Player Matchup

Thoth
Thoth
Balolo_JR
Thoth
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 42L
1,314 Elo+
Party 3
Geb
Geb
EnzoTheGamer62
Geb
Level 42
God Stats
16W - 16L
1,615 SR
Queue Stats
194W - 202L
1,418 Elo+
Party 3
Camazotz
Camazotz
Ljuliette2003
Camazotz
Level 7
God Stats
3W - 3L
1,552 SR
Queue Stats
13W - 13L
1,447 Elo+
Solo
Thanatos
Thanatos
Super-Misha777
Thanatos
Level 12
God Stats
0W - 2L
1,216 SR
Queue Stats
6W - 9L
1,304 Elo+
Party 1
Bakasura
Bakasura
super-dima777
Bakasura
Level 11
God Stats
1W - 2L
1,205 SR
Queue Stats
6W - 9L
1,304 Elo+
Party 1
Team Averages
Level 17
1,418 SR
1,358 Elo+

VS

Team Averages
Level 20
1,547 SR
1,507 Elo+
Kukulkan
Kukulkan
Brasteur
Kukulkan
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
65W - 66L
1,403 Elo+
Party 2
Yemoja
Yemoja
EzJunioR_81
Yemoja
Level 24
God Stats
6W - 2L
1,471 SR
Queue Stats
51W - 49L
1,364 Elo+
Party 2
Serqet
Serqet
TimoTimee
Serqet
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 29L
1,653 Elo+
Solo
Sun Wukong
Sun Wukong
deaths_dark_jr
Sun Wukong
Level 16
God Stats
2W - 0L
1,769 SR
Queue Stats
3W - 0L
1,771 Elo+
Solo
Cupid
Cupid
woolpack666
Cupid
Level 24
God Stats
39W - 37L
1,494 SR
Queue Stats
59W - 61L
1,345 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Balolo_JR
Thoth
13
1 / 16 / 2
8,417
351
2,681
17,202
4,461
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

16
2 / 2 / 3
10,351
431
8,034
17,279
16,531
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Camazotz
Ljuliette2003
Camazotz
6
1 / 1 / 0
7,191
300
1,018
4,023
869
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thanatos
16
7 / 12 / 0
11,278
470
13,200
18,391
8,712
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bakasura
super-dima777
Bakasura
18
1 / 9 / 5
11,043
460
12,607
26,069
12,573
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Brasteur
Kukulkan
15
3 / 4 / 8
11,047
460
5,982
7,085
2,579
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
16
1 / 0 / 6
11,842
493
4,221
9,137
9,938
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Serqet
TimoTimee
Serqet
20
18 / 5 / 5
14,989
625
19,768
19,704
11,970
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sun Wukong
deaths_dark_jr
Sun Wukong
18
9 / 2 / 7
12,762
532
9,578
14,437
7,731
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

18
7 / 1 / 10
12,670
528
16,686
17,049
6,958
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
74
12
Kills
38
40
Deaths
12
10
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Thoth
Balolo_JR
Thoth
1
16
2
0.13
W
Kukulkan
Brasteur
Kukulkan
3
4
8
1.75
L
2
2
3
1.75
W
Yemoja
1
0
6
4
L
Camazotz
Ljuliette2003
Camazotz
1
1
0
1
L
Thanatos
7
12
0
0.58
W
Serqet
TimoTimee
Serqet
18
5
5
4.1
W
Sun Wukong
deaths_dark_jr
Sun Wukong
9
2
7
6.25
L
Bakasura
super-dima777
Bakasura
1
9
5
0.39
W
7
1
10
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,540
Damage
56,235
82,964
Taken
67,412
43,146
Mitigated
39,176
18,430
Healing
18,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
Balolo_JR
Thoth
2,681
384
0
0
17,202
4,461
0
2,725
14,185
20,083
0
W
Kukulkan
Brasteur
Kukulkan
5,982
392
0
117
7,085
2,579
1,899
263
6,612
47,184
0
L
8,034
804
0
952
17,279
16,531
0
3,558
12,187
36,730
0
W
Yemoja
4,221
980
1,246
1,534
9,137
9,938
5,390
1,563
7,574
45,742
0
L
Camazotz
Ljuliette2003
Camazotz
1,018
224
0
2,406
4,023
869
0
236
3,741
0
12,384
L
Thanatos
13,200
3,911
0
6,874
18,391
8,712
376
1,577
16,674
0
45,823
W
Serqet
TimoTimee
Serqet
19,768
9,133
0
4,350
19,704
11,970
2,152
4,046
15,378
0
116,783
W
Sun Wukong
deaths_dark_jr
Sun Wukong
9,578
2,159
0
2,264
14,437
7,731
1,007
1,154
13,073
0
59,315
L
Bakasura
super-dima777
Bakasura
12,607
10,151
0
8,198
26,069
12,573
392
1,495
24,249
0
67,302
W
16,686
11,733
0
9,395
17,049
6,958
4,554
3,689
13,360
0
68,740

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,280
Gold Earned
63,310
305
Minions Killed
542
0
Camps Cleared
0
1,686,737
Distance Traveled
2,197,227
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
8,417
351
32
1
0
317,223
6
W
Kukulkan
11,047
460
92
4
0
359,362
2
L
Geb
10,351
431
35
1
0
449,597
2
W
Yemoja
11,842
493
61
3
0
429,614
2
L
Camazotz
7,191
300
39
2
0
97,804
0
L
Thanatos
11,278
470
71
3
0
381,204
3
W
Serqet
14,989
625
166
7
0
503,835
2
W
Sun Wukong
12,762
532
98
4
0
460,582
8
L
Bakasura
11,043
460
128
5
0
440,909
1
W
Cupid
12,670
528
125
5
0
443,834
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role