Player Matchup

Set
Set
Fer Asteria
Set
Level 127
God Stats
7W - 3L
1,456 SR
Queue Stats
261W - 174L
1,665 Elo+
Party 1
Kukulkan
Kukulkan
KARAKINSHOT
Kukulkan
Level 127
God Stats
10W - 12L
1,447 SR
Queue Stats
943W - 846L
1,531 Elo+
Party 1
Sylvanus
Sylvanus
xIxRUNxANDxGUNx
Sylvanus
Level 145
God Stats
29W - 25L
1,548 SR
Queue Stats
623W - 486L
1,628 Elo+
Party 1
Team Averages
Level 133
1,483 SR
1,608 Elo+

VS

Team Averages
Level 74
1,596 SR
1,315 Elo+
Cliodhna
Cliodhna
Shine_Brightest
Cliodhna
Level 109
God Stats
14W - 22L
1,350 SR
Queue Stats
103W - 143L
1,322 Elo+
Solo
Ares
Ares
XXXMASTERHATER
Ares
Level 43
God Stats
7W - 6L
1,727 SR
Queue Stats
43W - 51L
1,309 Elo+
Party 2
Hera
Hera
looneyman123
Hera
Level 69
God Stats
10W - 5L
1,711 SR
Queue Stats
21W - 29L
1,316 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 2 / 4
6,782
678
7,712
7,025
5,369
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kukulkan
KARAKINSHOT
Kukulkan
12
5 / 2 / 3
7,662
766
7,242
4,585
2,067
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sylvanus
11
1 / 0 / 8
7,436
744
4,980
8,980
8,425
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
10
4 / 1 / 0
7,120
712
6,158
6,461
2,102
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

10
0 / 2 / 2
6,457
646
2,884
10,110
8,099
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

11
0 / 6 / 3
6,368
637
7,465
9,068
2,791
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
9
9
Kills
4
4
Deaths
9
15
Assists
5
Player
Kills
Deaths
Assists
KDA
W
3
2
4
2.5
W
Kukulkan
KARAKINSHOT
Kukulkan
5
2
3
3.25
L
Cliodhna
4
1
0
4
L
0
2
2
0.5
L
0
6
3
0.25
W
Sylvanus
1
0
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,934
Damage
16,507
20,590
Taken
25,639
15,861
Mitigated
12,992
11,029
Healing
5,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,712
3,361
0
2,040
7,025
5,369
0
3,704
3,321
0
16,417
W
Kukulkan
KARAKINSHOT
Kukulkan
7,242
1,121
0
325
4,585
2,067
0
2,028
2,557
29,528
0
L
Cliodhna
6,158
407
0
3,544
6,461
2,102
0
2,910
3,385
0
22,813
L
2,884
395
197
1,038
10,110
8,099
0
5,211
4,518
8,029
0
L
7,465
1,524
50
965
9,068
2,791
0
4,660
4,113
26,040
0
W
Sylvanus
4,980
749
2,167
6,497
8,980
8,425
0
5,265
3,715
9,310
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,880
Gold Earned
19,945
99
Minions Killed
116
4
Camps Cleared
5
540,107
Distance Traveled
509,131
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
6,782
678
24
2
1
186,124
4
W
Kukulkan
7,662
766
63
6
3
173,217
2
L
Cliodhna
7,120
712
48
5
3
188,608
1
L
Ares
6,457
646
12
1
0
156,020
0
L
Hera
6,368
637
56
6
2
164,503
1
W
Sylvanus
7,436
744
12
1
0
180,766
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role