Player Matchup

Izanami
Izanami
Fikzy_Zrey42
Izanami
Level 28
God Stats
52W - 57L
1,523 SR
Queue Stats
73W - 93L
1,396 Elo+
Party 2
Fenrir
Fenrir
NorKTix
Fenrir
Level 24
God Stats
26W - 24L
1,583 SR
Queue Stats
50W - 59L
1,419 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Snymies85
Cu Chulainn
Level 24
God Stats
4W - 2L
1,473 SR
Queue Stats
109W - 103L
1,421 Elo+
Solo
Sobek
Sobek
squirrelytime
Sobek
Level 20
God Stats
5W - 8L
1,349 SR
Queue Stats
33W - 43L
1,351 Elo+
Solo
Baron Samedi
Baron Samedi
unibong
Baron Samedi
Level 7
God Stats
1W - 4L
1,222 SR
Queue Stats
6W - 12L
1,282 Elo+
Solo
Team Averages
Level 21
1,430 SR
1,374 Elo+

VS

Team Averages
Level 28
1,589 SR
1,424 Elo+
Izanami
Izanami
AndreaMorello23
Izanami
Level 27
God Stats
11W - 9L
1,586 SR
Queue Stats
60W - 85L
1,316 Elo+
Party 1
Bastet
Bastet
Lit_Nazzacolos07
Bastet
Level 29
God Stats
0W - 3L
1,312 SR
Queue Stats
75W - 107L
1,325 Elo+
Party 1
Sobek
Sobek
Lucky_Luke1308
Sobek
Level 26
God Stats
5W - 4L
1,492 SR
Queue Stats
57W - 53L
1,391 Elo+
Solo
Poseidon
Poseidon
Matti03_ATM
Poseidon
Level 29
God Stats
5W - 2L
1,656 SR
Queue Stats
124W - 106L
1,481 Elo+
Solo
Mulan
Mulan
burtybonce212
Mulan
Level 28
God Stats
2W - 1L
1,897 SR
Queue Stats
72W - 47L
1,608 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Fikzy_Zrey42
Izanami
12
6 / 1 / 0
7,379
568
6,047
5,488
1,309
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
NorKTix
Fenrir
7
1 / 0 / 0
5,348
411
983
2,847
798
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Cu Chulainn
Snymies85
Cu Chulainn
12
1 / 5 / 1
7,049
542
4,921
11,789
10,409
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
3 / 1 / 5
6,365
490
4,220
10,022
7,268
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Baron Samedi
unibong
Baron Samedi
13
3 / 0 / 2
7,101
546
7,232
8,290
3,510
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 6 / 1
5,806
447
6,155
7,086
1,826
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8
0 / 4 / 0
5,439
418
1,443
7,632
2,649
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

8
1 / 0 / 1
5,945
457
2,168
7,845
4,123
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Poseidon
Matti03_ATM
Poseidon
10
0 / 3 / 0
6,169
475
2,330
6,163
2,242
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
5 / 2 / 0
8,076
621
11,324
11,321
9,828
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
9
14
Kills
7
7
Deaths
15
8
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
6
1
0.25
W
Izanami
Fikzy_Zrey42
Izanami
6
1
0
6
L
0
4
0
0
L
1
0
1
1.5
L
Poseidon
Matti03_ATM
Poseidon
0
3
0
0
W
Fenrir
NorKTix
Fenrir
1
0
0
1
W
Cu Chulainn
Snymies85
Cu Chulainn
1
5
1
0.3
L
5
2
0
2.5
W
3
1
5
5.5
W
Baron Samedi
unibong
Baron Samedi
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,403
Damage
23,420
38,436
Taken
40,047
23,294
Mitigated
20,668
14,216
Healing
9,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,155
4,372
0
0
7,086
1,826
303
2,220
4,850
0
26,644
W
Izanami
Fikzy_Zrey42
Izanami
6,047
3,773
0
2,269
5,488
1,309
692
881
4,607
0
43,871
L
1,443
501
0
871
7,632
2,649
0
744
6,888
0
27,810
L
2,168
455
0
2,490
7,845
4,123
176
2,615
5,072
9,537
0
L
Poseidon
Matti03_ATM
Poseidon
2,330
515
0
1,625
6,163
2,242
82
4,540
1,623
33,562
0
W
Fenrir
NorKTix
Fenrir
983
352
0
2,094
2,847
798
0
0
2,847
0
14,495
W
Cu Chulainn
Snymies85
Cu Chulainn
4,921
693
0
3,022
11,789
10,409
0
1,659
10,130
6,373
27,887
L
11,324
1,552
0
4,847
11,321
9,828
0
2,520
8,801
12,989
45,031
W
4,220
938
0
2,736
10,022
7,268
0
1,530
8,492
11,775
0
W
Baron Samedi
unibong
Baron Samedi
7,232
594
418
3,677
8,290
3,510
907
2,764
5,526
39,475
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,242
Gold Earned
31,435
285
Minions Killed
306
0
Camps Cleared
0
1,100,802
Distance Traveled
1,177,078
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,806
447
57
4
0
219,848
0
W
Izanami
7,379
568
94
7
0
255,025
0
L
Bastet
5,439
418
52
4
0
273,994
0
L
Sobek
5,945
457
11
1
0
277,543
8
L
Poseidon
6,169
475
72
6
0
167,818
0
W
Fenrir
5,348
411
37
3
0
144,511
1
W
Cu Chulainn
7,049
542
77
6
0
235,291
1
L
Mulan
8,076
621
114
9
0
237,875
0
W
Sobek
6,365
490
15
1
0
235,163
2
W
Baron Samedi
7,101
546
62
5
0
230,812
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role