Player Matchup

Cliodhna
Cliodhna
Alpha_T-10
Cliodhna
Level 124
God Stats
3W - 2L
1,463 SR
Queue Stats
168W - 117L
1,491 Elo+
Solo
Baron Samedi
Baron Samedi
doST-01
Baron Samedi
Level 149
God Stats
11W - 4L
1,492 SR
Queue Stats
200W - 189L
1,530 Elo+
Solo
Geb
Geb
jaysantana007
Geb
Level 94
God Stats
7W - 6L
1,397 SR
Queue Stats
234W - 217L
1,500 Elo+
Solo
Team Averages
Level 122
1,451 SR
1,507 Elo+

VS

Team Averages
Level 120
1,525 SR
1,506 Elo+
Cliodhna
Cliodhna
BaSsTheDarK_HD
Cliodhna
Level 159
God Stats
11W - 9L
1,682 SR
Queue Stats
825W - 648L
1,587 Elo+
Solo
He Bo
He Bo
RedLad_96
He Bo
Level 79
God Stats
44W - 66L
1,489 SR
Queue Stats
518W - 625L
1,441 Elo+
Solo
Bacchus
Bacchus
TheHighFlyMC
Bacchus
Level 123
God Stats
9W - 14L
1,406 SR
Queue Stats
645W - 671L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Alpha_T-10
Cliodhna
14
6 / 3 / 6
9,862
704
12,577
13,612
9,299
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
doST-01
Baron Samedi
14
5 / 5 / 4
9,840
703
11,407
9,846
5,027
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
3 / 2 / 10
10,410
744
9,500
13,265
13,787
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
14
3 / 5 / 7
9,505
679
11,141
13,916
10,257
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

He Bo
RedLad_96
He Bo
13
3 / 6 / 5
9,016
644
5,761
9,333
2,901
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
TheHighFlyMC
Bacchus
13
4 / 3 / 5
10,056
718
8,706
17,083
17,208
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
27
14
Kills
10
10
Deaths
14
20
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
Alpha_T-10
Cliodhna
6
3
6
3
L
Cliodhna
3
5
7
1.3
L
He Bo
RedLad_96
He Bo
3
6
5
0.92
L
Bacchus
TheHighFlyMC
Bacchus
4
3
5
2.17
W
Baron Samedi
doST-01
Baron Samedi
5
5
4
1.4
W
3
2
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,484
Damage
25,608
36,723
Taken
40,332
28,113
Mitigated
30,366
11,209
Healing
3,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
Alpha_T-10
Cliodhna
12,577
989
0
2,862
13,612
9,299
388
5,818
7,794
0
37,751
L
Cliodhna
11,141
946
0
418
13,916
10,257
585
7,687
6,229
577
41,991
L
He Bo
RedLad_96
He Bo
5,761
362
0
320
9,333
2,901
509
4,466
4,867
27,295
0
L
Bacchus
TheHighFlyMC
Bacchus
8,706
1,223
0
2,838
17,083
17,208
0
9,280
7,803
19,145
0
W
Baron Samedi
doST-01
Baron Samedi
11,407
204
2,093
3,647
9,846
5,027
416
4,061
5,785
26,753
0
W
9,500
946
0
2,607
13,265
13,787
255
5,067
8,198
28,774
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,112
Gold Earned
28,577
148
Minions Killed
156
5
Camps Cleared
8
797,820
Distance Traveled
748,912
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
9,862
704
64
5
2
282,023
5
L
Cliodhna
9,505
679
78
6
3
264,851
3
L
He Bo
9,016
644
50
4
4
235,768
4
L
Bacchus
10,056
718
28
2
1
248,293
3
W
Baron Samedi
9,840
703
44
3
3
239,718
3
W
Geb
10,410
744
40
3
0
276,079
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role