Player Matchup

Tyr
Tyr
Jormuungandr
Tyr
Level 147
God Stats
1W - 3L
1,495 SR
Queue Stats
11W - 23L
1,335 Elo+
Party 3
Artemis
Artemis
LuckyGirl31
Artemis
Level 125
God Stats
1W - 1L
1,583 SR
Queue Stats
8W - 14L
1,385 Elo+
Party 3
Geb
Geb
OmegaGirth
Geb
Level 110
God Stats
2W - 4L
1,517 SR
Queue Stats
13W - 22L
1,363 Elo+
Party 3
Cliodhna
Cliodhna
S0TR
Cliodhna
Level 122
God Stats
3W - 4L
1,486 SR
Queue Stats
37W - 32L
1,523 Elo+
Solo
Sol
Sol
Vetus Deus
Sol
Level 115
God Stats
1W - 3L
1,487 SR
Queue Stats
14W - 24L
1,356 Elo+
Party 3
Team Averages
Level 124
1,514 SR
1,392 Elo+

VS

Team Averages
Level 76
1,599 SR
1,402 Elo+
Chang'e
Chang'e
AlotOfDinosaurs
Chang'e
Level 65
God Stats
5W - 6L
1,660 SR
Queue Stats
25W - 37L
1,491 Elo+
Party 1
Hou Yi
Hou Yi
ChimeraBullets
Hou Yi
Level 76
God Stats
1W - 0L
1,628 SR
Queue Stats
40W - 39L
1,395 Elo+
Party 2
Bellona
Bellona
Warzinna
Bellona
Level 44
God Stats
8W - 5L
1,494 SR
Queue Stats
33W - 36L
1,383 Elo+
Party 2
Xing Tian
Xing Tian
jacobchins
Xing Tian
Level 79
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 11L
1,297 Elo+
Party 1
Kukulkan
Kukulkan
savagemokey
Kukulkan
Level 116
God Stats
12W - 5L
1,711 SR
Queue Stats
314W - 348L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 5 / 4
11,334
667
12,291
25,484
24,234
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+10
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 25 Physical Damage over 2s. (Max 2 Stacks) Can be upgraded at level 20.

Caduceus Shield

Caduceus Shield

+30
Physical Power
+35
Physical Protection
+35
Magical Protection
+100
Health

AURA - Allied gods within 70 units have their Healing increased by 20%.

Stone of Gaia

Stone of Gaia

+400
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 8% of your max Health over the next 5 seconds. This effect does not trigger on Vortexes. Can only occur once every 45s. PASSIVE - Regenerates 0.5% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+35
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 30 (+1 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+20%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 8 Protections. Stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artemis
LuckyGirl31
Artemis
16
0 / 8 / 3
9,928
584
6,258
15,718
6,670
Death's Toll

Death's Toll

+20
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.4% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+30%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Wind Demon

Wind Demon

+25
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration and increase your Attack Speed by 15% and Movement Speed by 10% for 5s.

Fail-not

Fail-not

+40
Physical Power
+20
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

16
1 / 6 / 7
10,433
614
8,347
23,465
23,644
Warrior's Axe

Warrior's Axe

+15
Physical Power
+20
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god steals 35 health (+1 per level) away from your target and restores 25 mana. This effect can only occur once every 8s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+300
Health
+50
Physical Protection
+50
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of the Magus

Spear of the Magus

+110
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 7.5% increased damage from all sources. This effect lasts for 7s and can only occur once every 15s.

Stone of Binding

Stone of Binding

+30
Magical Power
+30
Magical Protection
+30
Physical Protection
+10
Mp 5

PASSIVE - Successfully hitting an enemy god with Crowd Control will place a debuff on the enemy, reducing their Magical and Physical Protections by 10 for 5s.

Genji's Guard

Genji's Guard

+150
Health
+70
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cliodhna
S0TR
Cliodhna
19
6 / 9 / 3
12,985
764
21,003
20,029
9,712
Bumba's Dagger

Bumba's Dagger

+7
Physical Power
+12
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When a Jungle Monster is killed you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+45
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+40
Physical Power
+20%
Attack Speed
+15
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take an additional 20 Physical Damage + 15% of your Physical Power over 2s.

Evolved Soul Eater

Evolved Soul Eater

+35
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 20% of the damage dealt to targets.

Heartseeker

Heartseeker

+65
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 3% of the targets maximum Health as Physical Damage. If you have over 200 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 400 Physical Power. Subsequent hits on the same target do 75% bonus damage for the next 3s.

Cursed Gauntlet

Cursed Gauntlet

+20
Physical Power
+10%
Physical Lifesteal

18
0 / 7 / 1
10,069
592
7,744
16,616
7,981
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+10
Physical Protection

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+5% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Jungle Monsters take 4x the amount of damage and restore 3% Health and 5% Mana when they die if they are burned. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+90
Magical Power
+25%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+140
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 25% additional Magical Power against targets below 50% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cursed Blade

Cursed Blade

+75
Health
+10%
Attack Speed
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 2 / 15
13,967
822
23,362
13,737
5,297
Conduit Gem

Conduit Gem

+30
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every second you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+100
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+145
Magical Power
+200
Mana
+25
Mp 5
+4%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of the Magus

Spear of the Magus

+110
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 7.5% increased damage from all sources. This effect lasts for 7s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

20
15 / 0 / 9
15,570
916
24,430
16,908
7,505
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+7%
Physical Lifesteal
+5%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+75
Physical Power
+15%
Physical Lifesteal

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Asi

Asi

+25
Physical Power
+20%
Physical Lifesteal
+25%
Attack Speed
+15
Physical Penetration

PASSIVE - If you drop below 35% Health, you gain an additional 30% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Wind Demon

Wind Demon

+25
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration and increase your Attack Speed by 15% and Movement Speed by 10% for 5s.

