Player Matchup

Amaterasu
Amaterasu
Aboundedbody
Amaterasu
Level 18
God Stats
4W - 0L
1,756 SR
Queue Stats
34W - 34L
1,458 Elo+
Party 2
Merlin
Merlin
Akirourou
Merlin
Level 92
God Stats
16W - 15L
1,565 SR
Queue Stats
270W - 239L
1,443 Elo+
Party 1
Ymir
Ymir
Chamonoites
Ymir
Level 58
God Stats
8W - 7L
1,508 SR
Queue Stats
179W - 221L
1,343 Elo+
Party 2
Cliodhna
Cliodhna
MommyMilker420
Cliodhna
Level 46
God Stats
2W - 2L
1,500 SR
Queue Stats
150W - 145L
1,446 Elo+
Party 2
Charybdis
Charybdis
Support Possum
Charybdis
Level 44
God Stats
4W - 2L
1,387 SR
Queue Stats
93W - 91L
1,410 Elo+
Party 1
Team Averages
Level 52
1,543 SR
1,420 Elo+

VS

Team Averages
Level 43
1,448 SR
1,448 Elo+
Thanatos
Thanatos
IIYaagaII
Thanatos
Level 29
God Stats
2W - 2L
1,274 SR
Queue Stats
68W - 83L
1,398 Elo+
Party 3
Cthulhu
Cthulhu
OUIALLO
Cthulhu
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 28L
1,491 Elo+
Party 3
Agni
Agni
VinceQc
Agni
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 6L
1,500 Elo+
Party 3
Neith
Neith
YesMaamxox
Neith
Level 88
God Stats
48W - 64L
1,473 SR
Queue Stats
243W - 282L
1,426 Elo+
Solo
Chaac
Chaac
Zazboss
Chaac
Level 47
God Stats
4W - 6L
1,495 SR
Queue Stats
95W - 105L
1,427 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Aboundedbody
Amaterasu
16
3 / 5 / 8
10,601
461
3,687
13,330
10,299
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Merlin
Akirourou
Merlin
20
19 / 4 / 14
13,408
583
28,384
18,642
7,758
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
0 / 6 / 14
9,453
411
3,504
21,137
22,709
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

Cliodhna
20
19 / 4 / 9
14,017
609
29,870
20,103
9,547
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charybdis
Support Possum
Charybdis
15
2 / 6 / 6
9,725
423
5,676
12,625
4,200
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
IIYaagaII
Thanatos
14
6 / 11 / 5
10,271
447
9,109
18,169
5,285
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
OUIALLO
Cthulhu
14
2 / 8 / 9
9,236
402
9,294
19,382
13,243
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Agni
VinceQc
Agni
15
5 / 10 / 3
10,600
461
10,466
13,333
3,571
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
14
0 / 7 / 7
9,559
416
9,755
14,860
4,457
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chaac
Zazboss
Chaac
19
12 / 7 / 2
13,051
567
18,792
24,411
11,989
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
51
43
Kills
25
25
Deaths
43
51
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
Aboundedbody
Amaterasu
3
5
8
1.4
W
Merlin
Akirourou
Merlin
19
4
14
6.5
W
0
6
14
1.17
L
Thanatos
IIYaagaII
Thanatos
6
11
5
0.77
W
Cliodhna
19
4
9
5.88
L
Cthulhu
OUIALLO
Cthulhu
2
8
9
0.81
W
Charybdis
Support Possum
Charybdis
2
6
6
0.83
L
Agni
VinceQc
Agni
5
10
3
0.65
L
Neith
0
7
7
0.5
L
Chaac
Zazboss
Chaac
12
7
2
1.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,121
Damage
57,416
85,837
Taken
90,155
54,513
Mitigated
38,545
18,191
Healing
19,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
Aboundedbody
Amaterasu
3,687
1,092
0
2,142
13,330
10,299
677
2,264
11,066
0
34,953
W
Merlin
Akirourou
Merlin
28,384
1,635
316
5,935
18,642
7,758
413
3,500
15,142
87,155
0
W
3,504
250
165
1,016
21,137
22,709
45
6,961
14,176
15,682
0
L
Thanatos
IIYaagaII
Thanatos
9,109
3,120
0
5,299
18,169
5,285
0
5,720
12,449
0
32,801
W
Cliodhna
29,870
3,931
0
7,602
20,103
9,547
0
3,815
16,288
0
129,768
L
Cthulhu
OUIALLO
Cthulhu
9,294
180
589
2,646
19,382
13,243
0
9,119
10,263
28,093
0
W
Charybdis
Support Possum
Charybdis
5,676
3,730
0
1,015
12,625
4,200
918
3,220
9,405
0
46,452
L
Agni
VinceQc
Agni
10,466
366
0
85
13,333
3,571
566
4,057
9,276
52,328
0
L
Neith
9,755
3,173
875
3,093
14,860
4,457
939
4,868
9,992
0
62,867
L
Chaac
Zazboss
Chaac
18,792
4,908
0
7,128
24,411
11,989
902
8,124
16,287
0
76,008

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,204
Gold Earned
52,717
449
Minions Killed
409
0
Camps Cleared
0
2,122,145
Distance Traveled
2,030,091
38
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
10,601
461
73
3
0
444,411
6
W
Merlin
13,408
583
106
5
0
415,967
4
W
Ymir
9,453
411
22
1
0
384,975
13
L
Thanatos
10,271
447
39
2
0
396,550
2
W
Cliodhna
14,017
609
161
7
0
509,262
4
L
Cthulhu
9,236
402
38
2
0
414,223
0
W
Charybdis
9,725
423
87
4
0
367,530
11
L
Agni
10,600
461
95
4
0
413,255
2
L
Neith
9,559
416
114
5
0
374,011
7
L
Chaac
13,051
567
123
5
0
432,052
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role