Player Matchup

Neith
Neith
BadManSam
Neith
Level 69
God Stats
18W - 11L
1,710 SR
Queue Stats
72W - 86L
1,492 Elo+
Solo
Persephone
Persephone
GayOtria
Persephone
Level 11
God Stats
2W - 2L
1,600 SR
Queue Stats
17W - 14L
1,500 Elo+
Solo
Nike
Nike
Guenkyy
Nike
Level 27
God Stats
0W - 2L
1,319 SR
Queue Stats
5W - 11L
1,414 Elo+
Solo
Team Averages
Level 36
1,543 SR
1,468 Elo+

VS

Team Averages
Level 93
1,538 SR
1,512 Elo+
Neith
Neith
 
Neith
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
EnntiX
Ra
Level 126
God Stats
3W - 0L
1,837 SR
Queue Stats
103W - 117L
1,536 Elo+
Party 1
Cthulhu
Cthulhu
Marmolada112
Cthulhu
Level 29
God Stats
1W - 1L
1,275 SR
Queue Stats
41W - 47L
1,499 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
BadManSam
Neith
14
5 / 5 / 3
9,954
664
11,224
12,637
6,350
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Persephone
GayOtria
Persephone
13
2 / 4 / 6
9,830
655
12,489
11,806
5,065
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nike
Guenkyy
Nike
12
1 / 4 / 5
8,726
582
5,716
14,907
16,863
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
15
6 / 3 / 7
10,998
733
12,267
8,909
4,227
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ra
14
5 / 3 / 5
10,596
706
8,872
11,609
5,123
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
Marmolada112
Cthulhu
14
3 / 2 / 8
10,919
728
9,086
15,820
17,747
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
34
8
Kills
14
13
Deaths
8
14
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
6
3
7
3.17
L
Neith
BadManSam
Neith
5
5
3
1.3
W
Ra
5
3
5
2.5
L
Persephone
GayOtria
Persephone
2
4
6
1.25
L
Nike
Guenkyy
Nike
1
4
5
0.88
W
Cthulhu
Marmolada112
Cthulhu
3
2
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,429
Damage
30,225
39,350
Taken
36,338
28,278
Mitigated
27,097
4,773
Healing
9,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
12,267
5,299
0
1,916
8,909
4,227
1,732
3,554
5,355
0
34,288
L
Neith
BadManSam
Neith
11,224
4,355
0
2,743
12,637
6,350
851
5,511
7,126
0
50,099
W
Ra
8,872
940
1,493
4,827
11,609
5,123
699
3,781
7,828
38,888
0
L
Persephone
GayOtria
Persephone
12,489
1,240
0
1,495
11,806
5,065
0
5,896
5,906
31,967
0
L
Nike
Guenkyy
Nike
5,716
641
0
535
14,907
16,863
270
6,762
8,145
0
19,233
W
Cthulhu
Marmolada112
Cthulhu
9,086
800
358
966
15,820
17,747
516
5,385
10,435
24,287
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,510
Gold Earned
32,513
145
Minions Killed
147
6
Camps Cleared
5
745,796
Distance Traveled
775,969
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,998
733
52
3
1
212,277
1
L
Neith
9,954
664
83
6
3
233,110
1
W
Ra
10,596
706
61
4
2
274,881
4
L
Persephone
9,830
655
42
3
3
255,044
3
L
Nike
8,726
582
20
1
0
257,642
1
W
Cthulhu
10,919
728
34
2
2
288,811
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role