Player Matchup

Merlin
Merlin
DiogoM11
Merlin
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 1
Mulan
Mulan
GhastlySkeleton
Mulan
Level 141
God Stats
2W - 0L
1,537 SR
Queue Stats
57W - 43L
1,547 Elo+
Party 1
Fenrir
Fenrir
OMEGAPHANTOM97
Fenrir
Level 126
God Stats
1W - 0L
1,432 SR
Queue Stats
7W - 5L
1,536 Elo+
Party 1
Cthulhu
Cthulhu
T1po
Cthulhu
Level 101
God Stats
4W - 1L
1,580 SR
Queue Stats
259W - 222L
1,517 Elo+
Party 1
The Morrigan
The Morrigan
oHrvacho
The Morrigan
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 65L
1,379 Elo+
Solo
Team Averages
Level 81
1,510 SR
1,496 Elo+

VS

Team Averages
Level 34
1,480 SR
1,450 Elo+
Pele
Pele
CptDbol
Pele
Level 25
God Stats
0W - 1L
1,762 SR
Queue Stats
80W - 89L
1,526 Elo+
Solo
Agni
Agni
FoffeLeet
Agni
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 24L
1,478 Elo+
Party 2
King Arthur
King Arthur
Jossi
King Arthur
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
163W - 149L
1,526 Elo+
Party 2
Danzaburou
Danzaburou
Romn1k
Danzaburou
Level 28
God Stats
0W - 5L
1,137 SR
Queue Stats
170W - 183L
1,520 Elo+
Solo
He Bo
He Bo
xxsterben44
He Bo
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,200 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
DiogoM11
Merlin
17
2 / 5 / 17
10,017
771
6,395
11,395
5,527
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

19
5 / 6 / 22
11,658
897
17,994
23,050
26,997
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

18
15 / 7 / 12
11,841
911
19,285
19,287
15,568
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cthulhu
T1po
Cthulhu
20
11 / 3 / 22
13,607
1,047
26,234
24,792
30,496
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Morrigan
oHrvacho
The Morrigan
16
3 / 7 / 16
9,786
753
9,853
9,375
4,372
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
CptDbol
Pele
18
5 / 5 / 19
10,467
805
21,952
21,960
12,294
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Agni
16
4 / 8 / 11
9,780
752
8,461
14,119
5,577
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
Jossi
King Arthur
12
2 / 10 / 11
8,336
641
7,426
21,574
19,840
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
Romn1k
Danzaburou
18
7 / 6 / 15
11,395
877
18,483
17,681
8,212
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
10 / 8 / 10
10,438
803
12,284
15,463
5,884
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
94
36
Kills
28
28
Deaths
37
89
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Pele
CptDbol
Pele
5
5
19
2.9
W
Merlin
DiogoM11
Merlin
2
5
17
2.1
L
Agni
4
8
11
1.19
W
5
6
22
2.67
L
King Arthur
Jossi
King Arthur
2
10
11
0.75
W
15
7
12
3
L
Danzaburou
Romn1k
Danzaburou
7
6
15
2.42
W
Cthulhu
T1po
Cthulhu
11
3
22
7.33
W
The Morrigan
oHrvacho
The Morrigan
3
7
16
1.57
L
10
8
10
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,761
Damage
68,606
87,899
Taken
90,797
82,960
Mitigated
51,807
32,325
Healing
26,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
CptDbol
Pele
21,952
3,424
1,257
7,043
21,960
12,294
0
10,607
11,353
0
37,467
W
Merlin
DiogoM11
Merlin
6,395
1,642
0
1,159
11,395
5,527
1,752
1,602
9,616
16,832
0
L
Agni
8,461
961
877
1,419
14,119
5,577
38
7,370
6,749
24,934
0
W
17,994
2,396
2,434
6,113
23,050
26,997
471
7,555
14,947
8,252
24,832
L
King Arthur
Jossi
King Arthur
7,426
366
1,170
2,005
21,574
19,840
88
10,683
10,891
4,834
6,772
W
19,285
3,966
3,059
4,331
19,287
15,568
1,521
6,233
12,723
85
24,857
L
Danzaburou
Romn1k
Danzaburou
18,483
7,805
2,055
5,383
17,681
8,212
1,302
9,309
8,372
0
38,814
W
Cthulhu
T1po
Cthulhu
26,234
1,012
3,924
8,561
24,792
30,496
449
6,585
17,754
50,620
0
W
The Morrigan
oHrvacho
The Morrigan
9,853
1,526
1,938
806
9,375
4,372
881
1,110
7,699
16,706
1,008
L
12,284
1,107
1,480
3,647
15,463
5,884
183
7,864
7,599
19,119
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,909
Gold Earned
50,416
136
Minions Killed
128
0
Camps Cleared
0
1,163,146
Distance Traveled
1,037,603
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
10,467
805
35
3
0
225,738
0
W
Merlin
10,017
771
21
2
0
177,016
0
L
Agni
9,780
752
31
2
0
201,073
0
W
Mulan
11,658
897
28
2
0
251,703
0
L
King Arthur
8,336
641
7
1
0
210,413
0
W
Fenrir
11,841
911
11
1
0
264,247
0
L
Danzaburou
11,395
877
47
4
0
188,719
0
W
Cthulhu
13,607
1,047
59
5
0
265,918
5
W
The Morrigan
9,786
753
17
1
0
204,262
0
L
He Bo
10,438
803
8
1
0
211,660
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role