Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
LexXxor
Ne Zha
Level 90
God Stats
3W - 0L
1,269 SR
Queue Stats
5W - 0L
1,683 Elo+
Party 2
Merlin
Merlin
Lionido
Merlin
Level 63
God Stats
1W - 0L
1,541 SR
Queue Stats
2W - 0L
1,683 Elo+
Party 2
Gilgamesh
Gilgamesh
masturcheef1337
Gilgamesh
Level 128
God Stats
3W - 1L
1,625 SR
Queue Stats
12W - 2L
1,640 Elo+
Party 2
Artemis
Artemis
peru8819
Artemis
Level 148
God Stats
92W - 92L
1,563 SR
Queue Stats
562W - 572L
1,527 Elo+
Party 1
Team Averages
Level 117
1,500 SR
1,606 Elo+

VS

Team Averages
Level 115
1,571 SR
1,541 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
B3TZ1VU
Geb
Level 114
God Stats
0W - 2L
1,320 SR
Queue Stats
144W - 118L
1,541 Elo+
Party 3
Fenrir
Fenrir
MyApologise
Fenrir
Level 143
God Stats
4W - 4L
1,643 SR
Queue Stats
170W - 134L
1,533 Elo+
Party 3
Zhong Kui
Zhong Kui
Rabitibike
Zhong Kui
Level 126
God Stats
1W - 3L
1,694 SR
Queue Stats
181W - 134L
1,564 Elo+
Party 3
Hou Yi
Hou Yi
RandomPleb
Hou Yi
Level 110
God Stats
1W - 2L
1,700 SR
Queue Stats
214W - 169L
1,565 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
14
3 / 3 / 13
8,527
853
8,107
11,406
15,176
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ne Zha
LexXxor
Ne Zha
16
9 / 2 / 9
9,822
982
9,736
8,694
3,616
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Merlin
Lionido
Merlin
14
2 / 4 / 9
8,092
809
10,549
6,829
2,411
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
masturcheef1337
Gilgamesh
15
7 / 3 / 11
9,615
962
15,947
14,199
16,521
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Artemis
peru8819
Artemis
14
2 / 1 / 14
8,281
828
8,681
5,368
1,956
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
12
1 / 10 / 4
7,100
710
3,442
13,351
6,143
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Geb
12
0 / 5 / 4
6,984
698
3,582
15,073
11,744
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fenrir
14
4 / 3 / 6
8,535
854
5,173
11,740
7,645
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Zhong Kui
Rabitibike
Zhong Kui
14
2 / 5 / 6
8,449
845
10,883
11,974
9,758
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hou Yi
RandomPleb
Hou Yi
16
5 / 0 / 4
9,401
940
10,587
9,528
3,711
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
36
23
Kills
12
13
Deaths
23
56
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
3
3
13
3.17
L
Gilgamesh
 
Gilgamesh
1
10
4
0.3
L
Geb
0
5
4
0.4
W
Ne Zha
LexXxor
Ne Zha
9
2
9
6.75
W
Merlin
Lionido
Merlin
2
4
9
1.63
L
Fenrir
4
3
6
2.33
L
Zhong Kui
Rabitibike
Zhong Kui
2
5
6
1
L
Hou Yi
RandomPleb
Hou Yi
5
0
4
7
W
Gilgamesh
masturcheef1337
Gilgamesh
7
3
11
4.17
W
Artemis
peru8819
Artemis
2
1
14
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,020
Damage
33,667
46,496
Taken
61,666
39,680
Mitigated
39,001
7,917
Healing
7,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
8,107
1,756
0
1,463
11,406
15,176
718
2,553
8,817
20,283
0
L
Gilgamesh
 
Gilgamesh
3,442
329
0
117
13,351
6,143
0
2,556
10,254
0
14,875
L
Geb
3,582
309
177
1,849
15,073
11,744
0
4,220
10,107
10,214
0
W
Ne Zha
LexXxor
Ne Zha
9,736
3,051
0
2,911
8,694
3,616
2,695
2,814
5,791
0
28,841
W
Merlin
Lionido
Merlin
10,549
456
0
693
6,829
2,411
778
2,424
4,239
26,634
0
L
Fenrir
5,173
1,455
0
847
11,740
7,645
0
4,763
6,385
0
12,707
L
Zhong Kui
Rabitibike
Zhong Kui
10,883
114
141
2,127
11,974
9,758
0
4,080
7,112
31,835
0
L
Hou Yi
RandomPleb
Hou Yi
10,587
4,976
0
1,746
9,528
3,711
0
4,498
4,598
0
35,912
W
Gilgamesh
masturcheef1337
Gilgamesh
15,947
2,843
0
1,140
14,199
16,521
2
4,705
9,404
7,464
24,736
W
Artemis
peru8819
Artemis
8,681
3,423
0
1,710
5,368
1,956
1,195
2,329
2,947
0
23,578

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,337
Gold Earned
40,469
228
Minions Killed
196
9
Camps Cleared
8
991,943
Distance Traveled
940,178
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
8,527
853
40
4
2
199,916
0
L
Gilgamesh
7,100
710
26
3
3
161,213
1
L
Geb
6,984
698
13
1
1
192,805
0
W
Ne Zha
9,822
982
46
5
2
208,848
3
W
Merlin
8,092
809
55
6
3
186,541
3
L
Fenrir
8,535
854
19
2
2
191,229
2
L
Zhong Kui
8,449
845
72
7
1
185,970
2
L
Hou Yi
9,401
940
66
7
1
208,961
1
W
Gilgamesh
9,615
962
40
4
2
209,296
0
W
Artemis
8,281
828
47
5
0
187,342
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role