Player Matchup

Erlang Shen
Erlang Shen
Platinum IV
 
Erlang Shen
Platinum IV
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Danzaburou
Danzaburou
Platinum I
 
Danzaburou
Platinum I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Diamond IV
 
Geb
Diamond IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Nu Wa
Nu Wa
Diamond II
Ruztick
Nu Wa
Diamond II
Level 125
God Stats
7W - 5L
1,497 SR
Queue Stats
399W - 392L
2,287 MMR
Solo
He Bo
He Bo
Platinum III
xScanor
He Bo
Platinum III
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
109W - 87L
1,971 MMR
Party 1
Team Averages
Platinum I
Platinum I
Average Tier
Level 141
1,499 SR
1,752 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 133
1,562 SR
1,676 MMR
Nemesis
Nemesis
Diamond IV
 
Nemesis
Diamond IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Diamond III
 
Apollo
Diamond III
Level 90
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
The Morrigan
The Morrigan
Masters
 
The Morrigan
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Platinum II
Michαєℓ
Ymir
Platinum II
Level 126
God Stats
40W - 27L
1,620 SR
Queue Stats
394W - 393L
1,906 MMR
Solo
Guan Yu
Guan Yu
Diamond V
OlinaDSemel
Guan Yu
Diamond V
Level 128
God Stats
13W - 7L
1,687 SR
Queue Stats
85W - 72L
1,974 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
8
1 / 5 / 0
4,951
619
2,718
7,204
3,695
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Danzaburou
 
Danzaburou
8
0 / 0 / 1
4,410
551
2,851
3,846
780
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Geb
 
Geb
6
0 / 2 / 0
4,179
522
1,783
6,082
2,850
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nu Wa
Ruztick
Nu Wa
9
1 / 1 / 0
4,803
600
2,345
3,133
869
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

He Bo
xScanor
He Bo
7
1 / 3 / 0
4,387
548
1,535
5,272
790
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bans
SetAthenaSusanoMorgan Le FayOdin

VS

Bans
TiamatUllrArtioAnhurKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
10
4 / 0 / 0
5,625
703
3,034
4,280
1,292
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Apollo
 
Apollo
9
3 / 0 / 0
5,496
687
3,399
4,414
1,174
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

The Morrigan
 
The Morrigan
9
0 / 1 / 4
5,242
655
3,885
3,282
1,000
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 1 / 4
4,842
605
1,553
4,869
1,503
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Guan Yu
OlinaDSemel
Guan Yu
10
4 / 1 / 1
5,580
698
4,542
5,528
3,099
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
20
3
Kills
11
11
Deaths
3
1
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
 
Erlang Shen
1
5
0
0.2
L
Danzaburou
 
Danzaburou
0
0
1
0.5
L
Geb
 
Geb
0
2
0
0
W
Nemesis
 
Nemesis
4
0
0
4
W
Apollo
 
Apollo
3
0
0
3
W
The Morrigan
 
The Morrigan
0
1
4
2
W
0
1
4
2
W
Guan Yu
OlinaDSemel
Guan Yu
4
1
1
4.5
L
Nu Wa
Ruztick
Nu Wa
1
1
0
1
L
He Bo
xScanor
He Bo
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,232
Damage
16,413
25,537
Taken
22,373
8,984
Mitigated
8,068
7,005
Healing
10,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
 
Erlang Shen
2,718
1,293
0
2,319
7,204
3,695
0
753
6,407
0
25,258
L
Danzaburou
 
Danzaburou
2,851
1,709
0
1,431
3,846
780
0
233
3,613
0
22,296
L
Geb
 
Geb
1,783
594
0
1,117
6,082
2,850
0
1,859
4,191
11,886
0
W
Nemesis
 
Nemesis
3,034
949
0
2,838
4,280
1,292
0
670
3,610
0
28,676
W
Apollo
 
Apollo
3,399
2,559
0
1,583
4,414
1,174
0
920
3,494
0
35,885
W
The Morrigan
 
The Morrigan
3,885
965
0
500
3,282
1,000
0
1,750
1,532
31,350
760
W
1,553
757
937
1,750
4,869
1,503
0
1,751
3,118
12,525
0
W
Guan Yu
OlinaDSemel
Guan Yu
4,542
913
120
2,279
5,528
3,099
242
572
4,956
2,133
23,022
L
Nu Wa
Ruztick
Nu Wa
2,345
321
0
494
3,133
869
0
1,741
1,240
30,235
0
L
He Bo
xScanor
He Bo
1,535
324
0
1,644
5,272
790
0
434
4,776
18,303
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,730
Gold Earned
26,785
227
Minions Killed
281
0
Camps Cleared
0
802,955
Distance Traveled
882,161
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
4,951
619
51
6
0
176,994
4
L
Danzaburou
4,410
551
42
5
0
159,958
4
L
Geb
4,179
522
19
2
0
156,997
0
W
Nemesis
5,625
703
67
8
0
205,879
1
W
Apollo
5,496
687
77
10
0
158,988
2
W
The Morrigan
5,242
655
73
9
0
166,915
3
W
Ymir
4,842
605
16
2
0
164,865
4
W
Guan Yu
5,580
698
48
6
0
185,514
3
L
Nu Wa
4,803
600
67
8
0
180,829
0
L
He Bo
4,387
548
48
6
0
128,177
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role