Player Matchup

Raijin
Raijin
 
Raijin
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
TONY55HYT
Guan Yu
Level 12
God Stats
8W - 16L
1,329 SR
Queue Stats
21W - 39L
1,289 Elo+
Solo
Anhur
Anhur
bearlybarleybear
Anhur
Level 160
God Stats
1W - 3L
1,500 SR
Queue Stats
64W - 55L
1,580 Elo+
Party 1
Team Averages
Level 92
1,443 SR
1,456 Elo+

VS

Team Averages
Level 81
1,664 SR
1,459 Elo+
Sol
Sol
 
Sol
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
LAZYGLAZY
Thor
Level 4
God Stats
4W - 1L
1,925 SR
Queue Stats
22W - 22L
1,500 Elo+
Solo
Mulan
Mulan
Vonku122332
Mulan
Level 85
God Stats
3W - 0L
1,568 SR
Queue Stats
26W - 30L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
11
0 / 6 / 3
7,417
618
6,266
9,035
3,186
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Guan Yu
TONY55HYT
Guan Yu
11
2 / 6 / 2
8,171
681
2,505
11,128
5,612
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
3 / 8 / 1
8,073
673
9,031
12,954
4,845
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
14
5 / 1 / 14
9,967
831
10,182
7,214
2,631
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thor
12
4 / 4 / 9
8,783
732
3,119
7,355
1,840
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
11 / 0 / 9
10,598
883
16,482
13,991
11,221
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
52
5
Kills
20
20
Deaths
5
6
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
0
6
3
0.25
W
Sol
 
Sol
5
1
14
12
W
Thor
4
4
9
2.13
L
Guan Yu
TONY55HYT
Guan Yu
2
6
2
0.5
W
11
0
9
15.5
L
3
8
1
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,802
Damage
29,783
33,117
Taken
28,560
13,643
Mitigated
15,692
4,582
Healing
7,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
6,266
214
0
1,008
9,035
3,186
0
3,007
6,028
25,836
0
W
Sol
 
Sol
10,182
3,897
492
2,697
7,214
2,631
2,097
1,293
5,921
42,018
4,412
W
Thor
3,119
133
0
0
7,355
1,840
340
1,602
5,753
0
18,048
L
Guan Yu
TONY55HYT
Guan Yu
2,505
419
630
1,173
11,128
5,612
0
4,523
6,605
0
10,217
W
16,482
2,254
0
4,283
13,991
11,221
644
3,909
10,082
5,937
26,233
L
9,031
4,336
0
1,771
12,954
4,845
0
3,945
9,009
0
32,395

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,661
Gold Earned
29,348
125
Minions Killed
139
6
Camps Cleared
5
637,573
Distance Traveled
698,816
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
7,417
618
46
4
0
201,948
2
W
Sol
9,967
831
78
7
3
217,301
3
W
Thor
8,783
732
27
2
1
222,298
2
L
Guan Yu
8,171
681
25
2
0
236,723
5
W
Mulan
10,598
883
34
3
1
259,217
2
L
Anhur
8,073
673
54
5
6
198,902
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role