Player Matchup

Cernunnos
Cernunnos
Kierdex
Cernunnos
Level 28
God Stats
3W - 0L
1,687 SR
Queue Stats
4W - 1L
1,826 Elo+
Party 2
Achilles
Achilles
LeGiTxAchilles
Achilles
Level 13
God Stats
2W - 0L
1,822 SR
Queue Stats
8W - 7L
1,603 Elo+
Party 2
Hel
Hel
ioayevoli
Hel
Level 153
God Stats
2W - 2L
1,486 SR
Queue Stats
86W - 108L
1,563 Elo+
Party 2
Team Averages
Level 65
1,665 SR
1,664 Elo+

VS

Team Averages
Level 51
1,705 SR
1,640 Elo+
Ne Zha
Ne Zha
PickinDaBoogies
Ne Zha
Level 13
God Stats
2W - 1L
2,067 SR
Queue Stats
6W - 3L
1,692 Elo+
Party 1
Osiris
Osiris
R3ptyle
Osiris
Level 113
God Stats
1W - 1L
1,634 SR
Queue Stats
103W - 66L
1,693 Elo+
Party 1
He Bo
He Bo
oAkula
He Bo
Level 27
God Stats
1W - 4L
1,415 SR
Queue Stats
80W - 82L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Kierdex
Cernunnos
20
12 / 8 / 10
16,252
774
24,716
21,856
8,716
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Achilles
18
9 / 11 / 13
15,922
758
18,822
27,706
27,195
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

18
3 / 8 / 18
14,668
698
12,109
18,402
6,744
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
13 / 8 / 11
15,847
755
18,107
24,198
9,321
Heavy Mace

Heavy Mace

+30
Physical Power

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Osiris
R3ptyle
Osiris
19
8 / 5 / 17
15,734
749
17,501
23,958
34,229
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

He Bo
oAkula
He Bo
17
6 / 11 / 14
14,484
690
18,468
20,072
6,238
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
69
24
Kills
27
27
Deaths
24
41
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
Kierdex
Cernunnos
12
8
10
2.13
W
Achilles
9
11
13
1.41
L
13
8
11
2.31
L
Osiris
R3ptyle
Osiris
8
5
17
3.3
W
3
8
18
1.5
L
He Bo
oAkula
He Bo
6
11
14
1.18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,647
Damage
54,076
67,964
Taken
68,228
42,655
Mitigated
49,788
21,201
Healing
11,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
Kierdex
Cernunnos
24,716
13,309
0
4,702
21,856
8,716
2,209
4,634
16,958
0
75,525
W
Achilles
18,822
3,354
0
2,726
27,706
27,195
588
7,516
19,697
9,828
40,396
L
18,107
3,965
0
5,883
24,198
9,321
1,314
4,851
19,347
0
63,788
L
Osiris
R3ptyle
Osiris
17,501
5,615
0
1,712
23,958
34,229
524
5,167
18,791
894
35,062
W
12,109
1,142
6,767
7,006
18,402
6,744
416
7,174
10,844
50,385
0
L
He Bo
oAkula
He Bo
18,468
1,046
0
3,931
20,072
6,238
827
5,714
14,358
45,809
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,842
Gold Earned
46,065
214
Minions Killed
181
7
Camps Cleared
8
996,206
Distance Traveled
1,106,558
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
16,252
774
77
4
1
309,511
0
W
Achilles
15,922
758
58
3
3
339,118
1
L
Ne Zha
15,847
755
96
5
5
360,535
0
L
Osiris
15,734
749
32
2
1
417,639
2
W
Hel
14,668
698
79
4
3
347,577
5
L
He Bo
14,484
690
53
3
2
328,384
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role