Player Matchup

Thanatos
Thanatos
AlphaStef88
Thanatos
Level 65
God Stats
36W - 33L
1,536 SR
Queue Stats
408W - 402L
1,488 Elo+
Party 1
Yemoja
Yemoja
Bwarthebeast5
Yemoja
Level 8
God Stats
7W - 7L
1,534 SR
Queue Stats
117W - 86L
1,487 Elo+
Party 1
Hou Yi
Hou Yi
ImSoadmImSmrt
Hou Yi
Level 22
God Stats
8W - 17L
1,408 SR
Queue Stats
43W - 53L
1,412 Elo+
Solo
Cthulhu
Cthulhu
Zacton
Cthulhu
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo
Jormungandr
Jormungandr
iamshawngregory
Jormungandr
Level 29
God Stats
55W - 61L
1,521 SR
Queue Stats
252W - 286L
1,456 Elo+
Solo
Team Averages
Level 28
1,500 SR
1,469 Elo+

VS

Team Averages
Level 17
1,469 SR
1,410 Elo+
Anubis
Anubis
J_RodGAMING
Anubis
Level 28
God Stats
13W - 18L
1,444 SR
Queue Stats
21W - 48L
1,228 Elo+
Solo
Jing Wei
Jing Wei
Keeper316
Jing Wei
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Aphrodite
Aphrodite
Noah873
Aphrodite
Level 29
God Stats
5W - 5L
1,438 SR
Queue Stats
21W - 17L
1,486 Elo+
Solo
Sun Wukong
Sun Wukong
SaltySalad42
Sun Wukong
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,359 Elo+
Solo
Fenrir
Fenrir
gabe1617
Fenrir
Level 13
God Stats
1W - 2L
1,461 SR
Queue Stats
11W - 10L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
AlphaStef88
Thanatos
14
7 / 3 / 5
8,807
587
7,277
9,375
4,401
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
1 / 2 / 15
8,629
575
6,385
12,939
10,628
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
11 / 1 / 2
8,746
583
8,391
7,930
2,591
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
Zacton
Cthulhu
7
0 / 5 / 1
5,824
388
911
7,324
3,329
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jormungandr
iamshawngregory
Jormungandr
14
3 / 0 / 2
8,511
567
4,020
5,745
2,477
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
10
5 / 9 / 2
7,133
476
9,850
12,200
3,627
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
Keeper316
Jing Wei
7
1 / 4 / 1
5,606
374
3,999
6,390
1,199
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
Noah873
Aphrodite
7
0 / 4 / 2
5,249
350
1,885
4,838
1,299
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
SaltySalad42
Sun Wukong
1
0 / 1 / 0
4,390
293
114
704
366
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Fenrir
gabe1617
Fenrir
14
4 / 4 / 1
8,298
553
5,580
12,350
5,290
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
16
22
Kills
10
11
Deaths
22
25
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Thanatos
AlphaStef88
Thanatos
7
3
5
3.17
W
1
2
15
4.25
W
11
1
2
12
L
Anubis
5
9
2
0.67
L
Jing Wei
Keeper316
Jing Wei
1
4
1
0.38
L
Aphrodite
Noah873
Aphrodite
0
4
2
0.25
L
Sun Wukong
SaltySalad42
Sun Wukong
0
1
0
0
W
Cthulhu
Zacton
Cthulhu
0
5
1
0.1
L
Fenrir
gabe1617
Fenrir
4
4
1
1.13
W
Jormungandr
iamshawngregory
Jormungandr
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,984
Damage
21,428
43,313
Taken
36,482
23,426
Mitigated
11,781
20,204
Healing
9,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
AlphaStef88
Thanatos
7,277
1,062
0
8,913
9,375
4,401
629
1,116
8,259
0
50,789
W
6,385
1,151
2,191
3,644
12,939
10,628
1,087
4,703
8,236
32,531
0
W
8,391
3,763
0
3,132
7,930
2,591
2,801
2,416
5,514
0
40,676
L
Anubis
9,850
767
0
2,942
12,200
3,627
726
3,868
8,332
28,293
0
L
Jing Wei
Keeper316
Jing Wei
3,999
2,723
0
773
6,390
1,199
0
1,796
4,594
0
23,314
L
Aphrodite
Noah873
Aphrodite
1,885
249
1,071
1,359
4,838
1,299
0
1,726
3,112
9,326
0
L
Sun Wukong
SaltySalad42
Sun Wukong
114
0
0
36
704
366
0
467
237
0
716
W
Cthulhu
Zacton
Cthulhu
911
223
0
1,164
7,324
3,329
373
2,738
4,586
10,893
0
L
Fenrir
gabe1617
Fenrir
5,580
1,340
0
2,942
12,350
5,290
0
3,459
8,891
0
49,352
W
Jormungandr
iamshawngregory
Jormungandr
4,020
937
0
1,160
5,745
2,477
266
762
4,947
41,854
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,517
Gold Earned
30,676
336
Minions Killed
187
0
Camps Cleared
0
1,349,882
Distance Traveled
871,151
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
8,807
587
85
6
0
315,258
2
W
Yemoja
8,629
575
71
5
0
272,609
3
W
Hou Yi
8,746
583
68
5
0
276,946
0
L
Anubis
7,133
476
30
2
0
225,502
0
L
Jing Wei
5,606
374
31
2
0
158,069
0
L
Aphrodite
5,249
350
24
2
0
156,455
0
L
Sun Wukong
4,390
293
0
0
0
20,290
0
W
Cthulhu
5,824
388
19
1
0
210,385
0
L
Fenrir
8,298
553
102
7
0
310,835
0
W
Jormungandr
8,511
567
93
6
0
274,684
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role