Player Matchup

Mulan
Mulan
DragonLordKale
Mulan
Level 141
God Stats
18W - 6L
1,643 SR
Queue Stats
276W - 247L
1,443 Elo+
Party 1
Raijin
Raijin
Phi Delta Boss
Raijin
Level 129
God Stats
7W - 6L
1,475 SR
Queue Stats
620W - 602L
1,524 Elo+
Party 1
Fenrir
Fenrir
Simple taco85
Fenrir
Level 102
God Stats
3W - 1L
1,283 SR
Queue Stats
92W - 82L
1,435 Elo+
Party 1
Apollo
Apollo
StompingCrib02
Apollo
Level 87
God Stats
3W - 3L
1,678 SR
Queue Stats
366W - 333L
1,418 Elo+
Party 1
Guan Yu
Guan Yu
duhidk
Guan Yu
Level 158
God Stats
4W - 2L
1,481 SR
Queue Stats
272W - 307L
1,510 Elo+
Party 1
Team Averages
Level 123
1,512 SR
1,466 Elo+

VS

Team Averages
Level 92
1,484 SR
1,425 Elo+
Tsukuyomi
Tsukuyomi
Elite_Delinquent
Tsukuyomi
Level 144
God Stats
3W - 2L
1,842 SR
Queue Stats
282W - 289L
1,450 Elo+
Solo
Ratatoskr
Ratatoskr
Lord Forgetful
Ratatoskr
Level 62
God Stats
0W - 1L
1,283 SR
Queue Stats
148W - 159L
1,533 Elo+
Solo
Sylvanus
Sylvanus
PervyToadJiraiya
Sylvanus
Level 99
God Stats
1W - 1L
1,500 SR
Queue Stats
558W - 648L
1,386 Elo+
Party 2
Athena
Athena
dish_rag-123
Athena
Level 82
God Stats
6W - 14L
1,452 SR
Queue Stats
329W - 429L
1,391 Elo+
Party 2
Raijin
Raijin
lDmx Drexmz
Raijin
Level 72
God Stats
1W - 3L
1,345 SR
Queue Stats
185W - 178L
1,363 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 1 / 17
10,920
993
18,185
17,332
11,772
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

18
13 / 3 / 10
10,820
984
21,979
12,103
4,492
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
2 / 3 / 19
8,565
779
8,886
10,631
9,186
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

14
4 / 6 / 16
9,169
834
9,814
11,385
4,236
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
duhidk
Guan Yu
17
2 / 1 / 20
9,109
828
5,442
19,338
16,256
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
14
2 / 9 / 9
9,054
823
17,290
13,956
5,400
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ratatoskr
Lord Forgetful
Ratatoskr
12
2 / 6 / 5
7,063
642
8,177
9,535
4,189
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

14
2 / 5 / 6
8,124
739
6,918
15,993
17,772
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Athena
17
6 / 3 / 5
9,153
832
9,422
24,464
20,030
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Raijin
12
2 / 8 / 3
7,378
671
6,979
12,377
5,565
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
42
31
Kills
14
14
Deaths
31
82
Assists
28
Player
Kills
Deaths
Assists
KDA
W
10
1
17
18.5
L
Tsukuyomi
2
9
9
0.72
L
Ratatoskr
Lord Forgetful
Ratatoskr
2
6
5
0.75
L
2
5
6
1
W
13
3
10
6
W
2
3
19
3.83
W
4
6
16
2
L
Athena
6
3
5
2.83
W
Guan Yu
duhidk
Guan Yu
2
1
20
12
L
Raijin
2
8
3
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,306
Damage
48,786
70,789
Taken
76,325
45,942
Mitigated
52,956
41,820
Healing
25,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,185
1,862
4,342
8,882
17,332
11,772
427
6,076
11,256
0
25,272
L
Tsukuyomi
17,290
4,130
1,135
2,179
13,956
5,400
303
3,071
10,885
0
27,860
L
Ratatoskr
Lord Forgetful
Ratatoskr
8,177
1,511
917
931
9,535
4,189
0
3,032
6,503
0
14,079
L
6,918
2,395
4,137
4,322
15,993
17,772
90
5,165
10,828
10,449
0
W
21,979
2,600
1,331
2,665
12,103
4,492
1,167
2,269
9,834
44,685
0
W
8,886
671
1,183
2,128
10,631
9,186
198
4,036
6,595
0
13,861
W
9,814
6,498
853
1,637
11,385
4,236
2,874
4,144
7,241
0
17,865
L
Athena
9,422
1,878
568
9,635
24,464
20,030
217
7,400
17,064
19,863
0
W
Guan Yu
duhidk
Guan Yu
5,442
524
7,266
11,533
19,338
16,256
646
6,794
12,544
0
10,132
L
Raijin
6,979
1,829
245
1,023
12,377
5,565
0
3,311
9,066
19,319
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,583
Gold Earned
40,772
112
Minions Killed
83
0
Camps Cleared
0
1,065,220
Distance Traveled
865,798
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
10,920
993
19
2
0
232,118
0
L
Tsukuyomi
9,054
823
20
2
0
188,504
2
L
Ratatoskr
7,063
642
11
1
0
189,207
0
L
Sylvanus
8,124
739
6
1
0
133,668
0
W
Raijin
10,820
984
48
4
0
170,998
0
W
Fenrir
8,565
779
14
1
0
233,057
1
W
Apollo
9,169
834
21
2
0
185,509
1
L
Athena
9,153
832
21
2
0
210,449
0
W
Guan Yu
9,109
828
10
1
0
243,538
3
L
Raijin
7,378
671
25
2
0
143,970
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role