Player Matchup

Freya
Freya
EliezerXD
Freya
Level 24
God Stats
1W - 1L
1,713 SR
Queue Stats
52W - 61L
1,468 Elo+
Solo
Set
Set
Finalsacrafice
Set
Level 23
God Stats
2W - 1L
1,813 SR
Queue Stats
57W - 27L
1,651 Elo+
Solo
Jing Wei
Jing Wei
Lokidarczykk
Jing Wei
Level 26
God Stats
2W - 1L
1,580 SR
Queue Stats
110W - 95L
1,485 Elo+
Solo
Chaac
Chaac
Ninjadude3765
Chaac
Level 27
God Stats
1W - 2L
1,565 SR
Queue Stats
92W - 89L
1,529 Elo+
Party 2
Athena
Athena
Timaaaay
Athena
Level 27
God Stats
20W - 20L
1,670 SR
Queue Stats
96W - 99L
1,531 Elo+
Party 2
Team Averages
Level 25
1,668 SR
1,533 Elo+

VS

Team Averages
Level 27
1,641 SR
1,634 Elo+
Izanami
Izanami
CAHAlmond
Izanami
Level 29
God Stats
7W - 3L
1,325 SR
Queue Stats
317W - 292L
1,476 Elo+
Party 1
Fenrir
Fenrir
Juicerino
Fenrir
Level 25
God Stats
3W - 1L
1,628 SR
Queue Stats
39W - 31L
1,576 Elo+
Party 1
Set
Set
RaizingMayhem
Set
Level 28
God Stats
31W - 7L
1,859 SR
Queue Stats
270W - 127L
1,782 Elo+
Party 1
Sun Wukong
Sun Wukong
TMBLion
Sun Wukong
Level 28
God Stats
3W - 0L
1,855 SR
Queue Stats
20W - 9L
1,647 Elo+
Party 3
Kukulkan
Kukulkan
TMBTurtle
Kukulkan
Level 25
God Stats
2W - 0L
1,539 SR
Queue Stats
23W - 7L
1,691 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
EliezerXD
Freya
11
0 / 3 / 0
6,585
439
1,698
8,866
2,865
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
4 / 6 / 1
7,729
515
8,152
12,547
4,917
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jing Wei
Lokidarczykk
Jing Wei
13
0 / 3 / 0
7,117
474
904
5,094
1,466
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

12
1 / 2 / 1
7,029
469
6,642
11,098
5,019
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Athena
Timaaaay
Athena
10
1 / 5 / 2
6,563
438
3,601
13,388
12,155
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CAHAlmond
Izanami
16
8 / 0 / 4
10,021
668
10,729
7,016
2,210
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
Juicerino
Fenrir
11
1 / 2 / 11
7,837
522
4,868
12,835
8,391
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

16
6 / 1 / 7
9,681
645
8,264
10,362
4,698
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sun Wukong
TMBLion
Sun Wukong
13
2 / 2 / 3
8,262
551
7,787
10,339
9,484
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kukulkan
TMBTurtle
Kukulkan
15
2 / 1 / 6
9,134
609
4,345
4,540
1,620
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
50
6
Kills
19
19
Deaths
6
4
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Izanami
CAHAlmond
Izanami
8
0
4
10
L
Freya
EliezerXD
Freya
0
3
0
0
L
4
6
1
0.75
W
Fenrir
Juicerino
Fenrir
1
2
11
3.25
L
Jing Wei
Lokidarczykk
Jing Wei
0
3
0
0
L
1
2
1
0.75
W
6
1
7
9.5
W
Sun Wukong
TMBLion
Sun Wukong
2
2
3
1.75
W
Kukulkan
TMBTurtle
Kukulkan
2
1
6
5
L
Athena
Timaaaay
Athena
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,997
Damage
35,993
50,993
Taken
45,092
26,422
Mitigated
26,403
14,460
Healing
13,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
CAHAlmond
Izanami
10,729
8,630
0
2,376
7,016
2,210
306
1,252
5,764
0
84,656
L
Freya
EliezerXD
Freya
1,698
581
0
3,010
8,866
2,865
360
2,298
6,361
31,407
0
L
8,152
3,820
0
3,070
12,547
4,917
0
395
12,094
0
44,785
W
Fenrir
Juicerino
Fenrir
4,868
1,475
0
2,730
12,835
8,391
0
2,385
10,450
0
22,259
L
Jing Wei
Lokidarczykk
Jing Wei
904
572
0
1,353
5,094
1,466
0
0
5,094
0
44,121
L
6,642
2,337
0
5,933
11,098
5,019
824
648
9,597
0
33,466
W
8,264
5,065
0
4,852
10,362
4,698
352
1,961
8,401
0
71,430
W
Sun Wukong
TMBLion
Sun Wukong
7,787
1,640
0
1,921
10,339
9,484
0
582
8,962
0
34,463
W
Kukulkan
TMBTurtle
Kukulkan
4,345
1,116
0
1,132
4,540
1,620
159
1,211
3,278
53,177
0
L
Athena
Timaaaay
Athena
3,601
1,025
0
1,094
13,388
12,155
150
854
12,374
12,777
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,023
Gold Earned
44,935
342
Minions Killed
478
0
Camps Cleared
0
1,389,868
Distance Traveled
1,507,829
14
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,021
668
147
10
0
296,214
2
L
Freya
6,585
439
85
6
0
263,567
0
L
Set
7,729
515
80
5
0
270,331
0
W
Fenrir
7,837
522
17
1
0
299,432
5
L
Jing Wei
7,117
474
94
6
0
282,682
10
L
Chaac
7,029
469
68
5
0
288,186
4
W
Set
9,681
645
116
8
0
323,021
3
W
Sun Wukong
8,262
551
82
5
0
307,303
2
W
Kukulkan
9,134
609
116
8
0
281,859
5
L
Athena
6,563
438
15
1
0
285,102
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role