Deathbringer

Deathbringer

+50
Physical Power
+25
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 30%.

Bellona
Warzinna
Bellona
17
2 / 5 / 18
11,850
697
12,198
19,729
15,743
Death's Toll

Death's Toll

+20
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.4% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+40
Physical Power
+35
Physical Protection
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Can only be built by Assassins or Warriors. If you drop below 40% HP you become Berserk for 5s. Berserk provides 30 Physical Power and 20% Attack Speed.

Shogun's Kusari

Shogun's Kusari

+60
Magical Protection
+150
Health
+20
Mp 5
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+250
Health

PASSIVE - Enemies hit by your Basic Attacks have their Movement Speed reduced by 25% (15% for Ranged Basic Attacks) and have their Attack Speed reduced 20% for 1.25 seconds.

Cursed Blade

Cursed Blade

+75
Health
+10%
Attack Speed
+5%
Movement Speed

Xing Tian
jacobchins
Xing Tian
19
6 / 2 / 18
13,080
769
11,392
19,574
15,599
Mail of Renewal

Mail of Renewal

+250
Health
+15
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 4. Max of 5 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 15% of your maximum health. Allies within 35 units heal for 15% of their maximum health over 10s. This effect can only occur once every 60 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+150
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 4 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30% of your Magical Power and will consume the 4 stacks.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+12%
Magical Lifesteal
+10
Magical Penetration

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 30 or their Physical Lifesteal increased by 10% and their Physical Power increased by 20.

Void Stone

Void Stone

+150
Health
+40
Magical Power
+60
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Kukulkan
savagemokey
Kukulkan
20
4 / 1 / 16
12,997
765
17,189
9,019
4,498
Polynomicon

Polynomicon

+95
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 3 seconds.

Evolved Book of Thoth

Evolved Book of Thoth

+80
Magical Power
+1000
Mana
+20
Mp 5

PASSIVE - 10% of your Mana from items is converted to Magical Power.

Soul Reaver

Soul Reaver

+95
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 2% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

The Alternate Timeline

The Alternate Timeline

+70
Magical Power
+45
Physical Protection
+45
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 25% Health and Mana and can act again. This can only occur once every 6 minutes.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
111
10
Kills
35
35
Deaths
10
18
Assists
76
Player
Kills
Deaths
Assists
KDA
W
8
2
15
7.75
W
15
0
9
19.5
L
3
5
4
1
L
Artemis
LuckyGirl31
Artemis
0
8
3
0.19
L
1
6
7
0.75
L
Cliodhna
S0TR
Cliodhna
6
9
3
0.83
L
0
7
1
0.07
W
Bellona
Warzinna
Bellona
2
5
18
2.2
W
Xing Tian
jacobchins
Xing Tian
6
2
18
7.5
W
Kukulkan
savagemokey
Kukulkan
4
1
16
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,643
Damage
88,571
101,312
Taken
78,967
72,241
Mitigated
48,642
17,417
Healing
35,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
23,362
1,469
5,879
7,798
13,737
5,297
945
2,870
10,437
55,080
0
W
24,430
15,317
0
11,641
16,908
7,505
794
2,977
13,760
0
67,217
L
12,291
836
0
6,867
25,484
24,234
1
12,882
12,295
3,078
23,915
L
Artemis
LuckyGirl31
Artemis
6,258
923
0
1,463
15,718
6,670
350
7,549
7,947
0
35,311
L
8,347
302
1,124
4,174
23,465
23,644
0
13,171
9,907
18,096
0
L
Cliodhna
S0TR
Cliodhna
21,003
1,821
0
1,581
20,029
9,712
0
9,168
10,647
0
55,051
L
7,744
1,352
0
2,208
16,616
7,981
1,589
8,288
8,252
43,881
3,532
W
Bellona
Warzinna
Bellona
12,198
1,416
0
2,477
19,729
15,743
768
2,848
16,373
0
27,988
W
Xing Tian
jacobchins
Xing Tian
11,392
632
528
3,910
19,574
15,599
406
4,265
14,825
27,362
0
W
Kukulkan
savagemokey
Kukulkan
17,189
2,151
0
2,849
9,019
4,498
1,525
4,102
4,753
76,915
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,749
Gold Earned
67,464
325
Minions Killed
406
6
Camps Cleared
11
1,402,114
Distance Traveled
1,709,117
5
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
13,967
822
87
5
0
350,714
0
W
Hou Yi
15,570
916
111
7
4
350,054
1
L
Tyr
11,334
667
38
2
1
329,058
1
L
Artemis
9,928
584
67
4
0
208,543
0
L
Geb
10,433
614
17
1
0
331,090
0
L
Cliodhna
12,985
764
99
6
5
280,213
2
L
Sol
10,069
592
104
6
0
253,210
2
W
Bellona
11,850
697
32
2
3
334,304
8
W
Xing Tian
13,080
769
20
1
0
334,397
3
W
Kukulkan
12,997
765
156
9
4
339,648
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role