Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
DellyJelly
Ares
Level 27
God Stats
0W - 1L
1,522 SR
Queue Stats
58W - 79L
1,269 Elo+
Party 1
Cliodhna
Cliodhna
The NoToRyUs212
Cliodhna
Level 28
God Stats
8W - 13L
1,275 SR
Queue Stats
46W - 44L
1,335 Elo+
Solo
Agni
Agni
dksjbgfklijsd
Agni
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 15L
1,339 Elo+
Party 1
Cupid
Cupid
fd0proflet
Cupid
Level 4
God Stats
3W - 1L
1,901 SR
Queue Stats
4W - 1L
1,824 Elo+
Solo
Team Averages
Level 20
1,540 SR
1,453 Elo+

VS

Team Averages
Level 38
1,563 SR
1,501 Elo+
Ravana
Ravana
IKnowImgood2077
Ravana
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,615 Elo+
Party 2
Bellona
Bellona
KindredAThicky
Bellona
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 3L
1,726 Elo+
Party 2
Cthulhu
Cthulhu
LibraOctoviano
Cthulhu
Level 19
God Stats
2W - 3L
1,329 SR
Queue Stats
55W - 73L
1,288 Elo+
Solo
Persephone
Persephone
Sakura2017
Persephone
Level 29
God Stats
2W - 0L
1,686 SR
Queue Stats
4W - 11L
1,266 Elo+
Solo
Set
Set
Seavando
Set
Level 122
God Stats
2W - 2L
1,798 SR
Queue Stats
419W - 367L
1,609 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
11
1 / 7 / 1
7,098
418
3,729
13,288
3,170
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

11
1 / 4 / 1
6,707
395
3,290
7,617
4,882
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cliodhna
12
1 / 5 / 1
7,600
447
6,935
13,867
5,192
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

11
4 / 4 / 1
7,595
447
8,034
10,095
2,449
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cupid
18
6 / 4 / 0
10,680
628
13,865
17,061
6,540
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 0 / 4
9,423
554
6,605
8,446
3,413
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
0 / 4 / 5
8,812
518
6,952
14,248
15,112
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
1 / 0 / 10
8,401
494
3,971
13,191
8,678
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate

Breastplate

+20
Physical Protection

Persephone
Sakura2017
Persephone
12
1 / 6 / 3
8,042
473
4,822
9,048
2,484
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
19 / 3 / 1
11,486
676
17,832
10,533
4,824
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
47
13
Kills
24
24
Deaths
13
4
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
1
7
1
0.21
L
1
4
1
0.38
W
3
0
4
5
W
0
4
5
0.63
W
1
0
10
6
W
Persephone
Sakura2017
Persephone
1
6
3
0.42
W
19
3
1
6.5
L
Cliodhna
1
5
1
0.3
L
4
4
1
1.13
L
Cupid
6
4
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,853
Damage
40,182
61,928
Taken
55,466
22,233
Mitigated
34,511
17,730
Healing
15,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
3,729
2,630
0
4,033
13,288
3,170
427
1,210
12,078
0
38,723
L
3,290
210
196
531
7,617
4,882
191
1,633
5,984
16,805
0
W
6,605
1,916
0
4,890
8,446
3,413
0
1,076
7,249
0
70,544
W
6,952
1,780
0
1,683
14,248
15,112
0
0
14,248
9,041
37,865
W
3,971
466
0
4,957
13,191
8,678
155
4,587
8,308
33,228
0
W
Persephone
Sakura2017
Persephone
4,822
286
69
2,132
9,048
2,484
960
3,091
5,629
36,135
0
W
17,832
9,448
0
1,821
10,533
4,824
540
1,851
8,558
0
78,232
L
Cliodhna
6,935
1,257
0
2,053
13,867
5,192
0
2,234
11,505
0
55,603
L
8,034
1,106
88
1,290
10,095
2,449
522
2,984
6,903
31,291
0
L
Cupid
13,865
9,094
0
9,539
17,061
6,540
140
1,935
15,094
0
80,227

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,680
Gold Earned
46,164
379
Minions Killed
442
0
Camps Cleared
0
1,504,275
Distance Traveled
1,557,247
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
7,098
418
63
4
0
280,547
0
L
Ares
6,707
395
27
2
0
327,221
0
W
Ravana
9,423
554
119
7
0
334,800
0
W
Bellona
8,812
518
92
5
0
324,386
3
W
Cthulhu
8,401
494
53
3
0
345,181
1
W
Persephone
8,042
473
71
4
0
234,101
0
W
Set
11,486
676
107
6
0
318,779
4
L
Cliodhna
7,600
447
91
5
0
333,678
1
L
Agni
7,595
447
42
2
0
283,720
0
L
Cupid
10,680
628
156
9
0
279,109
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role