Player Matchup

Ra
Ra
AroundDriving
Ra
Level 24
God Stats
16W - 6L
1,796 SR
Queue Stats
79W - 62L
1,511 Elo+
Party 2
Bakasura
Bakasura
SebbZero
Bakasura
Level 87
God Stats
1W - 2L
1,227 SR
Queue Stats
35W - 39L
1,420 Elo+
Solo
Bacchus
Bacchus
XShockerNationX
Bacchus
Level 68
God Stats
6W - 2L
1,500 SR
Queue Stats
458W - 422L
1,481 Elo+
Party 2
Team Averages
Level 60
1,508 SR
1,471 Elo+

VS

Team Averages
Level 21
1,639 SR
1,360 Elo+
Kukulkan
Kukulkan
InfamousRhino
Kukulkan
Level 16
God Stats
10W - 12L
1,645 SR
Queue Stats
77W - 112L
1,465 Elo+
Solo
Odin
Odin
IntelOshi
Odin
Level 33
God Stats
1W - 1L
1,676 SR
Queue Stats
14W - 24L
1,325 Elo+
Party 1
Yemoja
Yemoja
Mfeell
Yemoja
Level 14
God Stats
1W - 2L
1,596 SR
Queue Stats
14W - 23L
1,291 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 8 / 8
12,685
634
9,343
18,190
8,570
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bakasura
SebbZero
Bakasura
20
13 / 7 / 6
15,805
790
29,534
23,190
12,249
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
3 / 4 / 11
13,209
660
10,553
24,589
44,078
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
InfamousRhino
Kukulkan
18
9 / 7 / 7
14,659
733
25,172
18,034
8,369
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Odin
15
9 / 6 / 4
13,881
694
20,194
20,599
14,857
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Yemoja
Mfeell
Yemoja
15
1 / 7 / 14
12,731
637
6,391
23,720
31,794
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
44
19
Kills
19
19
Deaths
20
25
Assists
25
Player
Kills
Deaths
Assists
KDA
W
3
8
8
0.88
L
Kukulkan
InfamousRhino
Kukulkan
9
7
7
1.79
L
Odin
9
6
4
1.83
L
Yemoja
Mfeell
Yemoja
1
7
14
1.14
W
Bakasura
SebbZero
Bakasura
13
7
6
2.29
W
3
4
11
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,430
Damage
51,757
65,969
Taken
62,353
64,897
Mitigated
55,020
18,776
Healing
9,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,343
1,640
3,318
4,884
18,190
8,570
718
8,798
9,392
49,069
0
L
Kukulkan
InfamousRhino
Kukulkan
25,172
2,449
0
1,383
18,034
8,369
507
7,265
9,132
82,986
0
L
Odin
20,194
4,587
0
803
20,599
14,857
1,425
4,122
14,960
247
46,551
L
Yemoja
Mfeell
Yemoja
6,391
2,470
4,057
3,218
23,720
31,794
747
9,719
12,535
16,745
0
W
Bakasura
SebbZero
Bakasura
29,534
21,573
0
6,517
23,190
12,249
869
11,722
11,468
0
77,402
W
10,553
1,341
661
3,396
24,589
44,078
640
12,126
12,463
24,833
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,699
Gold Earned
41,271
214
Minions Killed
193
9
Camps Cleared
5
1,135,153
Distance Traveled
991,213
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
12,685
634
90
5
1
315,940
0
L
Kukulkan
14,659
733
130
7
2
336,366
4
L
Odin
13,881
694
52
3
2
351,978
1
L
Yemoja
12,731
637
11
1
1
302,869
1
W
Bakasura
15,805
790
112
6
8
439,001
2
W
Bacchus
13,209
660
12
1
0
380,212
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role