Player Matchup

Danzaburou
Danzaburou
Estionagk
Danzaburou
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 6L
1,501 Elo+
Party 1
Cliodhna
Cliodhna
GamerThatIsAGIrl
Cliodhna
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
8W - 3L
1,603 Elo+
Party 1
Chaac
Chaac
OsamaYoMomma
Chaac
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
elijt123
Baron Samedi
Level 18
God Stats
5W - 3L
1,707 SR
Queue Stats
5W - 3L
1,617 Elo+
Party 1
Ymir
Ymir
mcbeefman
Ymir
Level 15
God Stats
0W - 2L
1,294 SR
Queue Stats
8W - 6L
1,492 Elo+
Party 1
Team Averages
Level 21
1,500 SR
1,543 Elo+

VS

Team Averages
Level 22
1,500 SR
1,500 Elo+
Merlin
Merlin
CT9731Jormun
Merlin
Level 29
God Stats
1W - 2L
1,345 SR
Queue Stats
104W - 111L
1,457 Elo+
Solo
Artemis
Artemis
Rockinloud14
Artemis
Level 29
God Stats
22W - 22L
1,593 SR
Queue Stats
142W - 108L
1,613 Elo+
Solo
Anubis
Anubis
Slayit10
Anubis
Level 18
God Stats
6W - 2L
1,776 SR
Queue Stats
6W - 2L
1,644 Elo+
Solo
Izanami
Izanami
User163129
Izanami
Level 5
God Stats
43W - 33L
1,476 SR
Queue Stats
128W - 106L
1,376 Elo+
Solo
Nike
Nike
Wrath0fPride
Nike
Level 28
God Stats
2W - 1L
1,309 SR
Queue Stats
97W - 150L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Estionagk
Danzaburou
14
5 / 3 / 1
8,714
484
7,280
10,427
3,637
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

12
4 / 10 / 1
7,803
434
8,619
17,643
5,915
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

13
1 / 6 / 2
7,854
436
7,705
15,212
14,150
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Baron Samedi
elijt123
Baron Samedi
12
3 / 6 / 4
7,792
433
7,876
12,868
5,731
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ymir
10
1 / 7 / 6
7,315
406
2,528
15,917
11,953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
14
2 / 2 / 8
9,528
529
6,732
10,141
3,436
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
Rockinloud14
Artemis
14
5 / 7 / 10
9,582
532
14,544
12,070
3,950
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
Slayit10
Anubis
13
4 / 3 / 6
9,440
524
6,105
11,184
4,410
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Izanami
User163129
Izanami
20
13 / 0 / 2
13,015
723
18,598
9,160
4,030
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

15
6 / 4 / 9
10,059
559
9,213
15,979
11,129
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
65
14
Kills
30
32
Deaths
16
14
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Merlin
2
2
8
3
L
Danzaburou
Estionagk
Danzaburou
5
3
1
1.83
L
4
10
1
0.45
L
1
6
2
0.33
W
Artemis
Rockinloud14
Artemis
5
7
10
1.43
W
Anubis
Slayit10
Anubis
4
3
6
2.33
W
Izanami
User163129
Izanami
13
0
2
14
W
6
4
9
2.63
L
Baron Samedi
elijt123
Baron Samedi
3
6
4
0.83
L
Ymir
1
7
6
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,008
Damage
55,192
72,067
Taken
58,534
41,386
Mitigated
26,955
15,407
Healing
14,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
6,732
502
248
1,700
10,141
3,436
1,467
1,706
8,334
48,956
0
L
Danzaburou
Estionagk
Danzaburou
7,280
3,075
0
3,186
10,427
3,637
1,160
3,425
6,694
0
45,900
L
8,619
2,005
0
2,785
17,643
5,915
0
3,264
14,277
0
35,109
L
7,705
426
0
4,094
15,212
14,150
0
1,431
13,734
7,823
35,999
W
Artemis
Rockinloud14
Artemis
14,544
9,012
0
2,293
12,070
3,950
1,438
3,410
8,606
0
45,943
W
Anubis
Slayit10
Anubis
6,105
207
0
2,862
11,184
4,410
1,666
4,568
6,616
38,703
0
W
Izanami
User163129
Izanami
18,598
10,386
0
5,018
9,160
4,030
2,380
2,382
6,311
0
117,670
W
9,213
2,357
0
2,278
15,979
11,129
1,287
2,970
12,887
730
54,271
L
Baron Samedi
elijt123
Baron Samedi
7,876
1,271
557
2,839
12,868
5,731
476
1,878
10,915
36,587
0
L
Ymir
2,528
351
0
1,946
15,917
11,953
138
2,480
13,389
9,496
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,478
Gold Earned
51,624
287
Minions Killed
515
0
Camps Cleared
0
1,559,471
Distance Traveled
1,668,925
8
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,528
529
89
5
0
333,931
4
L
Danzaburou
8,714
484
78
4
0
335,028
1
L
Cliodhna
7,803
434
48
3
0
291,619
0
L
Chaac
7,854
436
91
5
0
338,476
2
W
Artemis
9,582
532
57
3
0
334,623
1
W
Anubis
9,440
524
68
4
0
295,424
1
W
Izanami
13,015
723
211
12
0
354,115
11
W
Nike
10,059
559
90
5
0
350,832
1
L
Baron Samedi
7,792
433
56
3
0
296,302
4
L
Ymir
7,315
406
14
1
0
298,046
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role