Player Matchup

Ah Muzen Cab
Ah Muzen Cab
DarknessKing760
Ah Muzen Cab
Level 76
God Stats
0W - 3L
1,400 SR
Queue Stats
130W - 116L
1,474 Elo+
Solo
Sylvanus
Sylvanus
De Nedloh
Sylvanus
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 22L
1,232 Elo+
Party 2
Anhur
Anhur
Emathion
Anhur
Level 86
God Stats
3W - 6L
1,500 SR
Queue Stats
290W - 336L
1,410 Elo+
Solo
Neith
Neith
MrMulberry
Neith
Level 159
God Stats
1W - 2L
1,485 SR
Queue Stats
144W - 157L
1,500 Elo+
Party 2
Hera
Hera
Xenosuar
Hera
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 25L
1,476 Elo+
Solo
Team Averages
Level 80
1,477 SR
1,418 Elo+

VS

Team Averages
Level 94
1,633 SR
1,432 Elo+
Bacchus
Bacchus
AfricanCaulk
Bacchus
Level 148
God Stats
4W - 3L
1,533 SR
Queue Stats
121W - 111L
1,455 Elo+
Party 1
Ra
Ra
BabyMamaDrama
Ra
Level 89
God Stats
4W - 0L
1,901 SR
Queue Stats
339W - 299L
1,454 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Kayzana
Ah Muzen Cab
Level 68
God Stats
3W - 1L
1,500 SR
Queue Stats
177W - 164L
1,456 Elo+
Party 3
Freya
Freya
Khaleesianaa
Freya
Level 45
God Stats
1W - 0L
1,729 SR
Queue Stats
4W - 4L
1,333 Elo+
Party 3
Rama
Rama
OD-Savages_MSBS
Rama
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
81W - 67L
1,464 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
DarknessKing760
Ah Muzen Cab
20
7 / 5 / 17
12,183
761
17,863
17,253
7,783
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
De Nedloh
Sylvanus
16
1 / 7 / 12
9,773
611
5,314
20,434
16,076
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Anhur
Emathion
Anhur
19
6 / 6 / 14
11,684
730
13,696
15,132
6,668
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Neith
20
12 / 6 / 11
13,893
868
32,868
20,891
9,268
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hera
18
5 / 10 / 11
11,497
719
14,470
13,928
6,098
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AfricanCaulk
Bacchus
20
7 / 7 / 18
13,101
819
17,763
26,898
43,195
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
10 / 5 / 18
13,631
852
22,773
23,807
9,905
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Ah Muzen Cab
Kayzana
Ah Muzen Cab
20
8 / 6 / 15
13,269
829
12,875
17,335
5,782
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

17
2 / 7 / 18
10,991
687
7,594
13,363
4,295
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
7 / 6 / 16
12,809
801
19,094
17,051
6,403
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
119
31
Kills
34
34
Deaths
31
65
Assists
85
Player
Kills
Deaths
Assists
KDA
W
Bacchus
AfricanCaulk
Bacchus
7
7
18
2.29
W
10
5
18
3.8
L
Ah Muzen Cab
DarknessKing760
Ah Muzen Cab
7
5
17
3.1
L
Sylvanus
De Nedloh
Sylvanus
1
7
12
1
L
Anhur
Emathion
Anhur
6
6
14
2.17
W
Ah Muzen Cab
Kayzana
Ah Muzen Cab
8
6
15
2.58
W
2
7
18
1.57
L
Neith
12
6
11
2.92
W
7
6
16
2.5
L
Hera
5
10
11
1.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,211
Damage
80,099
87,638
Taken
98,454
45,893
Mitigated
69,580
30,395
Healing
38,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
AfricanCaulk
Bacchus
17,763
1,024
2,555
3,785
26,898
43,195
0
6,371
20,199
22,555
0
W
22,773
1,664
8,835
12,084
23,807
9,905
1,170
3,073
20,610
59,566
0
L
Ah Muzen Cab
DarknessKing760
Ah Muzen Cab
17,863
4,964
2,269
5,012
17,253
7,783
161
9,667
7,424
0
41,318
L
Sylvanus
De Nedloh
Sylvanus
5,314
1,212
5,504
3,298
20,434
16,076
168
12,302
7,924
8,868
940
L
Anhur
Emathion
Anhur
13,696
6,807
2,297
1,782
15,132
6,668
1,508
8,736
6,338
0
25,789
W
Ah Muzen Cab
Kayzana
Ah Muzen Cab
12,875
6,249
1,616
3,622
17,335
5,782
3,859
4,232
12,977
0
29,774
W
7,594
2,106
356
1,074
13,363
4,295
855
1,980
11,285
13,862
0
L
Neith
32,868
11,266
894
7,887
20,891
9,268
947
8,157
12,588
0
61,917
W
19,094
9,472
1,397
3,233
17,051
6,403
508
2,959
13,958
0
40,921
L
Hera
14,470
2,939
842
610
13,928
6,098
616
8,516
5,234
23,824
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,030
Gold Earned
63,801
181
Minions Killed
209
0
Camps Cleared
0
1,244,680
Distance Traveled
1,387,148
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
13,101
819
11
1
0
291,351
0
W
Ra
13,631
852
92
6
0
284,587
0
L
Ah Muzen Cab
12,183
761
58
4
0
290,401
1
L
Sylvanus
9,773
611
9
1
0
232,030
0
L
Anhur
11,684
730
38
2
0
245,874
0
W
Ah Muzen Cab
13,269
829
52
3
0
279,754
2
W
Freya
10,991
687
16
1
0
279,090
0
L
Neith
13,893
868
64
4
0
247,471
1
W
Rama
12,809
801
38
2
0
252,366
1
L
Hera
11,497
719
12
1
0
228,904
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role