Player Matchup

Xing Tian
Xing Tian
DaCozof91
Xing Tian
Level 68
God Stats
3W - 2L
1,655 SR
Queue Stats
181W - 188L
1,473 Elo+
Solo
Sylvanus
Sylvanus
Paradigm7x
Sylvanus
Level 120
God Stats
1W - 2L
1,249 SR
Queue Stats
452W - 430L
1,501 Elo+
Solo
Ne Zha
Ne Zha
SwerveMooffuan
Ne Zha
Level 148
God Stats
2W - 1L
1,846 SR
Queue Stats
143W - 115L
1,559 Elo+
Party 3
Chaac
Chaac
eyeofodinn
Chaac
Level 142
God Stats
22W - 23L
1,521 SR
Queue Stats
545W - 571L
1,499 Elo+
Solo
Nike
Nike
stax t 54321
Nike
Level 155
God Stats
0W - 1L
1,552 SR
Queue Stats
15W - 9L
1,629 Elo+
Party 3
Team Averages
Level 127
1,564 SR
1,532 Elo+

VS

Team Averages
Level 101
1,707 SR
1,544 Elo+
Hachiman
Hachiman
CountFlacula
Hachiman
Level 88
God Stats
1W - 0L
1,526 SR
Queue Stats
13W - 8L
1,539 Elo+
Party 1
Medusa
Medusa
Ochoantonioo
Medusa
Level 68
God Stats
4W - 3L
1,500 SR
Queue Stats
166W - 156L
1,507 Elo+
Party 2
Chang'e
Chang'e
SORRY2EZ
Chang'e
Level 63
God Stats
3W - 0L
1,817 SR
Queue Stats
29W - 26L
1,606 Elo+
Party 2
Scylla
Scylla
Vuhrgin
Scylla
Level 125
God Stats
3W - 0L
1,820 SR
Queue Stats
50W - 35L
1,633 Elo+
Party 2
Xing Tian
Xing Tian
dinkleburg_gotya
Xing Tian
Level 159
God Stats
3W - 0L
1,872 SR
Queue Stats
197W - 189L
1,432 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
DaCozof91
Xing Tian
20
4 / 7 / 21
13,009
723
17,404
28,352
39,236
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sylvanus
Paradigm7x
Sylvanus
18
3 / 9 / 20
11,586
644
16,108
28,305
30,643
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

20
19 / 6 / 10
15,103
839
34,613
22,109
13,638
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Chaac
19
1 / 7 / 21
11,555
642
17,193
44,234
55,067
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Mace

Heavy Mace

+30
Physical Power

17
5 / 10 / 12
11,727
652
8,794
27,041
28,743
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
CountFlacula
Hachiman
19
8 / 7 / 16
12,832
713
20,528
20,134
7,432
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Medusa
17
6 / 11 / 13
12,064
670
23,781
19,610
6,982
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
SORRY2EZ
Chang'e
20
2 / 5 / 21
13,159
731
19,361
21,100
16,375
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Scylla
Vuhrgin
Scylla
20
20 / 4 / 16
17,736
985
50,472
22,604
9,402
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Xing Tian
20
3 / 5 / 32
13,158
731
17,009
39,751
54,077
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
137
32
Kills
39
39
Deaths
32
84
Assists
98
Player
Kills
Deaths
Assists
KDA
W
Hachiman
CountFlacula
Hachiman
8
7
16
2.29
L
Xing Tian
DaCozof91
Xing Tian
4
7
21
2.07
W
Medusa
6
11
13
1.14
L
Sylvanus
Paradigm7x
Sylvanus
3
9
20
1.44
W
Chang'e
SORRY2EZ
Chang'e
2
5
21
2.5
L
19
6
10
4
W
Scylla
Vuhrgin
Scylla
20
4
16
7
W
Xing Tian
3
5
32
3.8
L
Chaac
1
7
21
1.64
L
5
10
12
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,112
Damage
131,151
150,041
Taken
123,199
167,327
Mitigated
94,268
61,833
Healing
55,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
CountFlacula
Hachiman
20,528
16,681
1,658
2,981
20,134
7,432
765
4,675
15,459
0
29,956
L
Xing Tian
DaCozof91
Xing Tian
17,404
1,557
3,798
2,418
28,352
39,236
834
14,602
13,750
29,450
0
W
Medusa
23,781
10,523
2,257
1,234
19,610
6,982
1,104
5,569
14,041
0
33,344
L
Sylvanus
Paradigm7x
Sylvanus
16,108
3,941
13,586
7,486
28,305
30,643
326
19,076
9,229
22,051
0
W
Chang'e
SORRY2EZ
Chang'e
19,361
2,531
12,546
9,022
21,100
16,375
1,884
8,130
12,970
39,930
0
L
34,613
10,626
848
5,750
22,109
13,638
2,894
12,487
9,622
0
74,114
W
Scylla
Vuhrgin
Scylla
50,472
7,893
1,171
10,350
22,604
9,402
1,572
3,513
19,091
98,020
0
W
Xing Tian
17,009
1,498
1,076
13,525
39,751
54,077
402
11,625
28,126
25,987
0
L
Chaac
17,193
1,953
2,199
17,737
44,234
55,067
1,298
23,965
20,269
0
30,501
L
8,794
657
4,931
3,080
27,041
28,743
0
16,712
10,329
0
19,242

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,980
Gold Earned
68,949
156
Minions Killed
208
0
Camps Cleared
0
1,449,054
Distance Traveled
1,526,481
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
12,832
713
23
1
0
290,509
0
L
Xing Tian
13,009
723
22
1
0
294,436
0
W
Medusa
12,064
670
26
1
0
262,925
0
L
Sylvanus
11,586
644
21
1
0
244,188
0
W
Chang'e
13,159
731
36
2
0
329,312
0
L
Ne Zha
15,103
839
69
4
0
309,519
4
W
Scylla
17,736
985
108
6
0
296,974
4
W
Xing Tian
13,158
731
15
1
0
346,761
0
L
Chaac
11,555
642
31
2
0
302,841
0
L
Nike
11,727
652
13
1
0
298,070
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role