Player Matchup

Erlang Shen
Erlang Shen
BabyGarcDooDoo
Erlang Shen
Level 75
God Stats
10W - 14L
1,476 SR
Queue Stats
355W - 337L
1,507 Elo+
Party 2
Odin
Odin
ColdLucke
Odin
Level 19
God Stats
0W - 1L
1,558 SR
Queue Stats
5W - 4L
1,700 Elo+
Party 2
Cthulhu
Cthulhu
GoldenMenino
Cthulhu
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,452 Elo+
Party 2
Janus
Janus
LALOELMALO17
Janus
Level 117
God Stats
5W - 8L
1,476 SR
Queue Stats
89W - 99L
1,437 Elo+
Party 2
Cernunnos
Cernunnos
Lininpinguin
Cernunnos
Level 27
God Stats
12W - 23L
1,434 SR
Queue Stats
149W - 134L
1,364 Elo+
Party 2
Team Averages
Level 51
1,489 SR
1,492 Elo+

VS

Team Averages
Level 77
1,551 SR
1,486 Elo+
Chronos
Chronos
Baritxne
Chronos
Level 118
God Stats
11W - 8L
1,565 SR
Queue Stats
401W - 374L
1,518 Elo+
Party 1
Loki
Loki
Marshellow
Loki
Level 104
God Stats
14W - 11L
1,533 SR
Queue Stats
588W - 556L
1,526 Elo+
Party 1
Erlang Shen
Erlang Shen
RagingSumo
Erlang Shen
Level 27
God Stats
11W - 16L
1,457 SR
Queue Stats
47W - 64L
1,434 Elo+
Party 3
Merlin
Merlin
SkeletorIRL
Merlin
Level 31
God Stats
1W - 1L
1,500 SR
Queue Stats
92W - 80L
1,485 Elo+
Party 1
Tsukuyomi
Tsukuyomi
StrangeKiller
Tsukuyomi
Level 105
God Stats
5W - 2L
1,702 SR
Queue Stats
35W - 47L
1,469 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
BabyGarcDooDoo
Erlang Shen
12
4 / 4 / 0
7,254
518
5,863
14,061
7,034
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Odin
11
0 / 1 / 1
6,317
451
2,852
8,172
5,496
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cthulhu
GoldenMenino
Cthulhu
8
0 / 5 / 1
5,542
396
1,076
12,182
7,642
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
3 / 4 / 1
7,636
545
4,903
7,579
2,451
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
Lininpinguin
Cernunnos
11
1 / 3 / 0
6,270
448
4,210
7,671
2,229
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Baritxne
Chronos
12
4 / 2 / 6
7,601
543
10,343
5,457
1,739
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
3 / 0 / 7
8,043
575
4,888
11,027
7,000
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Erlang Shen
RagingSumo
Erlang Shen
13
2 / 0 / 6
7,674
548
7,925
7,664
3,792
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Merlin
13
4 / 5 / 2
7,789
556
4,813
6,709
2,185
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Tsukuyomi
StrangeKiller
Tsukuyomi
13
4 / 1 / 4
7,828
559
7,824
6,764
2,187
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
42
8
Kills
17
17
Deaths
8
3
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
BabyGarcDooDoo
Erlang Shen
4
4
0
1
W
Chronos
Baritxne
Chronos
4
2
6
3.5
L
Odin
0
1
1
0.5
L
Cthulhu
GoldenMenino
Cthulhu
0
5
1
0.1
L
3
4
1
0.88
L
Cernunnos
Lininpinguin
Cernunnos
1
3
0
0.33
W
3
0
7
6.5
W
Erlang Shen
RagingSumo
Erlang Shen
2
0
6
5
W
Merlin
4
5
2
1
W
Tsukuyomi
StrangeKiller
Tsukuyomi
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,904
Damage
35,793
49,665
Taken
37,621
24,852
Mitigated
16,903
10,410
Healing
13,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
BabyGarcDooDoo
Erlang Shen
5,863
2,421
0
4,046
14,061
7,034
0
3,846
10,215
0
46,489
W
Chronos
Baritxne
Chronos
10,343
3,269
0
2,277
5,457
1,739
368
1,244
4,183
46,902
0
L
Odin
2,852
627
186
1,670
8,172
5,496
0
874
7,298
0
22,768
L
Cthulhu
GoldenMenino
Cthulhu
1,076
85
0
401
12,182
7,642
0
6,569
5,613
9,919
0
L
4,903
496
0
1,627
7,579
2,451
80
1,342
6,237
42,861
0
L
Cernunnos
Lininpinguin
Cernunnos
4,210
1,578
0
2,480
7,671
2,229
0
2,774
4,897
0
34,264
W
4,888
1,118
0
3,469
11,027
7,000
0
996
10,007
0
26,384
W
Erlang Shen
RagingSumo
Erlang Shen
7,925
3,777
0
3,382
7,664
3,792
1,302
1,208
6,104
0
36,428
W
Merlin
4,813
438
302
974
6,709
2,185
174
1,498
4,961
42,626
0
W
Tsukuyomi
StrangeKiller
Tsukuyomi
7,824
2,106
0
3,292
6,764
2,187
425
801
5,852
0
38,838

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,019
Gold Earned
38,935
310
Minions Killed
340
0
Camps Cleared
0
1,182,121
Distance Traveled
1,400,078
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
7,254
518
82
6
0
271,479
1
W
Chronos
7,601
543
77
6
0
259,884
4
L
Odin
6,317
451
49
4
0
230,557
0
L
Cthulhu
5,542
396
22
2
0
187,188
0
L
Janus
7,636
545
94
7
0
237,288
7
L
Cernunnos
6,270
448
63
5
0
255,609
0
W
Loki
8,043
575
45
3
0
277,772
2
W
Erlang Shen
7,674
548
69
5
0
295,398
2
W
Merlin
7,789
556
84
6
0
257,614
0
W
Tsukuyomi
7,828
559
65
5
0
309,410
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role