Player Matchup

Merlin
Merlin
AtlasBear45
Merlin
Level 29
God Stats
4W - 8L
1,735 SR
Queue Stats
250W - 184L
1,614 Elo+
Party 1
Ymir
Ymir
KarlescoLT
Ymir
Level 64
God Stats
0W - 3L
1,791 SR
Queue Stats
79W - 77L
1,548 Elo+
Solo
Hercules
Hercules
TAGDDDD
Hercules
Level 66
God Stats
9W - 14L
1,576 SR
Queue Stats
522W - 380L
1,722 Elo+
Party 1
Team Averages
Level 53
1,701 SR
1,628 Elo+

VS

Team Averages
Level 26
1,701 SR
1,613 Elo+
Zeus
Zeus
 
Zeus
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
Erik6215
Ullr
Level 16
God Stats
9W - 1L
1,737 SR
Queue Stats
43W - 10L
1,910 Elo+
Solo
Gilgamesh
Gilgamesh
Jimmyliano
Gilgamesh
Level 17
God Stats
1W - 0L
1,867 SR
Queue Stats
8W - 6L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
9
0 / 5 / 4
6,162
616
5,716
6,689
1,925
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

9
0 / 4 / 3
6,153
615
2,274
12,945
10,697
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hercules
TAGDDDD
Hercules
10
5 / 7 / 0
7,646
765
8,081
13,007
6,767
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
12
8 / 4 / 4
8,271
827
9,384
5,949
1,616
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ullr
14
6 / 0 / 9
8,650
865
11,733
6,908
2,448
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gilgamesh
Jimmyliano
Gilgamesh
12
2 / 1 / 14
7,844
784
8,820
10,468
8,814
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
43
5
Kills
16
16
Deaths
5
7
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
8
4
4
2.5
L
Merlin
0
5
4
0.4
W
Ullr
6
0
9
10.5
W
Gilgamesh
Jimmyliano
Gilgamesh
2
1
14
9
L
0
4
3
0.38
L
Hercules
TAGDDDD
Hercules
5
7
0
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,071
Damage
29,937
32,641
Taken
23,325
19,389
Mitigated
12,878
4,289
Healing
4,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
9,384
1,803
0
314
5,949
1,616
784
2,241
3,550
18,505
0
L
Merlin
5,716
505
0
405
6,689
1,925
33
934
5,378
17,142
0
W
Ullr
11,733
6,194
0
2,230
6,908
2,448
1,416
3,054
3,640
0
43,661
W
Gilgamesh
Jimmyliano
Gilgamesh
8,820
1,817
0
2,428
10,468
8,814
629
3,506
6,544
0
21,236
L
2,274
579
191
1,296
12,945
10,697
0
5,118
7,664
9,035
0
L
Hercules
TAGDDDD
Hercules
8,081
2,882
0
2,397
13,007
6,767
23
3,472
9,239
496
16,386

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,961
Gold Earned
24,765
78
Minions Killed
133
1
Camps Cleared
8
505,928
Distance Traveled
568,018
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
8,271
827
23
2
2
172,320
4
L
Merlin
6,162
616
23
2
0
176,839
0
W
Ullr
8,650
865
87
9
5
193,536
5
W
Gilgamesh
7,844
784
23
2
1
202,162
0
L
Ymir
6,153
615
27
3
0
151,678
2
L
Hercules
7,646
765
28
3
1
177,411
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role