Player Matchup

Ganesha
Ganesha
LordJedah
Ganesha
Level 77
God Stats
5W - 5L
1,591 SR
Queue Stats
332W - 324L
1,600 Elo+
Solo
Danzaburou
Danzaburou
Stupld_Witch
Danzaburou
Level 43
God Stats
0W - 1L
1,806 SR
Queue Stats
43W - 43L
1,555 Elo+
Solo
Hercules
Hercules
Vixanis
Hercules
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 22L
1,682 Elo+
Solo
Nemesis
Nemesis
smythe
Nemesis
Level 159
God Stats
0W - 3L
1,187 SR
Queue Stats
374W - 374L
1,656 Elo+
Solo
Olorun
Olorun
turníp
Olorun
Level 123
God Stats
3W - 1L
1,500 SR
Queue Stats
367W - 365L
1,490 Elo+
Solo
Team Averages
Level 100
1,517 SR
1,597 Elo+

VS

Team Averages
Level 147
1,530 SR
1,579 Elo+
Ares
Ares
Fallen_Atombomb
Ares
Level 160
God Stats
13W - 11L
1,645 SR
Queue Stats
475W - 399L
1,551 Elo+
Party 1
Kukulkan
Kukulkan
Uncle__Father
Kukulkan
Level 158
God Stats
5W - 3L
1,548 SR
Queue Stats
264W - 219L
1,595 Elo+
Party 1
Tsukuyomi
Tsukuyomi
brsom
Tsukuyomi
Level 133
God Stats
25W - 29L
1,456 SR
Queue Stats
1,968W - 1,968L
1,616 Elo+
Solo
Olorun
Olorun
funnybots
Olorun
Level 156
God Stats
4W - 2L
1,407 SR
Queue Stats
210W - 192L
1,566 Elo+
Solo
Arachne
Arachne
helpok50
Arachne
Level 128
God Stats
3W - 0L
1,591 SR
Queue Stats
59W - 49L
1,566 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
LordJedah
Ganesha
13
0 / 4 / 7
7,345
918
5,437
12,691
12,224
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
Stupld_Witch
Danzaburou
14
3 / 4 / 2
8,196
1,025
7,587
7,476
2,796
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hercules
Vixanis
Hercules
12
2 / 3 / 3
7,341
918
5,210
14,235
9,786
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nemesis
smythe
Nemesis
10
1 / 4 / 2
6,446
806
4,510
8,593
5,077
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Olorun
turníp
Olorun
12
1 / 3 / 5
7,008
876
4,010
7,762
6,021
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 15
7,998
1,000
5,768
15,688
18,428
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Kukulkan
Uncle__Father
Kukulkan
15
6 / 1 / 9
8,843
1,105
12,943
3,789
2,189
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Tsukuyomi
brsom
Tsukuyomi
14
4 / 3 / 11
8,029
1,004
11,899
9,217
5,475
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Olorun
funnybots
Olorun
13
4 / 1 / 10
7,828
979
8,216
4,514
2,441
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Arachne
helpok50
Arachne
13
3 / 1 / 8
7,543
943
5,730
8,224
4,272
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
71
7
Kills
18
18
Deaths
8
19
Assists
53
Player
Kills
Deaths
Assists
KDA
W
1
2
15
4.25
L
Ganesha
LordJedah
Ganesha
0
4
7
0.88
L
Danzaburou
Stupld_Witch
Danzaburou
3
4
2
1
W
Kukulkan
Uncle__Father
Kukulkan
6
1
9
10.5
L
Hercules
Vixanis
Hercules
2
3
3
1.17
W
Tsukuyomi
brsom
Tsukuyomi
4
3
11
3.17
W
Olorun
funnybots
Olorun
4
1
10
9
W
Arachne
helpok50
Arachne
3
1
8
7
L
Nemesis
smythe
Nemesis
1
4
2
0.5
L
Olorun
turníp
Olorun
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,754
Damage
44,556
50,757
Taken
41,432
35,904
Mitigated
32,805
19,823
Healing
14,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,768
413
939
3,801
15,688
18,428
318
2,894
12,794
6,783
0
L
Ganesha
LordJedah
Ganesha
5,437
336
1,611
1,701
12,691
12,224
390
6,466
6,225
12,491
0
L
Danzaburou
Stupld_Witch
Danzaburou
7,587
2,304
207
913
7,476
2,796
1,087
3,734
3,742
0
22,602
W
Kukulkan
Uncle__Father
Kukulkan
12,943
421
643
271
3,789
2,189
844
518
3,271
36,007
0
L
Hercules
Vixanis
Hercules
5,210
1,551
2,224
4,889
14,235
9,786
0
8,664
5,571
0
8,731
W
Tsukuyomi
brsom
Tsukuyomi
11,899
2,379
1,561
1,120
9,217
5,475
304
1,839
7,378
0
23,925
W
Olorun
funnybots
Olorun
8,216
4,213
2,376
921
4,514
2,441
2,844
1,642
2,872
14,465
1,685
W
Arachne
helpok50
Arachne
5,730
3,870
853
2,215
8,224
4,272
578
2,554
5,670
0
8,520
L
Nemesis
smythe
Nemesis
4,510
966
0
871
8,593
5,077
0
2,733
5,860
0
11,077
L
Olorun
turníp
Olorun
4,010
924
4,596
2,811
7,762
6,021
434
4,385
3,377
13,586
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,336
Gold Earned
40,241
94
Minions Killed
92
0
Camps Cleared
0
748,233
Distance Traveled
872,381
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
7,998
1,000
1
0
0
179,933
2
L
Ganesha
7,345
918
0
0
0
137,295
3
L
Danzaburou
8,196
1,025
46
6
0
141,010
0
W
Kukulkan
8,843
1,105
46
6
0
185,042
2
L
Hercules
7,341
918
10
1
0
163,317
0
W
Tsukuyomi
8,029
1,004
17
2
0
189,276
1
W
Olorun
7,828
979
21
3
0
140,792
4
W
Arachne
7,543
943
7
1
0
177,338
2
L
Nemesis
6,446
806
18
2
0
158,487
1
L
Olorun
7,008
876
20
3
0
148,124
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role