421 Elo+
Solo
Cthulhu
Cthulhu
TUTOR23
Cthulhu
Level 124
God Stats
3W - 4L
1,616 SR
Queue Stats
40W - 30L
1,607 Elo+
Party 1
Ares
Ares
alidmc35
Ares
Level 127
God Stats
4W - 2L
1,813 SR
Queue Stats
38W - 36L
1,513 Elo+
Party 1
Team Averages
Level 83
1,617 SR
1,496 Elo+

VS

Team Averages
Level 82
1,400 SR
1,555 Elo+
Fenrir
Fenrir
 
Fenrir
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chernobog
Chernobog
Jillmann
Chernobog
Level 88
God Stats
23W - 24L
1,469 SR
Queue Stats
168W - 170L
1,446 Elo+
Solo
Jormungandr
Jormungandr
TheHentaiKitten
Jormungandr
Level 121
God Stats
0W - 2L
1,280 SR
Queue Stats
35W - 15L
1,707 Elo+
Party 2
Loki
Loki
TheWildGreg
Loki
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 12L
1,731 Elo+
Party 2
Neith
Neith
yoshiken2036
Neith
Level 45
God Stats
0W - 3L
1,249 SR
Queue Stats
78W - 104L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
17
6 / 4 / 10
11,060
1,106
12,195
11,099
4,701
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

16
2 / 3 / 6
9,578
958
5,343
7,212
2,108
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Chernobog
SONY59
Chernobog
16
3 / 4 / 8
10,070
1,007
8,961
9,583
4,417
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Cthulhu
TUTOR23
Cthulhu
18
6 / 0 / 12
11,756
1,176
15,551
12,110
19,435
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Ares
16
3 / 2 / 7
10,735
1,074
9,438
16,245
21,918
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Team 1 Tickets

233

VS

Team 2 Tickets

167

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
14
0 / 0 / 0
7,921
792
447
191
84
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Chernobog
Jillmann
Chernobog
16
1 / 4 / 3
9,600
960
9,173
12,152
4,915
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Jormungandr
TheHentaiKitten
Jormungandr
17
5 / 2 / 7
11,291
1,129
21,558
16,601
23,520
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

16
6 / 7 / 3
10,970
1,097
13,564
14,149
5,729
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
1 / 7 / 3
9,696
970
7,586
12,428
5,086
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
29
20
Kills
13
13
Deaths
20
43
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
6
4
10
2.75
L
Fenrir
 
Fenrir
0
0
0
0
W
2
3
6
1.67
L
Chernobog
Jillmann
Chernobog
1
4
3
0.63
W
Chernobog
SONY59
Chernobog
3
4
8
1.75
W
Cthulhu
TUTOR23
Cthulhu
6
0
12
12
L
Jormungandr
TheHentaiKitten
Jormungandr
5
2
7
4.25
L
6
7
3
1.07
W
Ares
3
2
7
3.25
L
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,488
Damage
52,328
56,249
Taken
55,521
52,579
Mitigated
39,334
10,935
Healing
3,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
12,195
1,510
3,548
2,786
11,099
4,701
0
6,690
4,409
39,357
0
L
Fenrir
 
Fenrir
447
0
0
122
191
84
0
191
0
0
1,415
W
5,343
2,930
0
859
7,212
2,108
0
2,663
4,549
0
13,972
L
Chernobog
Jillmann
Chernobog
9,173
4,828
0
528
12,152
4,915
0
9,237
2,693
0
30,837
W
Chernobog
SONY59
Chernobog
8,961
6,351
0
603
9,583
4,417
0
4,924
4,620
0
22,930
W
Cthulhu
TUTOR23
Cthulhu
15,551
985
888
1,181
12,110
19,435
0
3,247
8,863
36,661
0
L
Jormungandr
TheHentaiKitten
Jormungandr
21,558
3,771
22
1,197
16,601
23,520
0
7,536
8,648
41,471
0
L
13,564
2,619
0
0
14,149
5,729
0
8,945
4,973
0
28,152
W
Ares
9,438
695
0
1,070
16,245
21,918
0
4,034
12,211
19,707
0
L
7,586
3,586
0
1,594
12,428
5,086
0
9,875
2,023
0
29,628

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,199
Gold Earned
49,478
206
Minions Killed
182
6
Camps Cleared
5
1,003,558
Distance Traveled
753,498
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
11,060
1,106
70
7
2
221,439
0
L
Fenrir
7,921
792
0
0
0
23,951
0
W
Neith
9,578
958
41
4
0
165,737
0
L
Chernobog
9,600
960
49
5
0
159,883
0
W
Chernobog
10,070
1,007
37
4
0
190,330
0
W
Cthulhu
11,756
1,176
53
5
2
223,932
0
L
Jormungandr
11,291
1,129
43
4
0
200,207
0
L
Loki
10,970
1,097
28
3
2
203,427
0
W
Ares
10,735
1,074
5
1
2
202,120
0
L
Neith
9,696
970
62
6
3
166,030
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role