Player Matchup

Osiris
Osiris
For Four Loko
Osiris
Level 149
God Stats
1W - 0L
1,871 SR
Queue Stats
67W - 68L
1,463 Elo+
Party 2
Hera
Hera
Jballa
Hera
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 15L
1,499 Elo+
Party 2
King Arthur
King Arthur
edgy_gnome
King Arthur
Level 122
God Stats
1W - 0L
1,251 SR
Queue Stats
108W - 87L
1,593 Elo+
Party 2
Team Averages
Level 100
1,541 SR
1,518 Elo+

VS

Team Averages
Level 64
1,380 SR
1,470 Elo+
Cthulhu
Cthulhu
ATDP
Cthulhu
Level 29
God Stats
0W - 1L
1,183 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
MHKDee
Hou Yi
Level 87
God Stats
3W - 7L
1,457 SR
Queue Stats
23W - 31L
1,410 Elo+
Party 1
Tsukuyomi
Tsukuyomi
P Prizzy
Tsukuyomi
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 2 / 8
9,474
729
13,286
14,761
14,143
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hera
Jballa
Hera
13
3 / 5 / 9
9,090
699
12,488
9,205
2,608
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
edgy_gnome
King Arthur
14
5 / 3 / 6
9,569
736
6,830
10,571
9,017
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ATDP
Cthulhu
11
2 / 3 / 7
7,977
614
9,982
15,620
17,000
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hou Yi
MHKDee
Hou Yi
12
4 / 2 / 6
8,592
661
8,760
11,055
4,406
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tsukuyomi
P Prizzy
Tsukuyomi
10
3 / 8 / 5
8,161
628
7,154
9,925
3,843
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
27
13
Kills
9
10
Deaths
13
23
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
ATDP
Cthulhu
2
3
7
1.83
W
5
2
8
4.5
W
Hera
Jballa
Hera
3
5
9
1.5
L
Hou Yi
MHKDee
Hou Yi
4
2
6
3.5
L
Tsukuyomi
P Prizzy
Tsukuyomi
3
8
5
0.69
W
King Arthur
edgy_gnome
King Arthur
5
3
6
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,604
Damage
25,896
34,537
Taken
36,600
25,768
Mitigated
25,249
8,997
Healing
5,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
ATDP
Cthulhu
9,982
1,267
483
2,091
15,620
17,000
0
6,992
8,628
19,257
0
W
13,286
2,349
0
4,960
14,761
14,143
1,056
3,797
10,545
4,942
30,899
W
Hera
Jballa
Hera
12,488
2,982
0
1,512
9,205
2,608
641
2,619
6,168
33,707
0
L
Hou Yi
MHKDee
Hou Yi
8,760
3,938
0
1,597
11,055
4,406
125
4,651
6,404
0
30,633
L
Tsukuyomi
P Prizzy
Tsukuyomi
7,154
2,055
720
718
9,925
3,843
147
3,270
6,655
0
17,330
W
King Arthur
edgy_gnome
King Arthur
6,830
869
0
2,525
10,571
9,017
333
2,984
7,085
6,265
16,582

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,133
Gold Earned
24,730
138
Minions Killed
108
8
Camps Cleared
2
713,044
Distance Traveled
660,879
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,977
614
23
2
0
252,816
0
W
Osiris
9,474
729
54
4
3
271,791
3
W
Hera
9,090
699
48
4
2
201,220
1
L
Hou Yi
8,592
661
53
4
1
217,477
1
L
Tsukuyomi
8,161
628
32
2
1
190,586
0
W
King Arthur
9,569
736
36
3
3
240,033
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role