Player Matchup

Guan Yu
Guan Yu
ChipBoy27
Guan Yu
Level 26
God Stats
1W - 1L
1,715 SR
Queue Stats
17W - 19L
1,444 Elo+
Party 2
Aphrodite
Aphrodite
ChrisFalilv
Aphrodite
Level 17
God Stats
0W - 3L
1,172 SR
Queue Stats
11W - 10L
1,509 Elo+
Party 2
Nox
Nox
FishBoyy
Nox
Level 24
God Stats
1W - 1L
1,331 SR
Queue Stats
9W - 8L
1,606 Elo+
Party 2
Mercury
Mercury
GamingZealot
Mercury
Level 30
God Stats
1W - 2L
1,726 SR
Queue Stats
62W - 74L
1,581 Elo+
Solo
Izanami
Izanami
MrFlaps
Izanami
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 20L
1,441 Elo+
Party 2
Team Averages
Level 26
1,489 SR
1,516 Elo+

VS

Team Averages
Level 25
1,537 SR
1,510 Elo+
Loki
Loki
CorpseQueen
Loki
Level 16
God Stats
3W - 4L
1,284 SR
Queue Stats
63W - 60L
1,489 Elo+
Solo
Thoth
Thoth
DarkWhithe
Thoth
Level 30
God Stats
1W - 0L
1,770 SR
Queue Stats
90W - 45L
1,759 Elo+
Solo
Rama
Rama
OfficialNoodel
Rama
Level 29
God Stats
3W - 4L
1,428 SR
Queue Stats
41W - 47L
1,475 Elo+
Party 1
Cliodhna
Cliodhna
Scheibz
Cliodhna
Level 26
God Stats
9W - 5L
1,701 SR
Queue Stats
25W - 30L
1,476 Elo+
Party 1
Ares
Ares
towels123
Ares
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 15L
1,352 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
ChipBoy27
Guan Yu
8
0 / 0 / 0
4,934
449
907
7,402
5,144
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Aphrodite
ChrisFalilv
Aphrodite
7
0 / 2 / 1
4,881
444
2,664
4,929
3,912
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

7
3 / 6 / 0
5,046
459
1,384
7,150
1,870
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
GamingZealot
Mercury
9
0 / 4 / 0
5,193
472
3,396
6,054
2,097
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
MrFlaps
Izanami
8
0 / 2 / 2
5,029
457
2,306
6,108
1,811
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 0 / 2
7,191
654
6,016
6,721
2,096
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thoth
13
4 / 0 / 4
7,729
703
7,116
4,964
1,511
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 1 / 1
5,197
472
3,272
2,908
1,089
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cliodhna
Scheibz
Cliodhna
9
2 / 3 / 4
6,028
548
2,531
5,147
1,961
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ares
9
1 / 1 / 1
5,523
502
2,264
5,167
2,959
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
26
3
Kills
14
14
Deaths
5
3
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
ChipBoy27
Guan Yu
0
0
0
0
L
Aphrodite
ChrisFalilv
Aphrodite
0
2
1
0.25
W
7
0
2
8
W
Thoth
4
0
4
6
L
3
6
0
0.5
L
Mercury
GamingZealot
Mercury
0
4
0
0
L
Izanami
MrFlaps
Izanami
0
2
2
0.5
W
0
1
1
0.5
W
Cliodhna
Scheibz
Cliodhna
2
3
4
1.33
W
Ares
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,657
Damage
21,199
31,643
Taken
24,907
14,834
Mitigated
9,616
7,640
Healing
6,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
ChipBoy27
Guan Yu
907
132
15
1,790
7,402
5,144
0
1,370
5,978
0
22,049
L
Aphrodite
ChrisFalilv
Aphrodite
2,664
760
1,123
1,610
4,929
3,912
350
1,577
3,320
7,683
0
W
6,016
1,142
0
2,000
6,721
2,096
0
67
6,654
0
40,042
W
Thoth
7,116
146
0
1,444
4,964
1,511
0
1,230
3,734
55,860
0
L
1,384
431
0
1,361
7,150
1,870
0
3,244
3,676
12,313
0
L
Mercury
GamingZealot
Mercury
3,396
778
0
655
6,054
2,097
0
801
5,219
0
24,158
L
Izanami
MrFlaps
Izanami
2,306
1,900
0
1,086
6,108
1,811
770
2,063
4,013
0
30,169
W
3,272
2,184
0
124
2,908
1,089
101
389
2,519
0
23,267
W
Cliodhna
Scheibz
Cliodhna
2,531
90
0
556
5,147
1,961
237
742
4,405
0
24,058
W
Ares
2,264
193
0
1,880
5,167
2,959
0
1,620
3,547
13,379
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,083
Gold Earned
31,668
206
Minions Killed
326
0
Camps Cleared
0
1,034,565
Distance Traveled
1,126,933
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
4,934
449
52
5
0
202,195
1
L
Aphrodite
4,881
444
14
1
0
197,298
5
W
Loki
7,191
654
84
8
0
239,107
2
W
Thoth
7,729
703
116
11
0
235,121
5
L
Nox
5,046
459
26
2
0
206,712
0
L
Mercury
5,193
472
47
4
0
218,016
0
L
Izanami
5,029
457
67
6
0
210,344
4
W
Rama
5,197
472
55
5
0
209,029
0
W
Cliodhna
6,028
548
49
4
0
214,616
1
W
Ares
5,523
502
22
2
0
229,060
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role