Player Matchup

Chaac
Chaac
Gifted Eternal
Chaac
Level 89
God Stats
1W - 4L
1,219 SR
Queue Stats
228W - 256L
1,472 Elo+
Party 1
Hades
Hades
They Hate Anime
Hades
Level 34
God Stats
12W - 21L
1,420 SR
Queue Stats
59W - 90L
1,303 Elo+
Party 1
Cerberus
Cerberus
XDrewlin
Cerberus
Level 28
God Stats
0W - 2L
1,531 SR
Queue Stats
6W - 16L
1,322 Elo+
Solo
Nu Wa
Nu Wa
hurtful sins
Nu Wa
Level 28
God Stats
2W - 9L
1,574 SR
Queue Stats
5W - 19L
1,280 Elo+
Party 1
Cupid
Cupid
lordcarin
Cupid
Level 121
God Stats
3W - 5L
1,357 SR
Queue Stats
309W - 365L
1,395 Elo+
Solo
Team Averages
Level 60
1,420 SR
1,355 Elo+

VS

Team Averages
Level 102
1,494 SR
1,393 Elo+
Anhur
Anhur
JERBS15
Anhur
Level 28
God Stats
2W - 1L
1,451 SR
Queue Stats
7W - 12L
1,334 Elo+
Solo
Cabrakan
Cabrakan
Output Death
Cabrakan
Level 103
God Stats
13W - 7L
1,592 SR
Queue Stats
62W - 88L
1,371 Elo+
Solo
Achilles
Achilles
XxRhapsodyxX874
Achilles
Level 149
God Stats
5W - 6L
1,569 SR
Queue Stats
97W - 90L
1,459 Elo+
Solo
Cliodhna
Cliodhna
bizzietaco
Cliodhna
Level 109
God Stats
5W - 5L
1,290 SR
Queue Stats
189W - 207L
1,389 Elo+
Solo
Nu Wa
Nu Wa
xK i L L S xx
Nu Wa
Level 122
God Stats
75W - 69L
1,566 SR
Queue Stats
477W - 480L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 4 / 6
10,261
684
13,028
16,291
14,642
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
3 / 6 / 3
11,053
737
10,017
17,051
7,557
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
XDrewlin
Cerberus
14
0 / 9 / 3
8,913
594
3,481
20,388
11,384
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
1 / 9 / 4
8,932
595
7,499
11,343
3,114
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cupid
lordcarin
Cupid
17
5 / 3 / 2
10,457
697
9,844
12,483
4,070
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
JERBS15
Anhur
17
2 / 8 / 14
10,902
727
12,129
12,283
4,087
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cabrakan
Output Death
Cabrakan
19
10 / 1 / 7
12,688
846
13,067
13,124
8,547
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Achilles
19
8 / 1 / 7
12,496
833
14,231
17,295
21,472
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cliodhna
bizzietaco
Cliodhna
19
10 / 2 / 15
13,127
875
17,743
12,073
5,462
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
1 / 0 / 11
10,622
708
6,912
5,524
1,641
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
85
12
Kills
31
31
Deaths
12
18
Assists
54
Player
Kills
Deaths
Assists
KDA
L
3
4
6
1.5
W
Anhur
JERBS15
Anhur
2
8
14
1.13
W
Cabrakan
Output Death
Cabrakan
10
1
7
13.5
L
3
6
3
0.75
L
Cerberus
XDrewlin
Cerberus
0
9
3
0.17
W
Achilles
8
1
7
11.5
W
Cliodhna
bizzietaco
Cliodhna
10
2
15
8.75
L
1
9
4
0.33
L
Cupid
lordcarin
Cupid
5
3
2
2
W
1
0
11
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,869
Damage
64,082
77,556
Taken
60,299
40,767
Mitigated
41,209
13,747
Healing
10,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,028
1,912
296
5,289
16,291
14,642
151
4,255
11,788
0
40,875
W
Anhur
JERBS15
Anhur
12,129
7,015
0
790
12,283
4,087
1,389
3,417
8,866
0
39,182
W
Cabrakan
Output Death
Cabrakan
13,067
1,007
0
1,387
13,124
8,547
428
5,225
7,899
39,231
0
L
10,017
447
179
3,561
17,051
7,557
902
4,658
12,013
34,908
0
L
Cerberus
XDrewlin
Cerberus
3,481
344
980
2,269
20,388
11,384
84
3,514
16,392
22,002
0
W
Achilles
14,231
2,929
0
5,150
17,295
21,472
1,685
7,945
9,350
9,122
38,827
W
Cliodhna
bizzietaco
Cliodhna
17,743
3,179
0
2,318
12,073
5,462
688
3,340
8,733
0
46,697
L
7,499
2,015
0
140
11,343
3,114
126
3,822
7,326
16,529
0
L
Cupid
lordcarin
Cupid
9,844
4,441
261
772
12,483
4,070
1
6,212
6,173
0
43,170
W
6,912
2,282
0
1,093
5,524
1,641
2,492
1,595
3,929
30,681
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,616
Gold Earned
59,835
268
Minions Killed
312
6
Camps Cleared
11
1,133,377
Distance Traveled
1,210,950
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
10,261
684
76
5
0
267,030
2
W
Anhur
10,902
727
73
5
3
212,234
1
W
Cabrakan
12,688
846
53
4
2
276,093
4
L
Hades
11,053
737
60
4
3
218,073
1
L
Cerberus
8,913
594
34
2
2
196,900
4
W
Achilles
12,496
833
62
4
3
268,725
2
W
Cliodhna
13,127
875
82
5
2
277,907
0
L
Nu Wa
8,932
595
19
1
0
198,266
2
L
Cupid
10,457
697
79
5
1
253,108
1
W
Nu Wa
10,622
708
42
3
1
175,991
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role