Player Matchup

Ymir
Ymir
ATAsociety
Ymir
Level 126
God Stats
2W - 2L
1,557 SR
Queue Stats
23W - 26L
1,507 Elo+
Party 1
Tiamat
Tiamat
Sarukay_Ken
Tiamat
Level 158
God Stats
1W - 2L
1,718 SR
Queue Stats
8W - 5L
1,549 Elo+
Party 1
Cliodhna
Cliodhna
xNox-Aeternax
Cliodhna
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,251 Elo+
Party 1
Team Averages
Level 124
1,592 SR
1,436 Elo+

VS

Team Averages
Level 94
1,516 SR
1,535 Elo+
Thor
Thor
 
Thor
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
ISlappBots
Discordia
Level 109
God Stats
6W - 14L
1,455 SR
Queue Stats
191W - 198L
1,541 Elo+
Solo
Terra
Terra
ShriekingFish
Terra
Level 98
God Stats
20W - 22L
1,593 SR
Queue Stats
651W - 755L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 13
10,219
730
5,484
9,010
9,430
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Tiamat
16
8 / 0 / 8
10,564
755
15,510
9,782
5,994
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cliodhna
xNox-Aeternax
Cliodhna
13
6 / 2 / 6
9,720
694
9,158
8,222
2,893
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
10
0 / 8 / 2
7,514
537
3,409
14,242
4,588
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Discordia
ISlappBots
Discordia
13
3 / 4 / 0
8,935
638
10,012
7,071
2,084
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
0 / 4 / 2
7,740
553
3,143
16,113
12,676
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
7
16
Kills
3
3
Deaths
16
27
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
0
8
2
0.13
W
2
1
13
8.5
L
Discordia
ISlappBots
Discordia
3
4
0
0.75
W
Tiamat
8
0
8
12
L
0
4
2
0.25
W
Cliodhna
xNox-Aeternax
Cliodhna
6
2
6
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,152
Damage
16,564
27,014
Taken
37,426
18,317
Mitigated
19,348
8,551
Healing
5,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
3,409
497
0
290
14,242
4,588
0
9,166
4,828
0
11,309
W
5,484
492
0
1,605
9,010
9,430
222
4,226
4,784
22,487
0
L
Discordia
ISlappBots
Discordia
10,012
154
0
710
7,071
2,084
4
3,525
3,252
42,610
0
W
Tiamat
15,510
1,946
202
5,491
9,782
5,994
763
5,551
4,231
41,654
0
L
3,143
437
383
4,398
16,113
12,676
0
7,946
7,770
8,117
0
W
Cliodhna
xNox-Aeternax
Cliodhna
9,158
537
0
1,253
8,222
2,893
1,113
3,912
4,310
0
24,013

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,503
Gold Earned
24,189
143
Minions Killed
105
6
Camps Cleared
5
762,259
Distance Traveled
640,404
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
7,514
537
17
1
2
164,906
6
W
Ymir
10,219
730
39
3
2
236,554
0
L
Discordia
8,935
638
75
5
2
229,210
0
W
Tiamat
10,564
755
80
6
3
260,999
3
L
Terra
7,740
553
13
1
1
246,288
2
W
Cliodhna
9,720
694
24
2
1
264,706
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role