Player Matchup

Merlin
Merlin
 
Merlin
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
KyleKhan
Izanami
Level 66
God Stats
0W - 3L
1,629 SR
Queue Stats
38W - 36L
1,651 Elo+
Party 3
Gilgamesh
Gilgamesh
Mokepoke117
Gilgamesh
Level 86
God Stats
3W - 4L
1,787 SR
Queue Stats
87W - 66L
1,537 Elo+
Party 3
Baron Samedi
Baron Samedi
MrMooch
Baron Samedi
Level 156
God Stats
0W - 1L
1,574 SR
Queue Stats
156W - 123L
1,615 Elo+
Party 3
Team Averages
Level 123
1,598 SR
1,561 Elo+

VS

Team Averages
Level 134
1,653 SR
1,481 Elo+
Geb
Geb
 
Geb
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Kirb_Stompin
Baron Samedi
Level 85
God Stats
1W - 0L
1,850 SR
Queue Stats
47W - 44L
1,473 Elo+
Party 2
Thanatos
Thanatos
Zs1l3nTK1LlA
Thanatos
Level 159
God Stats
9W - 4L
1,706 SR
Queue Stats
79W - 81L
1,474 Elo+
Solo
Xbalanque
Xbalanque
richertswine
Xbalanque
Level 113
God Stats
1W - 1L
1,716 SR
Queue Stats
37W - 34L
1,473 Elo+
Party 2
Sylvanus
Sylvanus
sadaustin
Sylvanus
Level 151
God Stats
5W - 6L
1,493 SR
Queue Stats
35W - 34L
1,485 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
14
2 / 1 / 0
7,646
695
5,813
4,789
1,549
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tsukuyomi
 
Tsukuyomi
13
0 / 2 / 0
6,760
615
1,174
3,161
1,159
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
KyleKhan
Izanami
14
1 / 3 / 1
7,558
687
4,143
11,215
3,630
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Gilgamesh
Mokepoke117
Gilgamesh
12
0 / 5 / 2
6,707
610
5,738
14,305
9,939
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
MrMooch
Baron Samedi
13
2 / 4 / 1
7,502
682
10,398
8,287
3,614
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
14
3 / 1 / 8
8,164
742
8,914
9,894
4,861
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Baron Samedi
Kirb_Stompin
Baron Samedi
14
3 / 1 / 11
8,388
763
12,020
7,407
5,517
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
Zs1l3nTK1LlA
Thanatos
16
4 / 0 / 3
8,859
805
3,784
5,305
2,260
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Xbalanque
richertswine
Xbalanque
16
2 / 1 / 9
8,443
768
5,676
8,641
3,683
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sylvanus
sadaustin
Sylvanus
14
3 / 2 / 9
8,862
806
5,176
11,272
10,882
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
55
5
Kills
15
15
Deaths
5
4
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
2
1
0
2
L
Tsukuyomi
 
Tsukuyomi
0
2
0
0
W
Geb
 
Geb
3
1
8
7
W
Baron Samedi
Kirb_Stompin
Baron Samedi
3
1
11
8.5
L
Izanami
KyleKhan
Izanami
1
3
1
0.5
L
Gilgamesh
Mokepoke117
Gilgamesh
0
5
2
0.2
L
Baron Samedi
MrMooch
Baron Samedi
2
4
1
0.63
W
Thanatos
Zs1l3nTK1LlA
Thanatos
4
0
3
5.5
W
Xbalanque
richertswine
Xbalanque
2
1
9
6.5
W
Sylvanus
sadaustin
Sylvanus
3
2
9
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,266
Damage
35,570
41,757
Taken
42,519
19,891
Mitigated
27,203
8,434
Healing
24,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
5,813
155
0
1,553
4,789
1,549
0
3,103
1,686
28,219
0
L
Tsukuyomi
 
Tsukuyomi
1,174
498
0
205
3,161
1,159
1
1,419
1,742
0
20,824
W
Geb
 
Geb
8,914
1,428
0
2,012
9,894
4,861
430
2,133
7,452
19,765
0
W
Baron Samedi
Kirb_Stompin
Baron Samedi
12,020
1,184
2,797
3,211
7,407
5,517
664
2,975
4,233
30,977
0
L
Izanami
KyleKhan
Izanami
4,143
2,489
0
2,205
11,215
3,630
0
8,022
3,193
0
23,147
L
Gilgamesh
Mokepoke117
Gilgamesh
5,738
1,135
0
1,278
14,305
9,939
0
7,967
6,338
0
18,390
L
Baron Samedi
MrMooch
Baron Samedi
10,398
438
1,344
1,849
8,287
3,614
1
6,162
2,125
27,804
0
W
Thanatos
Zs1l3nTK1LlA
Thanatos
3,784
202
0
5,088
5,305
2,260
0
2,499
2,611
0
28,502
W
Xbalanque
richertswine
Xbalanque
5,676
2,464
0
2,617
8,641
3,683
1,574
3,203
5,253
0
40,983
W
Sylvanus
sadaustin
Sylvanus
5,176
1,211
3,445
4,917
11,272
10,882
321
4,956
5,958
13,235
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,173
Gold Earned
42,716
265
Minions Killed
259
8
Camps Cleared
8
954,827
Distance Traveled
1,037,819
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,646
695
61
6
1
204,414
1
L
Tsukuyomi
6,760
615
55
5
3
199,669
4
W
Geb
8,164
742
28
3
1
226,491
4
W
Baron Samedi
8,388
763
43
4
3
204,045
1
L
Izanami
7,558
687
57
5
3
170,161
2
L
Gilgamesh
6,707
610
30
3
0
191,365
0
L
Baron Samedi
7,502
682
62
6
1
189,218
0
W
Thanatos
8,859
805
72
7
2
232,977
4
W
Xbalanque
8,443
768
101
9
2
185,821
0
W
Sylvanus
8,862
806
15
1
0
188,485
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role