Player Matchup

Sol
Sol
Elusivve
Sol
Level 145
God Stats
13W - 6L
1,677 SR
Queue Stats
175W - 92L
1,843 Elo+
Party 2
Cabrakan
Cabrakan
TrulyUncouth
Cabrakan
Level 146
God Stats
2W - 0L
1,699 SR
Queue Stats
178W - 95L
1,830 Elo+
Party 2
Medusa
Medusa
Zeroxore
Medusa
Level 160
God Stats
34W - 11L
1,777 SR
Queue Stats
173W - 90L
1,831 Elo+
Party 2
Team Averages
Level 150
1,718 SR
1,835 Elo+

VS

Team Averages
Level 69
1,679 SR
1,798 Elo+
Geb
Geb
CheekieMuppet
Geb
Level 23
God Stats
7W - 2L
1,837 SR
Queue Stats
156W - 46L
1,795 Elo+
Party 1
Medusa
Medusa
SirTuck
Medusa
Level 106
God Stats
8W - 6L
1,573 SR
Queue Stats
807W - 441L
1,791 Elo+
Party 1
Ra
Ra
TotalWarLord27
Ra
Level 78
God Stats
10W - 12L
1,626 SR
Queue Stats
439W - 276L
1,806 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 1 / 9
10,005
715
11,567
6,557
2,263
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cabrakan
TrulyUncouth
Cabrakan
13
3 / 0 / 12
9,607
686
9,169
13,799
16,884
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Medusa
Zeroxore
Medusa
14
6 / 1 / 7
10,073
720
7,046
8,251
2,981
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 2
7,677
548
4,564
12,357
9,299
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
SirTuck
Medusa
11
1 / 6 / 1
8,067
576
8,565
9,853
3,578
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 6 / 0
8,057
576
6,703
7,305
2,671
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
5
15
Kills
2
2
Deaths
15
28
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
3
2
0.33
W
6
1
9
10.5
L
Medusa
SirTuck
Medusa
1
6
1
0.25
L
1
6
0
0.17
W
Cabrakan
TrulyUncouth
Cabrakan
3
0
12
9
W
Medusa
Zeroxore
Medusa
6
1
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,782
Damage
19,832
28,607
Taken
29,515
22,128
Mitigated
15,548
9,258
Healing
4,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,564
360
0
1,636
12,357
9,299
0
7,467
4,158
8,868
0
W
11,567
2,639
0
3,004
6,557
2,263
924
2,824
3,395
36,706
0
L
Medusa
SirTuck
Medusa
8,565
2,735
0
323
9,853
3,578
0
6,487
2,929
0
39,775
L
6,703
441
1,291
1,350
7,305
2,671
0
5,681
1,269
21,399
0
W
Cabrakan
TrulyUncouth
Cabrakan
9,169
619
0
3,548
13,799
16,884
98
5,186
7,684
19,016
0
W
Medusa
Zeroxore
Medusa
7,046
2,182
0
2,706
8,251
2,981
1,959
2,463
5,601
0
44,724

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,685
Gold Earned
23,801
133
Minions Killed
126
10
Camps Cleared
4
874,597
Distance Traveled
841,858
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
7,677
548
8
1
0
281,825
0
W
Sol
10,005
715
40
3
3
287,019
5
L
Medusa
8,067
576
67
5
1
296,064
4
L
Ra
8,057
576
51
4
3
263,969
7
W
Cabrakan
9,607
686
26
2
3
281,793
2
W
Medusa
10,073
720
67
5
4
305,785
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role