Player Matchup

Ra
Ra
BAD DaDDy 609
Ra
Level 136
God Stats
11W - 7L
1,595 SR
Queue Stats
142W - 121L
1,605 Elo+
Solo
Guan Yu
Guan Yu
Dat Guy Ya Kno
Guan Yu
Level 145
God Stats
11W - 7L
1,615 SR
Queue Stats
387W - 398L
1,562 Elo+
Solo
Xbalanque
Xbalanque
Rxckleess
Xbalanque
Level 128
God Stats
3W - 3L
1,467 SR
Queue Stats
488W - 447L
1,566 Elo+
Solo
Loki
Loki
joaogame
Loki
Level 142
God Stats
3W - 2L
1,684 SR
Queue Stats
233W - 224L
1,599 Elo+
Solo
Geb
Geb
theJUULtrooper
Geb
Level 139
God Stats
4W - 1L
1,659 SR
Queue Stats
422W - 406L
1,565 Elo+
Solo
Team Averages
Level 138
1,604 SR
1,580 Elo+

VS

Team Averages
Level 114
1,538 SR
1,543 Elo+
Fafnir
Fafnir
 
Fafnir
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Agni
Agni
KarmaSama
Agni
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 57L
1,510 Elo+
Party 1
Cernunnos
Cernunnos
Trumpolicious
Cernunnos
Level 109
God Stats
30W - 28L
1,503 SR
Queue Stats
290W - 268L
1,572 Elo+
Solo
Danzaburou
Danzaburou
hempking438
Danzaburou
Level 54
God Stats
27W - 23L
1,629 SR
Queue Stats
168W - 147L
1,566 Elo+
Solo
Achilles
Achilles
senpaibubba
Achilles
Level 120
God Stats
25W - 20L
1,557 SR
Queue Stats
869W - 761L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 0 / 2
10,690
629
11,052
10,922
4,785
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
1 / 2 / 4
9,379
552
6,855
13,974
13,478
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Xbalanque
Rxckleess
Xbalanque
17
4 / 1 / 2
10,410
612
11,232
11,490
2,889
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Loki
16
2 / 2 / 5
9,443
555
5,395
9,770
4,003
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
2 / 1 / 6
8,315
489
4,587
12,456
9,409
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
12
2 / 1 / 2
8,107
477
6,103
12,059
12,971
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Agni
13
0 / 6 / 2
7,956
468
5,548
8,915
2,916
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
Trumpolicious
Cernunnos
14
1 / 4 / 0
8,499
500
7,178
11,606
5,391
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Danzaburou
hempking438
Danzaburou
14
1 / 3 / 2
8,325
490
6,312
12,278
4,229
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Achilles
senpaibubba
Achilles
15
1 / 3 / 0
9,188
540
8,975
12,456
9,723
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
11
17
Kills
5
6
Deaths
17
19
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Fafnir
 
Fafnir
2
1
2
3
W
8
0
2
9
W
1
2
4
1.5
L
Agni
0
6
2
0.17
W
Xbalanque
Rxckleess
Xbalanque
4
1
2
5
L
Cernunnos
Trumpolicious
Cernunnos
1
4
0
0.25
L
Danzaburou
hempking438
Danzaburou
1
3
2
0.67
W
Loki
2
2
5
2.25
L
Achilles
senpaibubba
Achilles
1
3
0
0.33
W
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,121
Damage
34,116
58,612
Taken
57,314
34,564
Mitigated
35,230
24,556
Healing
14,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
 
Fafnir
6,103
1,675
0
5,177
12,059
12,971
0
4,844
7,215
24,053
0
W
11,052
644
3,443
6,930
10,922
4,785
67
3,658
7,008
91,050
0
W
6,855
1,298
772
5,394
13,974
13,478
92
2,753
10,001
0
54,398
L
Agni
5,548
67
46
1,137
8,915
2,916
0
3,380
5,535
51,466
0
W
Xbalanque
Rxckleess
Xbalanque
11,232
7,244
0
4,477
11,490
2,889
1,127
1,030
10,460
0
85,170
L
Cernunnos
Trumpolicious
Cernunnos
7,178
3,303
0
2,620
11,606
5,391
0
1,021
10,585
0
60,710
L
Danzaburou
hempking438
Danzaburou
6,312
1,388
0
2,144
12,278
4,229
0
4,301
7,977
0
62,767
W
Loki
5,395
764
0
1,875
9,770
4,003
0
1,842
7,786
0
67,195
L
Achilles
senpaibubba
Achilles
8,975
1,732
0
3,341
12,456
9,723
0
2,383
10,073
5,551
57,380
W
4,587
567
348
1,317
12,456
9,409
0
3,979
8,261
13,667
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,237
Gold Earned
42,075
567
Minions Killed
506
0
Camps Cleared
0
1,771,529
Distance Traveled
1,630,378
21
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
8,107
477
31
2
0
328,437
4
W
Ra
10,690
629
151
9
0
359,423
4
W
Guan Yu
9,379
552
135
8
0
367,169
3
L
Agni
7,956
468
111
7
0
332,395
4
W
Xbalanque
10,410
612
162
10
0
318,933
4
L
Cernunnos
8,499
500
125
7
0
309,760
6
L
Danzaburou
8,325
490
112
7
0
331,177
1
W
Loki
9,443
555
110
6
0
376,643
1
L
Achilles
9,188
540
127
7
0
328,609
5
W
Geb
8,315
489
9
1
0
349,361
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role