Player Matchup

Hercules
Hercules
Mikawosi
Hercules
Level 148
God Stats
9W - 6L
1,690 SR
Queue Stats
189W - 184L
1,596 Elo+
Solo
Fenrir
Fenrir
beaverrrr
Fenrir
Level 145
God Stats
6W - 12L
1,423 SR
Queue Stats
525W - 516L
1,570 Elo+
Party 2
Xing Tian
Xing Tian
mydadsaustralian
Xing Tian
Level 128
God Stats
5W - 4L
1,613 SR
Queue Stats
367W - 364L
1,561 Elo+
Party 2
Kukulkan
Kukulkan
toastious
Kukulkan
Level 119
God Stats
2W - 2L
1,176 SR
Queue Stats
68W - 69L
1,590 Elo+
Party 2
Skadi
Skadi
worello222
Skadi
Level 109
God Stats
10W - 6L
1,510 SR
Queue Stats
240W - 222L
1,651 Elo+
Solo
Team Averages
Level 130
1,482 SR
1,593 Elo+

VS

Team Averages
Level 111
1,610 SR
1,547 Elo+
Serqet
Serqet
 
Serqet
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
 
Charybdis
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
RainManO2
Nu Wa
Level 159
God Stats
1W - 3L
1,500 SR
Queue Stats
135W - 145L
1,543 Elo+
Party 1
Amaterasu
Amaterasu
Torsighter
Amaterasu
Level 120
God Stats
1W - 1L
1,734 SR
Queue Stats
68W - 65L
1,574 Elo+
Party 1
Khepri
Khepri
VistaCoH
Khepri
Level 126
God Stats
6W - 3L
1,815 SR
Queue Stats
99W - 107L
1,616 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Mikawosi
Hercules
14
3 / 0 / 5
8,545
657
9,916
10,447
9,202
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Fenrir
beaverrrr
Fenrir
14
8 / 3 / 3
8,383
645
6,653
10,429
3,594
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Xing Tian
11
1 / 0 / 8
7,408
570
2,217
7,171
5,134
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kukulkan
toastious
Kukulkan
12
1 / 2 / 6
7,170
552
5,685
5,435
1,698
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Skadi
14
6 / 0 / 5
8,574
660
10,341
8,540
3,063
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
12
3 / 5 / 1
7,242
557
5,743
10,168
3,351
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charybdis
 
Charybdis
12
0 / 4 / 0
6,524
502
3,123
11,580
2,324
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Nu Wa
RainManO2
Nu Wa
10
2 / 4 / 2
6,301
485
8,106
5,443
1,476
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Amaterasu
Torsighter
Amaterasu
12
0 / 3 / 0
6,470
498
3,557
13,031
9,798
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Khepri
VistaCoH
Khepri
10
0 / 3 / 2
6,045
465
2,073
7,117
5,823
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
10
19
Kills
5
5
Deaths
19
27
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
3
5
1
0.7
L
Charybdis
 
Charybdis
0
4
0
0
W
Hercules
Mikawosi
Hercules
3
0
5
5.5
L
Nu Wa
RainManO2
Nu Wa
2
4
2
0.75
L
Amaterasu
Torsighter
Amaterasu
0
3
0
0
L
Khepri
VistaCoH
Khepri
0
3
2
0.33
W
Fenrir
beaverrrr
Fenrir
8
3
3
3.17
W
Xing Tian
1
0
8
5
W
Kukulkan
toastious
Kukulkan
1
2
6
2
W
Skadi
6
0
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,812
Damage
22,602
42,022
Taken
47,339
22,691
Mitigated
22,772
17,034
Healing
12,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
5,743
1,379
0
3,086
10,168
3,351
0
849
9,276
0
41,926
L
Charybdis
 
Charybdis
3,123
2,274
0
2,825
11,580
2,324
0
666
10,769
0
43,261
W
Hercules
Mikawosi
Hercules
9,916
3,737
0
6,514
10,447
9,202
292
717
9,204
0
49,446
L
Nu Wa
RainManO2
Nu Wa
8,106
1,159
0
638
5,443
1,476
0
1,859
3,514
36,099
0
L
Amaterasu
Torsighter
Amaterasu
3,557
1,418
0
5,511
13,031
9,798
0
1,259
11,273
0
37,295
L
Khepri
VistaCoH
Khepri
2,073
410
0
936
7,117
5,823
0
3,168
3,870
15,087
0
W
Fenrir
beaverrrr
Fenrir
6,653
1,602
0
4,346
10,429
3,594
0
2,690
7,342
0
52,478
W
Xing Tian
2,217
148
0
1,413
7,171
5,134
0
1,865
4,959
21,625
0
W
Kukulkan
toastious
Kukulkan
5,685
1,042
0
1,890
5,435
1,698
0
2,895
2,287
47,351
0
W
Skadi
10,341
4,516
0
2,871
8,540
3,063
1,248
1,043
7,203
0
61,313

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,080
Gold Earned
32,582
434
Minions Killed
352
0
Camps Cleared
0
1,366,856
Distance Traveled
1,335,648
20
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
7,242
557
89
7
0
282,403
3
L
Charybdis
6,524
502
82
6
0
253,252
5
W
Hercules
8,545
657
97
7
0
277,075
5
L
Nu Wa
6,301
485
76
6
0
236,478
3
L
Amaterasu
6,470
498
80
6
0
287,586
4
L
Khepri
6,045
465
25
2
0
275,929
5
W
Fenrir
8,383
645
90
7
0
288,294
6
W
Xing Tian
7,408
570
38
3
0
292,919
5
W
Kukulkan
7,170
552
100
8
0
241,379
0
W
Skadi
8,574
660
109
8
0
267,189
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role