Player Matchup

The Morrigan
The Morrigan
 
The Morrigan
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Julfensin
Chaac
Level 122
God Stats
4W - 3L
1,515 SR
Queue Stats
179W - 195L
1,451 Elo+
Solo
Agni
Agni
Ponzer_G
Agni
Level 48
God Stats
0W - 1L
1,470 SR
Queue Stats
28W - 22L
1,521 Elo+
Solo
Hun Batz
Hun Batz
Sumayee
Hun Batz
Level 155
God Stats
2W - 2L
1,359 SR
Queue Stats
163W - 167L
1,509 Elo+
Solo
Zhong Kui
Zhong Kui
xlucas223
Zhong Kui
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 38L
1,487 Elo+
Solo
Team Averages
Level 113
1,469 SR
1,493 Elo+

VS

Team Averages
Level 141
1,487 SR
1,497 Elo+
Odin
Odin
Goldi_684
Odin
Level 158
God Stats
8W - 8L
1,496 SR
Queue Stats
1,022W - 1,081L
1,467 Elo+
Solo
Fenrir
Fenrir
Jan_Energyy
Fenrir
Level 157
God Stats
5W - 1L
1,455 SR
Queue Stats
590W - 590L
1,496 Elo+
Solo
Hou Yi
Hou Yi
LamentiaXf
Hou Yi
Level 129
God Stats
11W - 8L
1,535 SR
Queue Stats
532W - 541L
1,500 Elo+
Solo
Cthulhu
Cthulhu
MegaElement
Cthulhu
Level 126
God Stats
4W - 4L
1,448 SR
Queue Stats
188W - 186L
1,489 Elo+
Solo
Hachiman
Hachiman
Snаfu
Hachiman
Level 133
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
16
5 / 8 / 6
10,088
721
4,175
13,880
6,428
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chaac
Julfensin
Chaac
17
2 / 5 / 11
9,630
688
16,351
23,197
38,640
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Agni
17
4 / 6 / 9
10,129
724
15,799
14,359
6,519
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hun Batz
Sumayee
Hun Batz
18
5 / 5 / 8
10,478
748
15,867
17,487
12,267
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Zhong Kui
xlucas223
Zhong Kui
15
1 / 7 / 8
8,863
633
11,320
15,716
10,986
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
19
9 / 1 / 18
11,891
849
14,150
19,006
8,420
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fenrir
17
8 / 5 / 13
11,532
824
13,708
17,295
15,035
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Hou Yi
LamentiaXf
Hou Yi
17
7 / 6 / 12
11,121
794
16,536
13,639
5,228
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
MegaElement
Cthulhu
20
4 / 1 / 20
12,436
888
17,519
16,707
16,425
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hachiman
Snаfu
Hachiman
17
3 / 4 / 18
11,126
795
13,509
14,443
6,573
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
112
17
Kills
31
31
Deaths
17
42
Assists
81
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
 
The Morrigan
5
8
6
1
W
Odin
9
1
18
18
W
Fenrir
8
5
13
2.9
L
Chaac
Julfensin
Chaac
2
5
11
1.5
W
Hou Yi
LamentiaXf
Hou Yi
7
6
12
2.17
W
Cthulhu
MegaElement
Cthulhu
4
1
20
14
L
Agni
4
6
9
1.42
W
Hachiman
Snаfu
Hachiman
3
4
18
3
L
Hun Batz
Sumayee
Hun Batz
5
5
8
1.8
L
Zhong Kui
xlucas223
Zhong Kui
1
7
8
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,512
Damage
75,422
84,639
Taken
81,090
74,840
Mitigated
51,681
24,137
Healing
34,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
 
The Morrigan
4,175
332
2,186
2,218
13,880
6,428
0
3,578
10,211
8,061
4,340
W
Odin
14,150
618
2,784
8,143
19,006
8,420
773
7,622
11,384
0
25,007
W
Fenrir
13,708
2,621
2,861
4,330
17,295
15,035
1,083
5,663
11,632
368
20,234
L
Chaac
Julfensin
Chaac
16,351
1,316
699
4,171
23,197
38,640
0
5,140
18,057
0
32,210
W
Hou Yi
LamentiaXf
Hou Yi
16,536
9,458
1,011
1,716
13,639
5,228
675
6,276
7,363
0
36,264
W
Cthulhu
MegaElement
Cthulhu
17,519
498
1,920
4,093
16,707
16,425
692
5,726
10,981
42,961
0
L
Agni
15,799
370
3,102
2,033
14,359
6,519
240
2,573
11,786
32,346
0
W
Hachiman
Snаfu
Hachiman
13,509
7,190
3,710
3,921
14,443
6,573
2,166
4,480
9,963
0
33,058
L
Hun Batz
Sumayee
Hun Batz
15,867
2,716
1,258
4,930
17,487
12,267
0
3,943
13,544
0
27,192
L
Zhong Kui
xlucas223
Zhong Kui
11,320
1,107
1,790
1,750
15,716
10,986
0
2,653
13,063
22,683
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,188
Gold Earned
58,106
131
Minions Killed
163
0
Camps Cleared
0
1,164,474
Distance Traveled
1,297,943
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
10,088
721
14
1
0
182,062
0
W
Odin
11,891
849
25
2
0
271,264
1
W
Fenrir
11,532
824
23
2
0
251,214
0
L
Chaac
9,630
688
29
2
0
236,027
0
W
Hou Yi
11,121
794
34
2
0
238,261
3
W
Cthulhu
12,436
888
47
3
0
300,809
0
L
Agni
10,129
724
35
3
0
253,287
1
W
Hachiman
11,126
795
34
2
0
236,395
2
L
Hun Batz
10,478
748
27
2
0
254,467
1
L
Zhong Kui
8,863
633
26
2
0
238,631
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role