Player Matchup

Zeus
Zeus
AWildRaikou
Zeus
Level 45
God Stats
2W - 4L
1,500 SR
Queue Stats
127W - 129L
1,485 Elo+
Party 3
Ares
Ares
Kemd
Ares
Level 27
God Stats
11W - 22L
1,382 SR
Queue Stats
216W - 253L
1,445 Elo+
Party 2
Loki
Loki
Saganowski
Loki
Level 28
God Stats
13W - 20L
1,569 SR
Queue Stats
91W - 87L
1,473 Elo+
Party 3
Medusa
Medusa
Zarfel
Medusa
Level 21
God Stats
5W - 6L
1,473 SR
Queue Stats
38W - 44L
1,434 Elo+
Party 2
Chaac
Chaac
sadchun
Chaac
Level 18
God Stats
13W - 12L
1,461 SR
Queue Stats
40W - 32L
1,528 Elo+
Party 3
Team Averages
Level 28
1,477 SR
1,473 Elo+

VS

Team Averages
Level 19
1,543 SR
1,438 Elo+
He Bo
He Bo
Babawabbit
He Bo
Level 17
God Stats
7W - 7L
1,500 SR
Queue Stats
281W - 294L
1,464 Elo+
Solo
Sun Wukong
Sun Wukong
Cr33dGamer
Sun Wukong
Level 24
God Stats
4W - 1L
1,805 SR
Queue Stats
45W - 49L
1,392 Elo+
Solo
Ymir
Ymir
FrustraLupus
Ymir
Level 18
God Stats
13W - 5L
1,678 SR
Queue Stats
110W - 105L
1,405 Elo+
Party 1
Tsukuyomi
Tsukuyomi
SWSaviorr
Tsukuyomi
Level 9
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 4L
1,466 Elo+
Party 1
Tyr
Tyr
Tenxcios
Tyr
Level 29
God Stats
3W - 8L
1,233 SR
Queue Stats
175W - 208L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 5 / 13
12,926
562
23,330
13,751
5,556
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
Kemd
Ares
18
5 / 2 / 14
12,293
534
8,695
18,593
25,520
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

20
10 / 1 / 18
13,814
601
12,800
17,157
9,635
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Medusa
Zarfel
Medusa
17
6 / 2 / 5
11,532
501
10,927
13,287
6,458
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chaac
sadchun
Chaac
18
6 / 3 / 10
11,911
518
16,887
23,580
20,854
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
15
5 / 8 / 3
9,809
426
14,102
16,929
5,560
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
Cr33dGamer
Sun Wukong
12
0 / 6 / 1
8,537
371
5,364
13,384
5,591
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
1 / 5 / 7
9,939
432
5,577
25,168
26,814
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tsukuyomi
SWSaviorr
Tsukuyomi
16
4 / 12 / 4
10,903
474
15,676
18,037
7,431
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

17
3 / 6 / 3
10,868
473
13,602
24,048
25,420
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
31
36
Kills
13
13
Deaths
37
60
Assists
18
Player
Kills
Deaths
Assists
KDA
W
9
5
13
3.1
L
He Bo
5
8
3
0.81
L
Sun Wukong
Cr33dGamer
Sun Wukong
0
6
1
0.08
L
1
5
7
0.9
W
Ares
Kemd
Ares
5
2
14
6
L
Tsukuyomi
SWSaviorr
Tsukuyomi
4
12
4
0.5
W
10
1
18
19
L
3
6
3
0.75
W
Medusa
Zarfel
Medusa
6
2
5
4.25
W
Chaac
sadchun
Chaac
6
3
10
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,639
Damage
54,321
86,368
Taken
97,566
68,023
Mitigated
70,816
28,228
Healing
17,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
23,330
3,044
0
3,152
13,751
5,556
3,053
3,845
9,906
88,297
0
L
He Bo
14,102
494
0
4,724
16,929
5,560
0
6,161
10,768
47,027
0
L
Sun Wukong
Cr33dGamer
Sun Wukong
5,364
1,220
0
2,870
13,384
5,591
46
3,203
10,181
0
37,066
L
5,577
1,262
0
2,839
25,168
26,814
26
9,084
16,084
37,931
0
W
Ares
Kemd
Ares
8,695
756
0
2,984
18,593
25,520
1,847
5,383
13,210
37,335
0
L
Tsukuyomi
SWSaviorr
Tsukuyomi
15,676
3,141
0
850
18,037
7,431
794
6,820
11,217
0
55,452
W
12,800
4,464
0
8,997
17,157
9,635
1,017
4,337
12,820
0
100,863
L
13,602
1,769
0
5,788
24,048
25,420
504
6,757
17,291
0
52,352
W
Medusa
Zarfel
Medusa
10,927
6,527
0
2,382
13,287
6,458
3,241
3,954
9,333
0
80,963
W
Chaac
sadchun
Chaac
16,887
4,529
0
10,713
23,580
20,854
2,272
2,595
20,985
0
66,898

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,476
Gold Earned
50,056
548
Minions Killed
349
0
Camps Cleared
0
2,093,400
Distance Traveled
1,867,564
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
12,926
562
123
5
0
382,954
3
L
He Bo
9,809
426
59
3
0
356,582
3
L
Sun Wukong
8,537
371
73
3
0
322,357
0
L
Ymir
9,939
432
56
2
0
405,167
2
W
Ares
12,293
534
39
2
0
444,809
3
L
Tsukuyomi
10,903
474
76
3
0
365,338
2
W
Loki
13,814
601
160
7
0
486,719
4
L
Tyr
10,868
473
85
4
0
418,120
4
W
Medusa
11,532
501
121
5
0
367,508
2
W
Chaac
11,911
518
105
5
0
411,410
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role